Gorin

Season:
historic
Race:
Goliath
Class:
Cleric
Background:
Folk Hero
Lifestyle:
Poor
Current Level:
13
Total GP:
28834
Total Downtime:
358
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
20
Magic Item Limit:
6
Cariboots (C),
Mantle of Spell resistance (R, A),
Bracers of Defense (R, A),
Flurried fur (smoldering armor),
Splint mail +1 (R),
Ingot of the Sköld Rune (R,A),
Brooch of Shielding (U, A),
Brooch of shielding (U, A),
Tome of Understanding (VR),
Boots of Speed (R,A),
Necklace of Prayer beads (R,A),
Plate +2 (VR),
Demon Armor (VR-A),
Ring of the ram (R-A),
Manual of Bodily Health (con)(VR),
Tyr's Justice Greatsword +2 (R),
Giant's Bane (longbow +2) (R),
Rod of Absorption (VR-A),
Staff of Striking (VR-A),
Kaorti Resin Armor of Psychic Resistance (R-A),
Staff of Adornment (C),
Elemental Essence Shard: Fire (R-A)

Log Entries

Date Played Adventure Title Session ▲ Levels GP Downtime Magic Items
2021-05-07 21:58 Trade Log -15 Longbow +2 > Handy Haversack Show Trade Log

You have a +2 bonus to attack and damage rolls made with this weapon.

Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.

It glows dimly in the presence of humans

Date Played Adventure Title Tier Session ▲ ACP TCP Downtime Renown
2021-05-07 21:58 Trade Log -15 Show Trade Log

You have a +2 bonus to attack and damage rolls made with this weapon.

Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.

It glows dimly in the presence of humans

Date Played Adventure Title Session ▲ XP GP Downtime Renown Magic Items
2021-05-07 21:58 Trade Log -15 Longbow +2 > Handy Haversack Show Trade Log

You have a +2 bonus to attack and damage rolls made with this weapon.

Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.

It glows dimly in the presence of humans