Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Wand of the War Mage +2
rare
CCC-ROZK-0101 Binder’s Torment
Show
Staff of Defense
rare
Trade Log
Show
Staff of Withering
rare
DDHC-CM16 Alkazaar's Appendix
Show
Bracers of Defense
rare
DDAL-DRW14 The City That Should Not Be
Show
Notes:
These steel bracers make a slight humming while worn. While wearing these bracers you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Bracers of Defense
rare
Trade Log
Show
Notes:
Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them.
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Longsword of Vengeance
uncommon
DDHC-TYP Tales from the Yawning Portal Tomb of Horrors
Show
Ring of Psychic Resistance
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horrors
Show
Robe of Eyes
rare
Trade Log
Show
Necklace of Prayer Beads
rare
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Notes:
5 - Bless
10 - Curing
12 - Curing
13 - Greater Restoration
15 - Greater Restoration
19 - Planar Ally
Sun Blade
rare
Trade Log
Show
Notes:
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade.
You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.
The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
Plate Armor of Vulnerability ( Slashing )
rare
Trade Log
Show
Chain Mail +1
rare
Trade Log
Show
Berserker Greataxe
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horrors
Show
Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horrors
Show
Rod of Absorption
very_rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horrors
Show
Staff of Power
very_rare
Trade Log
Show
Notes:
Staff, very rare (requires attunement by a sorcerer, warlock, or wizard)
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made
with it. While holding it, you gain a +2 bonus to Armor Class saving throws, and spell attack rolls. The staff has 20 charges for the following properties. The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to attack and damage roll but loses all other properties. On a 20, the staff regains 1d8 + 2 charges. Power Strike. When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra 1d6 force damage to the target.
Spells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: cone of cold (5 charges), fireball (5th-level version, 5 charges), globe of invulnerability (6 charges), hold monster (5 charges), levitate (2 charges). lightning bolt (5th-level version, 5 charges), magic missile (1 charge), ray of enfeeblement (1 charge), or wall of force (5 charges).
Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it. You have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 x the number of charges in the staff. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.
10 ft. Away or Closer: 8 x number charges in staff
11 to 20 ft. Away: 6 x number charges in staff
21 to 30 ft. Away: 4 x number charges in staff
Belt of Fire Giant Strength
very_rare
Trade Log
Show
Notes:
Flavor: Belt of Fire Giant Strength Very Rare Wondrous Item, very rare (requires attunement) This belt is made from plates of steel embossed with golden filigree connected by metal pins. A fire giants face adorns the buckle. The giant appears to be having a hearty laugh as she wears an enormous smile on her face. While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25
Tome of Clear Thought
very_rare
CCC-BMG-38 Dead Canaries
Show
Notes:
Wondrous Item, very rare
If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Intelligence score increases by 2.
More information on this magical item can be found in the Dungeons Master’s Guide. This item was added in by errata that comes with the module when you buy it.
Splint +2
very_rare
Trade Log
Show
Notes:
Armor (heavy), very rare
This armor is made of magically treated remorhaz hide and is trimmed with black fur and decorated with feathers and beads.
You have a +2 bonus to AC while wearing this armor.
Belt of Stone Giant Strength
very_rare
DDAL-DRW14 The City That Should Not Be
Show
Notes:
This belt is made of dozens of writhing mauve tentacles covered in blinking eyes. The tentacles wrap around your waist and frequently squeeze you of their own accord. While wearing this belt, your Strength score changes to 23. The item has no effect on you if your Strength without the belt is equal to or greater than 23.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Wand of the War Mage +2 | rare | CCC-ROZK-0101 Binder’s Torment | Show | |||
Staff of Defense | rare | Trade Log | Show | |||
Staff of Withering | rare | DDHC-CM16 Alkazaar's Appendix | Show | |||
Bracers of Defense | rare | DDAL-DRW14 The City That Should Not Be | Show | |||
Notes:
These steel bracers make a slight humming while worn. While wearing these bracers you gain a +2 bonus to AC if you are wearing no armor and using no shield. |
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Bracers of Defense | rare | Trade Log | Show | |||
Notes:
Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them. While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. |
||||||
Longsword of Vengeance | uncommon | DDHC-TYP Tales from the Yawning Portal Tomb of Horrors | Show | |||
Ring of Psychic Resistance | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horrors | Show | |||
Robe of Eyes | rare | Trade Log | Show | |||
Necklace of Prayer Beads | rare | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Notes:
5 - Bless |
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Sun Blade | rare | Trade Log | Show | |||
Notes:
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. |
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Plate Armor of Vulnerability ( Slashing ) | rare | Trade Log | Show | |||
Chain Mail +1 | rare | Trade Log | Show | |||
Berserker Greataxe | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horrors | Show | |||
Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horrors | Show | |||
Rod of Absorption | very_rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horrors | Show | |||
Staff of Power | very_rare | Trade Log | Show | |||
Notes:
Staff, very rare (requires attunement by a sorcerer, warlock, or wizard) |
||||||
Belt of Fire Giant Strength | very_rare | Trade Log | Show | |||
Notes:
Flavor: Belt of Fire Giant Strength Very Rare Wondrous Item, very rare (requires attunement) This belt is made from plates of steel embossed with golden filigree connected by metal pins. A fire giants face adorns the buckle. The giant appears to be having a hearty laugh as she wears an enormous smile on her face. While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25 |
||||||
Tome of Clear Thought | very_rare | CCC-BMG-38 Dead Canaries | Show | |||
Notes:
Wondrous Item, very rare If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Intelligence score increases by 2. More information on this magical item can be found in the Dungeons Master’s Guide. This item was added in by errata that comes with the module when you buy it. |
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Splint +2 | very_rare | Trade Log | Show | |||
Notes:
Armor (heavy), very rare You have a +2 bonus to AC while wearing this armor. |
||||||
Belt of Stone Giant Strength | very_rare | DDAL-DRW14 The City That Should Not Be | Show | |||
Notes:
This belt is made of dozens of writhing mauve tentacles covered in blinking eyes. The tentacles wrap around your waist and frequently squeeze you of their own accord. While wearing this belt, your Strength score changes to 23. The item has no effect on you if your Strength without the belt is equal to or greater than 23. |