Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Immolator's Domain ( Frost Brand Greatsword w/ Guardian )
very_rare
SJ-DC-TBS-02 Infernal Immolators
Show
Notes:
Weapon (greatsword), very rare (requires attunement)
When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Blue freezing flames slowly burst and engulf the weapon’s body, extinguishing all sources of non magical fire within 30 feet of its wielder, except for itself.
Veteran's Cane
common
Trade Log
Show
Rainbow Cloak of Billowing
common
FR-DC-BDS-01 Hat Heist
Show
Robe of Stars
very_rare
FR-DC-BDS-01 Hat Heist
Show
Light Crossbow +2
rare
Trade Log
Show
Dagger of Venom
rare
Trade Log
Show
Notes:
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC15 Constitution saving throw or take 2d10 poison damage and be poisoned for 1 minute. The dagger can't be used this way again until the next dawn.
The pommel of this wicked looking dagger looks like a black viper with a forked blade worked to resemble the tongue.
Scimitar +3
very_rare
DDEP06-02 Return to White Plume
Show
Notes:
You have a +3 bonus to attack and damage rolls made with this magic weapon.
Formerly owned by an efreeti the sword glows with a dull red if a marid is within 60 feet
Ioun Stone of Fortitude
very_rare
DDEP06-02 Return to White Plume
Show
Notes:
Wondrous item, very rare (requires attunement)
An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
Fortitude (Very Rare). Your Constitution score increases by 2, to a maximum of 20, while this pink rhomboid orbits your head.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Immolator's Domain ( Frost Brand Greatsword w/ Guardian ) | very_rare | SJ-DC-TBS-02 Infernal Immolators | Show | |||
Notes:
Weapon (greatsword), very rare (requires attunement) When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour. Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it. Blue freezing flames slowly burst and engulf the weapon’s body, extinguishing all sources of non magical fire within 30 feet of its wielder, except for itself. |
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Veteran's Cane | common | Trade Log | Show | |||
Rainbow Cloak of Billowing | common | FR-DC-BDS-01 Hat Heist | Show | |||
Robe of Stars | very_rare | FR-DC-BDS-01 Hat Heist | Show | |||
Light Crossbow +2 | rare | Trade Log | Show | |||
Dagger of Venom | rare | Trade Log | Show | |||
Notes:
You gain a +1 bonus to attack and damage rolls made with this magic weapon. |
||||||
Scimitar +3 | very_rare | DDEP06-02 Return to White Plume | Show | |||
Notes:
You have a +3 bonus to attack and damage rolls made with this magic weapon. |
||||||
Ioun Stone of Fortitude | very_rare | DDEP06-02 Return to White Plume | Show | |||
Notes:
Wondrous item, very rare (requires attunement) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Fortitude (Very Rare). Your Constitution score increases by 2, to a maximum of 20, while this pink rhomboid orbits your head. |