Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Necklace of Prayer Beads rare DDHC-TYP Tales from the Yawning Portal White Plume Mountain Show
Notes:

Blessing x2, Curing, Favor, Summons x2

Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal White Plume Mountain Show
Tome of Leadership and Influence very_rare Trade Log Show
Notes:

The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Angel Sting Rapier ( Dancing Sword ) very_rare CCC-GHC-BK-10 The Heart of Shadow Show
Notes:

You can use a bonus action to toss this magic sword into the air and speak the command word. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. The sword uses your attack roll and ability score modifier to damage rolls.

While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. As part of the same bonus action, you can cause the sword to attack one creature within 5 feet of it.

After the hovering sword attacks for the fourth time, it flies up to 30 feet and tries to return to your hand. If you have no hand free, it falls to the ground at your feet. If the sword has no unobstructed path to you, it moves as close to you as it can and then falls to the ground. It also ceases to hover if you grasp it or move more than 30 feet away from it.
While in possession of the item, the bearer feels fortunate and optimistic about what the future holds. Butterflies and other harlmess creatures might frolic in the item's presence.

Cape of the Mountebank rare Trade Log Show
Rolisa's Portable Factory ( Daern's Instant Fortress ) rare CCC-SDREAM-01-03 The Best Laid Plans of Gnomes Show
Notes:

Wondrous item, rare

You can use an action to place this l-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty.

The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors. with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you. The door opens only at your command, which you can speak as a bonus action. It is immune to the knock spell and similar magic, such as that of a chime of opening.

Each creature in the area where the fortress appears must make a DC 15 Dexterity saving throw, taking 10d10 bludgeoning damage on a failed save, or half as much damage on a successful one. In either case, the creature is pushed to an unoccupied space outside but next to the fortress. Objects in the area that aren’t being worn or carried take this damage and are pushed automatically.

Rolisa has decided that a portable factory might be a bad idea and has instead offered her device to you. When activated, this fortress resembles a Gnomish factory. The exterior is covered in gears, pipes and exhaust stacks. These effects are cosmetic and confer no additional benefits

Raptor - Dancing Sword very_rare CCC-LINKS-02 The Secrets We Keep Show
Notes:

Fulton Stormweather enjoyed a successful career as a swashbuckling wizard for many years before becoming trapped in the Feywild. His bonded weapon a rapier named Raptor, became the target of his enchantment effects. Over time, it seemingly developed a hint of a personality. Its attuned bearer feels more confident, and it makes a keening cry like that of a hunting raptor when landing a killing blow on an enemy.

Wand of Polymorph very_rare DDAL07-13 Old Bones and Older Tomes Show
Notes:

This wand has 7 charges. While holding it, you can
use an action to expend 1 of its charges to cast the
polymorph spell (save DC 15) from it. The wand
regains 1d6 + 1 expended charges daily at dawn. If
you expend the wand's last charge, roll a d20. On a 1,
the wand crumbles into ashes and is destroyed. This
item can be found in the Dungeon Master’s Guide.
Having this wand on one’s person causes fits of
restless sleep—where the owner’s nights are filled
with wonderful dreams of soaring above the canopy
on wide, feathered wings; burrowing among the roots
of immense trees with wide, thick claws; and the
other goings on that jungle critters seem to enjoy so
much. Aside from this, the slender, foot-long length of
grey stone is otherwise unexceptional.

Lor’Shon Va’Na’Eel (Rod Of Absorption) very_rare Trade Log Show
Notes:

Wondrous Item, very rare (requires attunement by a wizard) The Lor’Shon va’Na’eel empathically imparts a seething hunger to destroy the magic of others and funnel that power into the holder. The obsidian rod does not control the owner’s actions but fills their dreams with scorn for others who employ magic and hubris for the owner’s talents. When grasped by the attuned, the end of this rod wraps firmly around the wielder’s wrist.

Short Sword of Vengeance rare DDHC-TYP Tales from the Yawning Portal Tomb of Horror Show
Berserker Battleaxe rare DDHC-TYP Tales from the Yawning Portal Tomb of Horror Show
Rod of Rulership rare DDHC-TYP Tales from the Yawning Portal Tomb of Horror Show
Manual of Quickness of Action very_rare DDHC-TYP Tales from the Yawning Portal Tomb of Horror Show
Figurine of Wondrous Power - Obsidian Steed very_rare DDHC-TYP Tales from the Yawning Portal Tomb of Horror Show
Robe of Stars very_rare DDHC-TYP Tales from the Yawning Portal Tomb of Horror Show
Ring of Fire Resistance rare DDHC-TYP Tales from the Yawning Portal Tomb of Horror Show
Gray Robes of the Archmagi legendary Trade Log Show
Staff of the Magi legendary 80 Svc Rewards Show
Bag of Devouring very_rare Trade Log Show
Notes:

This bag superficially resembles a Bag of Holding but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice.
The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal of vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as hapens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check ( provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured its body destroyed.
Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The DM determines the time and plane.
If the bag is pierced or torn, it is destroed, and anything contained within it is transported to a random location on the Astral Plane.
Ambledragon said this bag would help cover up mistakes and deal with challenging individuals. I wonder how many "mistakes" he has used it on in the past....
This item can be found in the Dungeon Master's Guide.

Cubic Gate legendary Trade Log Show
Notes:

Prime, Astral, Far Realm, Avernus, Abyss, Elemental Earth

Unlocked Magic Items