Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Boots of Levitation (R-A)
rare
Service Awards 50th Anniversary, version 1.2
Service Awards
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Notes:
Boots of Levitation
Wondrous item, rare (requires attunement)
While you wear these boots, you can use an action to cast the levitate spell on yourself at will.
Moon Sickle +1 (U-A)
uncommon
ALPG lvl 5 item
Starting at level 5
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Notes:
Moon Sickle +1
Weapon (sickle), uncommon (requires attunement by a druid or ranger)
This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +1 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells.
When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle.
Damage: 1d4+1
Damage Type: Slashing
Properties: Light
Weight: 2
Goggles of Night (U)
uncommon
Misthunters: Mordenkainens Mysterious Mysterion
Misthunters: Mordenkainens Mysterious Mysterion
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Notes:
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
Wand of Secrets (U)
uncommon
RV-DC-GC16-02 Descent into memory
RV-DC-GC16-02 Descent into memory
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Notes:
Wand of Secrets
Wand, uncommon
The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn.
Robe of useful items (U)
uncommon
Final battles of pain
Final battles of pain
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Notes:
ROBE OF USEFUL ITEMS
Wondrous Item, Uncommon
This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment.
The robe has two of each of the following patches:
• Dagger
• Bullseye lantern (filled and lit)
• Steel mirror
• 10-foot pole
• Hempen rope (50 feet, coiled)
• Sack.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Boots of Levitation (R-A) | rare | Service Awards 50th Anniversary, version 1.2 | Service Awards | Show | ||
Notes:
Boots of Levitation While you wear these boots, you can use an action to cast the levitate spell on yourself at will. |
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Moon Sickle +1 (U-A) | uncommon | ALPG lvl 5 item | Starting at level 5 | Show | ||
Notes:
Moon Sickle +1 This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +1 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. Damage: 1d4+1 |
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Goggles of Night (U) | uncommon | Misthunters: Mordenkainens Mysterious Mysterion | Misthunters: Mordenkainens Mysterious Mysterion | Show | ||
Notes:
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. |
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Wand of Secrets (U) | uncommon | RV-DC-GC16-02 Descent into memory | RV-DC-GC16-02 Descent into memory | Show | ||
Notes:
Wand of Secrets The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. |
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Robe of useful items (U) | uncommon | Final battles of pain | Final battles of pain | Show | ||
Notes:
ROBE OF USEFUL ITEMS Wondrous Item, Uncommon This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment. The robe has two of each of the following patches: • Dagger • Bullseye lantern (filled and lit) • Steel mirror • 10-foot pole • Hempen rope (50 feet, coiled) • Sack. |