Ophelia van Montague-Eden

Season:
masters
Race:
Fallen Aasimar
Class:
Bard 3, Wizard 10
Background:
Waterdhavian Noble
Lifestyle:
Modest
Current Level:
17
Total GP:
22838
Total Downtime:
149
Tag:
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Magic Item Count:
7
Magic Item Limit:
10
Peripat of Wound Closure,
Book: Moonshae Cults,
Ixusata's Spellbook,
Instrument of the Bards (Cli Lyre),
Emerald of the War Mage,
Amulet of Health,
Continual Flame Amulet (Lvl. 4),
Potion of Greater Healing,
Medallion of the Brotherhood of the Cloak,
Spell Scroll: Bless,
Blessing of Protection,
Blackrazor,
Periapt of Protection against Poison,
Tome of Clear Thoughts (read),
Staff of Power,
Horn of Silent Alarm,
Dancing Longsword

Log Entries

Date Played Adventure Title Session Levels ▲ GP Downtime Magic Items
2020-05-14 19:02 Trade Log -15 Glamoured Studded Leather > Instrument of the Bards (Cli Lyre) Show Trade Log

Traded with Laská Tatuq https://www.adventurersleaguelog.com/users/23273/characters/57035

2020-05-17 00:02 CCC-GHC-BK1-03 The Darkest Knight 120 Show

We were investigating a rise in undead-attacks in the border kingdoms that was said to be related to an organisation called the "Great Oak Mercenary Company". And, would you know it, right away we were attacked by a army of undead. After a hard fight and a deserved rest we investigated further and found the base of the mercenaries, where their leader was... not really himself. Sadly, he didn't want to let his condition be further identified and consistently sent us to the nearby lake to see what's wrong there. And found an aboleth. The abberation convinced one of us to follow them into the waters, but we were able to kill the beast before it could do further harm. After returning to the headquarters, we found the leader's brain missing. Soon after, a stunning blast hit us from above. This was followed by a tense battle against a mind flayer, that was influencing the leader to find someone to eliminate the aboleth living in the lake. Seems like the Great Oak Mercenary Company was subterfuged by an organisation called the Black Wyvern

2020-05-18 22:27 DDAL08-07 Into the Dark 90 Show

Back home again in Waterdeep we were contacted by the Baron of Blood because some other Vampire clan called the "Undertakers" settled here. Since they are a potential danger to the city (and the Baron needs a new lair) we should find a way to get them out. Sadly, they settled down in Undermountain. In order to find an backdoor entrance to Undermountain, we asked Durnan, who, of course, would not part with that information for cheap. He wanted us to find some blue root to make a new ale. So we set out to find the entrance to a mine, coming across an old dwarven "archeologist" that gave us some hints and some blue skeletons, before stumbling into a chamber full of of blue dyed, dwarven skeletons. Following the advice from the dwarf, I consumed some of the root and - oof - I learned so much about the dwarven history. There are about 10 arias in there just waiting to be written. All lost to history... And almost completly lost, since the whole mine was about to collapse, due to a golem, deployed by the Undertakers to drill a way into Undermountain. In a hushed attempet we were able to stabilize the structure and after a short breather we were looking for the golem. A though, but doable fight full of fireballs and counterspells later, a dead sorcerer and a disassembled golem lay at out feet. Back at the Yawning Portal, Durnan was more than happy about the supply of blue root and started his new recipie.

Story Award: Endless Bluetooth Ale
If a way was discovered to set up a supply of the blue lichen to the Yawning Portal, Durnan provides all the Bluetooth Ale the characters can drink whenever they visit. Brewed from the blue lichen grown on the skeletons of dwarves left for dead in the Stonebone Mines, bluetooth ale is a truly unique beverage.
The strong dwarven-style ale is a rich sapphire color and has a faint earthy taste. While the ale lacks most of the special properties of the blue lichen, it still can turn the imbibers teeth (and bones) temporarily blue.
The ale functions as an ingested poison. The drinker must succeed on a DC 12 Constitution saving throw, or their skeleton turns a dark shade of blue for 24 hours.

2020-05-22 19:19 Purchase Log 20 Show Purchase

Downtime added for DM-Reward: Advancement

2020-05-22 19:36 Purchase Log -125 -2 Show Purchase

Cost for Scroll and Transcription of "Absorb Elements"

