Belrin

Season:
FR
Race:
Human - Variant
Class:
Rogue 1 / Wizard 7
Background:
Urchin (Custom)
Lifestyle:
Modest
Current Level:
8
Total GP:
60
Total Downtime:
59
Tag:
Faction:
Zhentarim
Faction Rank:
Wolf (rank 2)
Magic Item Count:
3
Magic Item Limit:
3
Pipe of Remembrance (C),
Horn of Silent Alarm (C),
Moon-Touched Rapier (C),
Wand of Pyrokinetics (C),
Talking Doll (C)(A),
Staff of Swarming Insects (A),
Ioun Stone of Reserve (A),
Spell Scroll: Glyph of Warding (C),
Spell Scroll: Water Breathing (C),
Greataxe +2

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2020-08-04 15:24 Trade Log -15 Shadowsong > Greataxe +2 Show Trade Log

traded with https://www.adventurersleaguelog.com/users/20542/characters/63255

2020-07-28 23:37 Shopping -300 Show

diamonds 300gp

2020-07-28 23:08 DDEX3-7 Herald of the Moon 1 90 Shadowsong Show

5h (gold cap after 3h)
90g

LvL Up to Wiz 7


Ilztoj A'Qaran's Spellbook:

1st Level: mage armor(/), magic missile(/), shield(/), witch bolt

2nd Level: alter self, misty step(/), web(/)

3rd Level: fly, lightning bolt

4th Level: Evard's black tentacles, greater invisibility

5th Level: cloudkill


potion of climbing
potion of animal friendship
scroll of protection from plants

Shadowsong (Longbow/Shortbow +2 with Sentinel - glows dimly if humans are nearby)

2020-07-20 02:14 DTA: Scribe Spell + Academic Researcher -200 -6 Show

5d Academic Researcher
1d Scribe Spells from Rhyndal Toran (Christian W.):
6h Fireball (lvl3 non-illusion) 150gp
2h Blur (lvl 2 illusion) 50gp

2020-07-20 01:52 CCC-YLRA-01 Her Dying Wish 140 Ioun Stone of Reserve (A), Spell Scroll: Glyph of Warding (C), Spell Scroll: Water Breathing (C) Show

5h
150gp
Familiar Dead -> Resummon -10gp
Ioun Stone -> Dispel Magic

Spell Scroll: Water Breathing
Spell Scroll: Glyph of Warding

Spellbook:
• 1st level: chromatic orb, find familar, ice knife, Tasha's hideous laughter
• 2nd level: crown of madness, Maximilian's earthen grasp

• 3rdlevel:eruptingearth,tidalwave

Magic Item:
Ioun Stone of Reserve


Story Rewards:
Founding Landowner

Spend 1,000 gp and 30 downtime days to obtain this award, which marks you as a resident of Ylraphon. You are the owner of a 10-foot by 10-foot room in town which you can call entirely your own, which contains a bed, one chest, two chairs, and a very small table. In addition, while adventuring in the Ylraphon area, you can reduce the cost of a comfortable, wealthy, or aristocratic lifestyle by 2 gp per day (to a minimum of 1 gp per day).
This award is available to characters who succeeded in bringing Orrin and Bresden back alive


Local Pursuits: Academic Researcher (Arcana)
You enjoy research privileges at Master Salvar’s Academy of Spellcraft and the Arcanist’s Art, a school of magic still under construction. Choose one of the following skills: Arcana, History, Investigation, Nature, or Religion. Record the chosen skill as part of this story award (“Local Pursuit: Academic Researcher (Skill)”). Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days performing special research. Once during your next game session, you may inform your DM you are using this benefit to gain advantage on a single Intelligence check or on a single Constitution saving throw to maintain your concentration on a spell when you take damage. If you use this benefit on an Intelligence check for the skill you chose when you gained this story award, you may treat a d20 roll of 9 or lower as a 10 for that check.


2020-07-16 22:45 CCC-GHCBK1-04 I am the Fire 1 90 Show

3h
90gp
LvL up to Wiz6


ring of protection from fire

2020-07-12 19:54 CCC-GHCBK1-03 The Darkest Knight 110 Show

4h
120gp
Owl died - resummon -10gp


Tentacle Rod
dropped Lantern of Revealing

2020-06-24 00:19 DDEX3-3 The Occupation of Szith Morcane 1 120 Staff of Swarming Insects (A) Show

5h
120gp
LvL up to Wiz 5


Potion of greater Healing
Staff of Swarming Insects


drop wand of the warmage +1

2020-05-01 23:37 DTA: Szass Tam's Necrotic Kiss + Scribing Spells -75 -28 Show

Szass Tam's Necrotic Kiss 30/30
Scribing:
Magic Missile 50g (2h)
Color Spray 25g (1h)

