Terra

Season:
10
Race:
Wood Elf
Class:
Ranger
Background:
Soldier/scout
Lifestyle:
None
Current Level:
14
Total GP:
47055
Total Downtime:
278
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
25
Magic Item Limit:
6
Horn of Silent Alarm(C),
Boots of levitation (R, A),
Bracers of Archery (UA),
Ring of Protection +1 (R,A),
Trident of Warning (U),
Cloak of Displacement (R,A),
Giant's Bane (Longbow +2 w Sentinel/Giants) (R),
Glamored studded leather +1 (R),
Frost Brand Rapier - Bitter Wrath (VR,A),
Krahharuan Fork (Pike +3) (VR),
Staff of Striking (VR, A),
Scimitar +3 (VR),
Wand of Polymorph (VR,A),
Studded Leather +2 ,
Belt of Fire Giant Strength (VR,A),
Ring of Telekinesis (VR-A),
Brazier of Commanding Fire Elementals (R),
Dragonhide Belt +3 (VR-A),
Githyanki Earring (Ear Horn of Hearing) (C),
Fiddle of the Lost Prince (Instrument of Scribing) (C-A),
Horizan caller +2 Pike,
Carpet of Flying 400/60 (VR),
Bag of Devouring (VR),
Studded Leather +2 (VR),
Manual of Gainful Exercise (VR),
Moontouched Shortsword (C)

Log Entries

Date Played Adventure Title Session Levels ▲ GP Downtime Magic Items
2022-05-01 13:02 Trade Log -5 The shroud of the mourning warrior scale mail +1 (R) > Cloak of Displacement (R,A) Show Trade Log

Armor (scale mail), rare This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer You have a +1 bonus to AC while wearing this armor.

2022-05-01 16:14 Trade Log -5 Staff of Healing (RA) > Giant's Bane (Longbow +2 w Sentinel/Giants) (R) Show Trade Log

Staff of Healing,
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2022-05-01 13:02 Trade Log -5 Show Trade Log

Armor (scale mail), rare This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer You have a +1 bonus to AC while wearing this armor.

2022-05-01 16:14 Trade Log -5 Show Trade Log

Staff of Healing,
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2022-05-01 13:02 Trade Log -5 The shroud of the mourning warrior scale mail +1 (R) > Cloak of Displacement (R,A) Show Trade Log

Armor (scale mail), rare This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer You have a +1 bonus to AC while wearing this armor.

2022-05-01 16:14 Trade Log -5 Staff of Healing (RA) > Giant's Bane (Longbow +2 w Sentinel/Giants) (R) Show Trade Log

Staff of Healing,
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.