2020-05-23 00:56 DDHC-MORD-01 Riddle of the Raven Queen 1 150 Show

On my way back to the Moonshaes we came across an idyllic elven village. We spent some time there, learning about their tradition called "Reflection", which refers to the first 100 years in the life of an elf, where they are still vividly remembering their past life. The local sage, an elderly elf called "Starsinger" is helping those young elves overcome the ensuing conflicts. Sadly, as of late, the village had been the target of increasingly violent attacks by Drow. First they stole just weapons, but only a few days ago they slaughtered all the acolytes at the Starsinger's temple. The town's council is becoming increasingly desperate and asked us for help defending their settlement when we heard the news about the Starsinger's dissapearance.
We investigated her tower and found traces of a battle in the sage's private quarters and numerous crow feathers scattered on the floor, which pointed us in the direction of the Shadar Kai - rather than the Drow - who came from the Shadowfell where they serve the Raven Queen.
Outside the tower, tracks led us deeper into the woods and to an old castle that was guarded by two golems - though they were pretty docile once they saw the Drow lady Talanna in our company. Entering the Drow hideout we snooped around a bit and came across a Drow torturing a Shadar Kai. We dispatched of the Drow and were able to stabilize the Shadar Kai - who later introduced himself as Bart Alloit. But the noises of the battle soon drew a lot of Drow recruits and another fight in the narrow tunnels ensued.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2020-05-14 19:02 Trade Log -15 Show Trade Log

Traded with Laská Tatuq https://www.adventurersleaguelog.com/users/23273/characters/57035

2020-05-17 00:02 CCC-GHC-BK1-03 The Darkest Knight Show

We were investigating a rise in undead-attacks in the border kingdoms that was said to be related to an organisation called the "Great Oak Mercenary Company". And, would you know it, right away we were attacked by a army of undead. After a hard fight and a deserved rest we investigated further and found the base of the mercenaries, where their leader was... not really himself. Sadly, he didn't want to let his condition be further identified and consistently sent us to the nearby lake to see what's wrong there. And found an aboleth. The abberation convinced one of us to follow them into the waters, but we were able to kill the beast before it could do further harm. After returning to the headquarters, we found the leader's brain missing. Soon after, a stunning blast hit us from above. This was followed by a tense battle against a mind flayer, that was influencing the leader to find someone to eliminate the aboleth living in the lake. Seems like the Great Oak Mercenary Company was subterfuged by an organisation called the Black Wyvern

2020-05-18 22:27 DDAL08-07 Into the Dark Show

Back home again in Waterdeep we were contacted by the Baron of Blood because some other Vampire clan called the "Undertakers" settled here. Since they are a potential danger to the city (and the Baron needs a new lair) we should find a way to get them out. Sadly, they settled down in Undermountain. In order to find an backdoor entrance to Undermountain, we asked Durnan, who, of course, would not part with that information for cheap. He wanted us to find some blue root to make a new ale. So we set out to find the entrance to a mine, coming across an old dwarven "archeologist" that gave us some hints and some blue skeletons, before stumbling into a chamber full of of blue dyed, dwarven skeletons. Following the advice from the dwarf, I consumed some of the root and - oof - I learned so much about the dwarven history. There are about 10 arias in there just waiting to be written. All lost to history... And almost completly lost, since the whole mine was about to collapse, due to a golem, deployed by the Undertakers to drill a way into Undermountain. In a hushed attempet we were able to stabilize the structure and after a short breather we were looking for the golem. A though, but doable fight full of fireballs and counterspells later, a dead sorcerer and a disassembled golem lay at out feet. Back at the Yawning Portal, Durnan was more than happy about the supply of blue root and started his new recipie.

Story Award: Endless Bluetooth Ale
If a way was discovered to set up a supply of the blue lichen to the Yawning Portal, Durnan provides all the Bluetooth Ale the characters can drink whenever they visit. Brewed from the blue lichen grown on the skeletons of dwarves left for dead in the Stonebone Mines, bluetooth ale is a truly unique beverage.
The strong dwarven-style ale is a rich sapphire color and has a faint earthy taste. While the ale lacks most of the special properties of the blue lichen, it still can turn the imbibers teeth (and bones) temporarily blue.
The ale functions as an ingested poison. The drinker must succeed on a DC 12 Constitution saving throw, or their skeleton turns a dark shade of blue for 24 hours.

2020-05-22 19:19 Purchase Log 20 Show Purchase

Downtime added for DM-Reward: Advancement

2020-05-22 19:36 Purchase Log -2 Show Purchase

Cost for Scroll and Transcription of "Absorb Elements"

2020-05-23 00:56 DDHC-MORD-01 Riddle of the Raven Queen 1 Show

On my way back to the Moonshaes we came across an idyllic elven village. We spent some time there, learning about their tradition called "Reflection", which refers to the first 100 years in the life of an elf, where they are still vividly remembering their past life. The local sage, an elderly elf called "Starsinger" is helping those young elves overcome the ensuing conflicts. Sadly, as of late, the village had been the target of increasingly violent attacks by Drow. First they stole just weapons, but only a few days ago they slaughtered all the acolytes at the Starsinger's temple. The town's council is becoming increasingly desperate and asked us for help defending their settlement when we heard the news about the Starsinger's dissapearance.
We investigated her tower and found traces of a battle in the sage's private quarters and numerous crow feathers scattered on the floor, which pointed us in the direction of the Shadar Kai - rather than the Drow - who came from the Shadowfell where they serve the Raven Queen.
Outside the tower, tracks led us deeper into the woods and to an old castle that was guarded by two golems - though they were pretty docile once they saw the Drow lady Talanna in our company. Entering the Drow hideout we snooped around a bit and came across a Drow torturing a Shadar Kai. We dispatched of the Drow and were able to stabilize the Shadar Kai - who later introduced himself as Bart Alloit. But the noises of the battle soon drew a lot of Drow recruits and another fight in the narrow tunnels ensued.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2020-05-14 19:02 Trade Log -15 Glamoured Studded Leather > Instrument of the Bards (Cli Lyre) Show Trade Log