2020-05-01 23:30 DTA: Spellcasting Service -40 -1 Show

lesser restoration -40gp
Szass Tam's Necrotic Kiss 2/30

2020-05-01 23:12 CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome 120 Show

4h
120gp
Scroll of "Tiny Sevant"

Szass Tam's Necrotic Kiss
3 lvl of exhaustion
10 tendays of long Rest remove 1 lvl

1/30

Sewer Plague
Sewer plague is a generic term for a broad category of illnesses that incubate in sewers, refuse heaps, and stagnant swamps, and which are sometimes transmitted by creatures that dwell in those areas, such as rats and otyughs.

When a humanoid creature is bitten by a creature that carries the disease, or when it comes into contact with filth or offal contaminated by the disease, the creature must succeed on a DC 11 Constitution saving throw or become infected.

The symptoms in an infected creature manifest immediately. Symptoms include fatigue and cramps. The infected creature suffers one level of exhaustion, and it regains only half the normal number of hit points from spending Hit Dice and no hit points from finishing a long rest.

At the end of each long rest, an infected creature must make a DC 11 Constitution saving throw. On a failed save, the character's exhaustion level decreases by one level. If a successful saving throw reduces the infected creature's level of exhaustion below 1, the creature recovers from the disease.

2020-05-01 18:03 Seasoned/Faction Items Show

Discarded:
Ring of Fire Resistance
Wand of Secrets

Seasoned Item: Wand of the Warmage +1
Faction Item: Ring of Protection

2020-04-27 23:01 DDHC-WDH-03 Blue Alley 1 -95 -1 Moon-Touched Rapier (C), Wand of Pyrokinetics (C), Talking Doll (C)(A) Show

LvL up tp wiz 4
Spells copied:
1st
- feather fall 2h 50g
- silent image 1h 25g
2nd
- misty step 4h 100g

2020-04-05 16:39 DDEX1-5 The Courting of Fire 1 40 Show

LvL up to wiz3

2020-03-11 19:03 DDHC00-GSM Ghosts of Saltmarsh 3 40 Show
2020-03-04 15:42 DDHC00-GSM Ghosts of Saltmarsh 2 1 -60 Pipe of Remembrance (C) Show

Level up to level 2 Wizard -> Illusionist

shopping: Pearl 100gp
Gold: 40 - 100 = -60

Spellbook:
1st: comprehend language (/)
Tenser's floating disk
2nd: shatter

2020-02-28 12:11 DDHC00-GSM Ghosts of Saltmarsh 1 40 Show

loot:
Sanbalets Spellbook:

1st level: charm person, color spray, magic missile,
silent image
2nd level: magic mouth, scorching ray

2020-02-19 22:20 CCC-BMG-MOON Moonshae Isles Region Guide 1-1 1 25 Show

Story rewards:

Story Award: Witwulf’s “Spellbook”

You have retrieved the spellbook of Bronal Witwulf. The spellbook turned out to be an iron warhammer with an inscription that reads, “My Spellbook.” From the archives in Blodvahrer, you have learned that Bronal Witwulf was an adventurer infamous for acts of extreme strength and equally extreme lack of judgement. For a short time, his name featured prominently in the cautionary tales off Gnarhelm, but his fame has completely faded.

Story Award: Twin Destinies

While visiting the town of Bloodvahrer you came across a pair of twins, Yrsa and Gulli, who have arcane abilities. Blodvahrer is not a hospitable place for arcane casters at this time, and when the twins approached you for help in leaving town, you gave it.

Traveling with the twins, even if for a short while has shown you that their powers are quickly growing in strength, but that unfortunately their control of them is not growing at an equal speed. It did however give you the chance to witness an actual rain of frogs.

The twins left your company in Olafstaad to be reunited with their father who has joined a group called the Initiates of Flame. What the future holds for these two is anyone’s guess.

Moonshae Isles Faction: Initiates of the Flame

This group seeks to perpetuate the original vision that the great mage, Flamsterd, had for the Moonshaes. The Initiates are said to have been formed by the master himself from his original faithful apprentices. While most of them fell victim to power struggles and petty bickering and consequently Flamsterd’s wrath, a few stayed faithful to his vision of using their powers unselfishly to benefit their island. Some of his apprentices survived their teacher’s wrath and sought to redeem themselves by extending his vision to all of the Moonshae Isles. Once an order strictly of wizards, their message has begun to resonate with many of the heroes of the Moonshaes and now includes members of every skill.

