Terra

Season:
10
Race:
Wood Elf
Class:
Ranger
Background:
Soldier/scout
Lifestyle:
None
Current Level:
14
Total GP:
47055
Total Downtime:
283
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
24
Magic Item Limit:
6
Illuminators Tattoo (C,A),
Horn of Silent Alarm(C),
Boots of levitation (R, A),
Bracers of Archery (UA),
Ring of Protection +1 (R,A),
Trident of Warning (U),
Cloak of Displacement (R,A),
Giant's Bane (Longbow +2 w Sentinel/Giants) (R),
Glamored studded leather +1 (R),
Frost Brand Rapier - Bitter Wrath (VR,A),
Krahharuan Fork (Pike +3) (VR),
Staff of Striking (VR, A),
Scimitar +3 (VR),
Wand of Polymorph (VR,A),
Studded Leather +2 ,
Belt of Fire Giant Strength (VR,A),
Ring of Telekinesis (VR-A),
Brazier of Commanding Fire Elementals (R),
Dragonhide Belt +3 (VR-A),
Githyanki Earring (Ear Horn of Hearing) (C),
Fiddle of the Lost Prince (Instrument of Scribing) (C-A),
Horizan caller +2 Pike,
Carpet of Flying 400/60 (VR),
Bag of Devouring (VR),
Studded Leather +2 (VR),
Manual of Gainful Exercise (VR)

Log Entries

Date Played Adventure Title Session Levels ▲ GP Downtime Magic Items
2022-05-01 16:14 Trade Log -5 Staff of Healing (RA) > Giant's Bane (Longbow +2 w Sentinel/Giants) (R) Show Trade Log

Staff of Healing,
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2022-05-01 16:14 Trade Log -5 Show Trade Log

Staff of Healing,
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2022-05-01 16:14 Trade Log -5 Staff of Healing (RA) > Giant's Bane (Longbow +2 w Sentinel/Giants) (R) Show Trade Log

Staff of Healing,
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.