Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Armor of Vulnerability Slashing
rare
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Bag of Devouring
very_rare
CCC-BMG-Moon19-1 A Compassionate Friend
Show
Notes:
This bag superficially resembles a bag of holding but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice.
The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn’t pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed.
Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The DM determines the time and plane.
If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane.
Battleaxe +1
uncommon
Against the Giants
Show
Belt of Fire Giant Strength
very_rare
Trade Log
Show
Notes:
Wondrous Item, very rare (requires attunement)
While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25.
Belt of Hill Giant Strength
rare
Trade Log
Show
Blackrazor
legendary
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Blessing of Protection
common
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Boots of Striding and Springing
uncommon
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Notes:
Wondrous item, uncommon (requires attunement)
While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.
Canaith Mandolin
rare
Trade Log
Show
Notes:
Wondrous item, rare (requires attunement by a bard)
Made of fine, dark wood, this mandolin is inlaid with mithral and mother-of-pearl in the shape of forked lightning bolts. The bearer of this instrument can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.
You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.
Instrument
Rarity
Spells
All
fly, invisibility, levitate, protection from evil and good, plus the spells listed for the particular instrument
Canaith mandolin
Rare
cure wounds (3rd level), dispel magic, protection from energy (lightning only)
DDEX3-9 The Waydown
Cloak of Displacement
rare
Trade Log
Show
Crown of the Night Sky ( Circlet of Blasting )
uncommon
Trade Log
Show
Notes:
While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell’s attacks, you do so with an attack bonus of +5. The circlet can’t be used this way again until the next dawn.
This crown was crafted by the skilled artisans of the Vale of Frost, both for its beauty and to help Sharaea find her way to the Prince of Frost when she is ready. As an action, the wearer can magically locate north, the direction in which one can find the Vale of Frost
This crown is constructed from a black crystal, upon which you can see a star field in motion. When worn, the tiara acts as an arcane focus. The rays fired by it resemble shooting stars.
Dark Shard Amulet
common
CCC-GHC-BK2-09 Breath of Fire
Show
Elven Chain
rare
Trade Log
Show
Figurine of Wondrous Power : Onyx Dog
rare
CCC-GHC-BK2-09 Breath of Fire
Show
Goggles of Night
uncommon
Trade Log
Show
Hand Crossbow +1
uncommon
Against the Giants
Show
Krahharuan Fork ( Pike +3 )
very_rare
DDAL07-10 Fire, Ash, and Ruin
Show
Notes:
Weapon (pike), very rare
Forged of black, pitted iron, the haft of this double-tined pike is wrapped in the supple hide of a young red dragon. Wisps of black smoke stream from a glowing red stone at the butt of the weapon only to drift away on an unseen breeze.
Necklace of Prayer Beads
rare
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Notes:
10 - Curing, 4 - Bless,6 - Bless, 6 - Bless, 13 - Favor, 15 - Favor
Pearl of Power
uncommon
Trade Log
Show
Notes:
You can use an action to speak this pearl's command
word and regain one expended spell slot of up to 3rd
level. Once you have used the pearl, it can't be used
again until the next dawn.
This bright yellow pearl is set in a ring of black
iron and glows with a warm, yellow light. The ring
has been fashioned into the shape of a serpent that
twists around its wearer’s finger with the pearl
clutched in its mouth. While attuned to the pearl, the
wearer’s dreams are consumed by darkness with a
pair of yellow, serpentine eyes staring at them. This
item can be found in the Dungeon Master’s Guide
Pipes of Rememberance
common
SJ-DC-NOS-05 The Lich Queen's Forgotten Playtest
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Armor of Vulnerability Slashing | rare | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Bag of Devouring | very_rare | CCC-BMG-Moon19-1 A Compassionate Friend | Show | |||
Notes:
This bag superficially resembles a bag of holding but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice. The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn’t pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed. Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The DM determines the time and plane. If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane. |
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Battleaxe +1 | uncommon | Against the Giants | Show | |||
Belt of Fire Giant Strength | very_rare | Trade Log | Show | |||
Notes:
Wondrous Item, very rare (requires attunement) While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25. |
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Belt of Hill Giant Strength | rare | Trade Log | Show | |||
Blackrazor | legendary | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Blessing of Protection | common | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Boots of Striding and Springing | uncommon | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Notes:
Wondrous item, uncommon (requires attunement) |
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Canaith Mandolin | rare | Trade Log | Show | |||
Notes:
Wondrous item, rare (requires attunement by a bard) Made of fine, dark wood, this mandolin is inlaid with mithral and mother-of-pearl in the shape of forked lightning bolts. The bearer of this instrument can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn. An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component. Instrument All |
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Cloak of Displacement | rare | Trade Log | Show | |||
Crown of the Night Sky ( Circlet of Blasting ) | uncommon | Trade Log | Show | |||
Notes:
While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell’s attacks, you do so with an attack bonus of +5. The circlet can’t be used this way again until the next dawn. This crown was crafted by the skilled artisans of the Vale of Frost, both for its beauty and to help Sharaea find her way to the Prince of Frost when she is ready. As an action, the wearer can magically locate north, the direction in which one can find the Vale of Frost This crown is constructed from a black crystal, upon which you can see a star field in motion. When worn, the tiara acts as an arcane focus. The rays fired by it resemble shooting stars. |
||||||
Dark Shard Amulet | common | CCC-GHC-BK2-09 Breath of Fire | Show | |||
Elven Chain | rare | Trade Log | Show | |||
Figurine of Wondrous Power : Onyx Dog | rare | CCC-GHC-BK2-09 Breath of Fire | Show | |||
Goggles of Night | uncommon | Trade Log | Show | |||
Hand Crossbow +1 | uncommon | Against the Giants | Show | |||
Krahharuan Fork ( Pike +3 ) | very_rare | DDAL07-10 Fire, Ash, and Ruin | Show | |||
Notes:
Weapon (pike), very rare Forged of black, pitted iron, the haft of this double-tined pike is wrapped in the supple hide of a young red dragon. Wisps of black smoke stream from a glowing red stone at the butt of the weapon only to drift away on an unseen breeze. |
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Necklace of Prayer Beads | rare | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Notes:
10 - Curing, 4 - Bless,6 - Bless, 6 - Bless, 13 - Favor, 15 - Favor |
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Pearl of Power | uncommon | Trade Log | Show | |||
Notes:
You can use an action to speak this pearl's command |
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Pipes of Rememberance | common | SJ-DC-NOS-05 The Lich Queen's Forgotten Playtest | Show |