Join the Initiates if...

• application of lawful doctrine is important to you

• you like helping others bring order to their lives

Gorm Gudbranson, father of Yrsa and Gulli, is a member of the Initiates of Flame, an organization that seeks to redeem the reputation of arcanists in the Moonshae Isles. Gorm approaches any characters who seem to share these tenets and encourages them to join, even giving them the symbolic wand that is their insignia.

Character rebuild: attribute rework
level Up to wiz1
gold gained : 70
items bought:
component pouch 25g
spell components "find familiat" 2x10g
Total: (70-25-20)g = 25

2020-02-01 13:44 Character Creation 15 Horn of Silent Alarm (C) Show

working sheet: https://www.dndbeyond.com/profile/Sl8/characters/19959035
started rogue 1
S9 common magic item: Horn of Silent Alarm - geometric pieces of green steel

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2020-08-04 15:24 Trade Log -15 Show Trade Log

traded with https://www.adventurersleaguelog.com/users/20542/characters/63255

2020-07-28 23:37 Shopping Show

diamonds 300gp

2020-07-28 23:08 DDEX3-7 Herald of the Moon Show

5h (gold cap after 3h)
90g

LvL Up to Wiz 7


Ilztoj A'Qaran's Spellbook:

1st Level: mage armor(/), magic missile(/), shield(/), witch bolt

2nd Level: alter self, misty step(/), web(/)

3rd Level: fly, lightning bolt

4th Level: Evard's black tentacles, greater invisibility

5th Level: cloudkill


potion of climbing
potion of animal friendship
scroll of protection from plants

Shadowsong (Longbow/Shortbow +2 with Sentinel - glows dimly if humans are nearby)

2020-07-20 02:14 DTA: Scribe Spell + Academic Researcher -6 Show

5d Academic Researcher
1d Scribe Spells from Rhyndal Toran (Christian W.):
6h Fireball (lvl3 non-illusion) 150gp
2h Blur (lvl 2 illusion) 50gp

2020-07-20 01:52 CCC-YLRA-01 Her Dying Wish Show

5h
150gp
Familiar Dead -> Resummon -10gp
Ioun Stone -> Dispel Magic

Spell Scroll: Water Breathing
Spell Scroll: Glyph of Warding

Spellbook:
• 1st level: chromatic orb, find familar, ice knife, Tasha's hideous laughter
• 2nd level: crown of madness, Maximilian's earthen grasp

• 3rdlevel:eruptingearth,tidalwave

Magic Item:
Ioun Stone of Reserve


Story Rewards:
Founding Landowner

Spend 1,000 gp and 30 downtime days to obtain this award, which marks you as a resident of Ylraphon. You are the owner of a 10-foot by 10-foot room in town which you can call entirely your own, which contains a bed, one chest, two chairs, and a very small table. In addition, while adventuring in the Ylraphon area, you can reduce the cost of a comfortable, wealthy, or aristocratic lifestyle by 2 gp per day (to a minimum of 1 gp per day).
This award is available to characters who succeeded in bringing Orrin and Bresden back alive


Local Pursuits: Academic Researcher (Arcana)
You enjoy research privileges at Master Salvar’s Academy of Spellcraft and the Arcanist’s Art, a school of magic still under construction. Choose one of the following skills: Arcana, History, Investigation, Nature, or Religion. Record the chosen skill as part of this story award (“Local Pursuit: Academic Researcher (Skill)”). Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days performing special research. Once during your next game session, you may inform your DM you are using this benefit to gain advantage on a single Intelligence check or on a single Constitution saving throw to maintain your concentration on a spell when you take damage. If you use this benefit on an Intelligence check for the skill you chose when you gained this story award, you may treat a d20 roll of 9 or lower as a 10 for that check.


2020-07-16 22:45 CCC-GHCBK1-04 I am the Fire Show

3h
90gp
LvL up to Wiz6


ring of protection from fire

2020-07-12 19:54 CCC-GHCBK1-03 The Darkest Knight Show

4h
120gp
Owl died - resummon -10gp


Tentacle Rod
dropped Lantern of Revealing

2020-06-24 00:19 DDEX3-3 The Occupation of Szith Morcane Show

5h
120gp
LvL up to Wiz 5


Potion of greater Healing
Staff of Swarming Insects


drop wand of the warmage +1

2020-05-01 23:37 DTA: Szass Tam's Necrotic Kiss + Scribing Spells -28 Show

Szass Tam's Necrotic Kiss 30/30
Scribing:
Magic Missile 50g (2h)
Color Spray 25g (1h)

2020-05-01 23:30 DTA: Spellcasting Service -1 Show

lesser restoration -40gp
Szass Tam's Necrotic Kiss 2/30

2020-05-01 23:12 CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome Show

4h
120gp
Scroll of "Tiny Sevant"

Szass Tam's Necrotic Kiss
3 lvl of exhaustion
10 tendays of long Rest remove 1 lvl

1/30

Sewer Plague
Sewer plague is a generic term for a broad category of illnesses that incubate in sewers, refuse heaps, and stagnant swamps, and which are sometimes transmitted by creatures that dwell in those areas, such as rats and otyughs.

