Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Chain Mail +1 rare DDHC-TYP Tales from the Yawning Portal White Plume Mountain Show
Cape of the Mountebank rare Trade Log Show
Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal White Plume Mountain Show
Berserker Battleaxe rare DDHC-TYP Tales from the Yawning Portal Tomb of Horror Show
Belt of Storm Giant Strength legendary DDAL06-03 Crypt of the Death Giants Show
Notes:

The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.

Battleaxe +1 uncommon Trade Log Show
Bag of Devouring very_rare Trade Log Show
Notes:

This bag superficially resembles a Bag of Holding but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice.
The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal of vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as hapens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check ( provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured its body destroyed.
Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The DM determines the time and plane.
If the bag is pierced or torn, it is destroed, and anything contained within it is transported to a random location on the Astral Plane.
Ambledragon said this bag would help cover up mistakes and deal with challenging individuals. I wonder how many "mistakes" he has used it on in the past....
This item can be found in the Dungeon Master's Guide.

Aunt Susie's Broom ( Broom of Flying ) uncommon Trade Log Show
Notes:

Auntie Sue’s Broom (Broom of Flying)

Wondrous Item, uncommon

This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its command word. It then hovers beneath you and can be ridden in the air. It has a flying speed of 50 feet. It can carry up to 400 pounds, but its flying speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land.

You can send the broom to travel alone to a destination within 1 mile of you if you speak the command word, name the location, and are familiar with that place. The broom comes back to you when you speak another command word, provided that the broom is still within 1 mile of you.

This broom of flying is old, ratty, and nothing to look at, however in addition to its normal command words, you may speak an additional one to have the broom start cleaning a 5ft radius on its own. Once that area is clear it moves to the next one until all surfaces are clean or you speak the command word.

Anstruth Harp very_rare Trade Log Show
Anstruth Harp very_rare DDAL05-18 The Mysterious Isle Show
Angel Sting Rapier ( Dancing Sword ) very_rare CCC-GHC-BK-10 The Heart of Shadow Show
Notes:

You can use a bonus action to toss this magic sword into the air and speak the command word. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. The sword uses your attack roll and ability score modifier to damage rolls.

While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. As part of the same bonus action, you can cause the sword to attack one creature within 5 feet of it.

After the hovering sword attacks for the fourth time, it flies up to 30 feet and tries to return to your hand. If you have no hand free, it falls to the ground at your feet. If the sword has no unobstructed path to you, it moves as close to you as it can and then falls to the ground. It also ceases to hover if you grasp it or move more than 30 feet away from it.
While in possession of the item, the bearer feels fortunate and optimistic about what the future holds. Butterflies and other harlmess creatures might frolic in the item's presence.

Amulet of the Devout +3 very_rare Trade Log Show

Unlocked Magic Items