Traded with Laská Tatuq https://www.adventurersleaguelog.com/users/23273/characters/57035

2020-05-17 00:02 CCC-GHC-BK1-03 The Darkest Knight 120 Show

We were investigating a rise in undead-attacks in the border kingdoms that was said to be related to an organisation called the "Great Oak Mercenary Company". And, would you know it, right away we were attacked by a army of undead. After a hard fight and a deserved rest we investigated further and found the base of the mercenaries, where their leader was... not really himself. Sadly, he didn't want to let his condition be further identified and consistently sent us to the nearby lake to see what's wrong there. And found an aboleth. The abberation convinced one of us to follow them into the waters, but we were able to kill the beast before it could do further harm. After returning to the headquarters, we found the leader's brain missing. Soon after, a stunning blast hit us from above. This was followed by a tense battle against a mind flayer, that was influencing the leader to find someone to eliminate the aboleth living in the lake. Seems like the Great Oak Mercenary Company was subterfuged by an organisation called the Black Wyvern

2020-05-18 22:27 DDAL08-07 Into the Dark 90 Show

Back home again in Waterdeep we were contacted by the Baron of Blood because some other Vampire clan called the "Undertakers" settled here. Since they are a potential danger to the city (and the Baron needs a new lair) we should find a way to get them out. Sadly, they settled down in Undermountain. In order to find an backdoor entrance to Undermountain, we asked Durnan, who, of course, would not part with that information for cheap. He wanted us to find some blue root to make a new ale. So we set out to find the entrance to a mine, coming across an old dwarven "archeologist" that gave us some hints and some blue skeletons, before stumbling into a chamber full of of blue dyed, dwarven skeletons. Following the advice from the dwarf, I consumed some of the root and - oof - I learned so much about the dwarven history. There are about 10 arias in there just waiting to be written. All lost to history... And almost completly lost, since the whole mine was about to collapse, due to a golem, deployed by the Undertakers to drill a way into Undermountain. In a hushed attempet we were able to stabilize the structure and after a short breather we were looking for the golem. A though, but doable fight full of fireballs and counterspells later, a dead sorcerer and a disassembled golem lay at out feet. Back at the Yawning Portal, Durnan was more than happy about the supply of blue root and started his new recipie.

Story Award: Endless Bluetooth Ale
If a way was discovered to set up a supply of the blue lichen to the Yawning Portal, Durnan provides all the Bluetooth Ale the characters can drink whenever they visit. Brewed from the blue lichen grown on the skeletons of dwarves left for dead in the Stonebone Mines, bluetooth ale is a truly unique beverage.
The strong dwarven-style ale is a rich sapphire color and has a faint earthy taste. While the ale lacks most of the special properties of the blue lichen, it still can turn the imbibers teeth (and bones) temporarily blue.
The ale functions as an ingested poison. The drinker must succeed on a DC 12 Constitution saving throw, or their skeleton turns a dark shade of blue for 24 hours.

2020-05-22 19:19 Purchase Log 20 Show Purchase

Downtime added for DM-Reward: Advancement

2020-05-22 19:36 Purchase Log -125 -2 Show Purchase

Cost for Scroll and Transcription of "Absorb Elements"

2020-05-23 00:56 DDHC-MORD-01 Riddle of the Raven Queen 1 150 Show

On my way back to the Moonshaes we came across an idyllic elven village. We spent some time there, learning about their tradition called "Reflection", which refers to the first 100 years in the life of an elf, where they are still vividly remembering their past life. The local sage, an elderly elf called "Starsinger" is helping those young elves overcome the ensuing conflicts. Sadly, as of late, the village had been the target of increasingly violent attacks by Drow. First they stole just weapons, but only a few days ago they slaughtered all the acolytes at the Starsinger's temple. The town's council is becoming increasingly desperate and asked us for help defending their settlement when we heard the news about the Starsinger's dissapearance.
We investigated her tower and found traces of a battle in the sage's private quarters and numerous crow feathers scattered on the floor, which pointed us in the direction of the Shadar Kai - rather than the Drow - who came from the Shadowfell where they serve the Raven Queen.
Outside the tower, tracks led us deeper into the woods and to an old castle that was guarded by two golems - though they were pretty docile once they saw the Drow lady Talanna in our company. Entering the Drow hideout we snooped around a bit and came across a Drow torturing a Shadar Kai. We dispatched of the Drow and were able to stabilize the Shadar Kai - who later introduced himself as Bart Alloit. But the noises of the battle soon drew a lot of Drow recruits and another fight in the narrow tunnels ensued.