When a humanoid creature is bitten by a creature that carries the disease, or when it comes into contact with filth or offal contaminated by the disease, the creature must succeed on a DC 11 Constitution saving throw or become infected.

The symptoms in an infected creature manifest immediately. Symptoms include fatigue and cramps. The infected creature suffers one level of exhaustion, and it regains only half the normal number of hit points from spending Hit Dice and no hit points from finishing a long rest.

At the end of each long rest, an infected creature must make a DC 11 Constitution saving throw. On a failed save, the character's exhaustion level decreases by one level. If a successful saving throw reduces the infected creature's level of exhaustion below 1, the creature recovers from the disease.

2020-05-01 18:03 Seasoned/Faction Items Show

Discarded:
Ring of Fire Resistance
Wand of Secrets

Seasoned Item: Wand of the Warmage +1
Faction Item: Ring of Protection

2020-04-27 23:01 DDHC-WDH-03 Blue Alley -1 Show

LvL up tp wiz 4
Spells copied:
1st
- feather fall 2h 50g
- silent image 1h 25g
2nd
- misty step 4h 100g

2020-04-05 16:39 DDEX1-5 The Courting of Fire Show

LvL up to wiz3

2020-03-11 19:03 DDHC00-GSM Ghosts of Saltmarsh 3 Show
2020-03-04 15:42 DDHC00-GSM Ghosts of Saltmarsh 2 Show

Level up to level 2 Wizard -> Illusionist

shopping: Pearl 100gp
Gold: 40 - 100 = -60

Spellbook:
1st: comprehend language (/)
Tenser's floating disk
2nd: shatter

2020-02-28 12:11 DDHC00-GSM Ghosts of Saltmarsh 1 Show

loot:
Sanbalets Spellbook:

1st level: charm person, color spray, magic missile,
silent image
2nd level: magic mouth, scorching ray

2020-02-19 22:20 CCC-BMG-MOON Moonshae Isles Region Guide 1-1 Show

Story rewards:

Story Award: Witwulf’s “Spellbook”

You have retrieved the spellbook of Bronal Witwulf. The spellbook turned out to be an iron warhammer with an inscription that reads, “My Spellbook.” From the archives in Blodvahrer, you have learned that Bronal Witwulf was an adventurer infamous for acts of extreme strength and equally extreme lack of judgement. For a short time, his name featured prominently in the cautionary tales off Gnarhelm, but his fame has completely faded.

Story Award: Twin Destinies

While visiting the town of Bloodvahrer you came across a pair of twins, Yrsa and Gulli, who have arcane abilities. Blodvahrer is not a hospitable place for arcane casters at this time, and when the twins approached you for help in leaving town, you gave it.

Traveling with the twins, even if for a short while has shown you that their powers are quickly growing in strength, but that unfortunately their control of them is not growing at an equal speed. It did however give you the chance to witness an actual rain of frogs.

The twins left your company in Olafstaad to be reunited with their father who has joined a group called the Initiates of Flame. What the future holds for these two is anyone’s guess.

Moonshae Isles Faction: Initiates of the Flame

This group seeks to perpetuate the original vision that the great mage, Flamsterd, had for the Moonshaes. The Initiates are said to have been formed by the master himself from his original faithful apprentices. While most of them fell victim to power struggles and petty bickering and consequently Flamsterd’s wrath, a few stayed faithful to his vision of using their powers unselfishly to benefit their island. Some of his apprentices survived their teacher’s wrath and sought to redeem themselves by extending his vision to all of the Moonshae Isles. Once an order strictly of wizards, their message has begun to resonate with many of the heroes of the Moonshaes and now includes members of every skill.

Join the Initiates if...

• application of lawful doctrine is important to you

• you like helping others bring order to their lives

Gorm Gudbranson, father of Yrsa and Gulli, is a member of the Initiates of Flame, an organization that seeks to redeem the reputation of arcanists in the Moonshae Isles. Gorm approaches any characters who seem to share these tenets and encourages them to join, even giving them the symbolic wand that is their insignia.

Character rebuild: attribute rework
level Up to wiz1
gold gained : 70
items bought:
component pouch 25g
spell components "find familiat" 2x10g
Total: (70-25-20)g = 25

2020-02-01 13:44 Character Creation Show

working sheet: https://www.dndbeyond.com/profile/Sl8/characters/19959035
started rogue 1
S9 common magic item: Horn of Silent Alarm - geometric pieces of green steel

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2020-08-04 15:24 Trade Log -15 Shadowsong > Greataxe +2 Show Trade Log

traded with https://www.adventurersleaguelog.com/users/20542/characters/63255

2020-07-28 23:37 Shopping -300 Show

diamonds 300gp

2020-07-28 23:08 DDEX3-7 Herald of the Moon 90 Shadowsong Show

5h (gold cap after 3h)
90g

LvL Up to Wiz 7


Ilztoj A'Qaran's Spellbook:

1st Level: mage armor(/), magic missile(/), shield(/), witch bolt

2nd Level: alter self, misty step(/), web(/)

3rd Level: fly, lightning bolt

4th Level: Evard's black tentacles, greater invisibility

5th Level: cloudkill


potion of climbing
potion of animal friendship
scroll of protection from plants

Shadowsong (Longbow/Shortbow +2 with Sentinel - glows dimly if humans are nearby)

2020-07-20 02:14 DTA: Scribe Spell + Academic Researcher -200 -6 Show

5d Academic Researcher
1d Scribe Spells from Rhyndal Toran (Christian W.):
6h Fireball (lvl3 non-illusion) 150gp
2h Blur (lvl 2 illusion) 50gp

2020-07-20 01:52 CCC-YLRA-01 Her Dying Wish 140 Ioun Stone of Reserve (A), Spell Scroll: Glyph of Warding (C), Spell Scroll: Water Breathing (C) Show

5h
150gp
Familiar Dead -> Resummon -10gp
Ioun Stone -> Dispel Magic

Spell Scroll: Water Breathing
Spell Scroll: Glyph of Warding

Spellbook:
• 1st level: chromatic orb, find familar, ice knife, Tasha's hideous laughter
• 2nd level: crown of madness, Maximilian's earthen grasp

• 3rdlevel:eruptingearth,tidalwave

Magic Item:
Ioun Stone of Reserve


Story Rewards:
Founding Landowner

Spend 1,000 gp and 30 downtime days to obtain this award, which marks you as a resident of Ylraphon. You are the owner of a 10-foot by 10-foot room in town which you can call entirely your own, which contains a bed, one chest, two chairs, and a very small table. In addition, while adventuring in the Ylraphon area, you can reduce the cost of a comfortable, wealthy, or aristocratic lifestyle by 2 gp per day (to a minimum of 1 gp per day).
This award is available to characters who succeeded in bringing Orrin and Bresden back alive


Local Pursuits: Academic Researcher (Arcana)
You enjoy research privileges at Master Salvar’s Academy of Spellcraft and the Arcanist’s Art, a school of magic still under construction. Choose one of the following skills: Arcana, History, Investigation, Nature, or Religion. Record the chosen skill as part of this story award (“Local Pursuit: Academic Researcher (Skill)”). Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days performing special research. Once during your next game session, you may inform your DM you are using this benefit to gain advantage on a single Intelligence check or on a single Constitution saving throw to maintain your concentration on a spell when you take damage. If you use this benefit on an Intelligence check for the skill you chose when you gained this story award, you may treat a d20 roll of 9 or lower as a 10 for that check.


2020-07-16 22:45 CCC-GHCBK1-04 I am the Fire 90 Show

3h
90gp
LvL up to Wiz6


ring of protection from fire

2020-07-12 19:54 CCC-GHCBK1-03 The Darkest Knight 110 Show

4h
120gp
Owl died - resummon -10gp


Tentacle Rod
dropped Lantern of Revealing

2020-06-24 00:19 DDEX3-3 The Occupation of Szith Morcane 120 Staff of Swarming Insects (A) Show

5h
120gp
LvL up to Wiz 5


Potion of greater Healing
Staff of Swarming Insects


drop wand of the warmage +1

2020-05-01 23:37 DTA: Szass Tam's Necrotic Kiss + Scribing Spells -75 -28 Show

Szass Tam's Necrotic Kiss 30/30
Scribing:
Magic Missile 50g (2h)
Color Spray 25g (1h)

2020-05-01 23:30 DTA: Spellcasting Service -40 -1 Show

lesser restoration -40gp
Szass Tam's Necrotic Kiss 2/30

2020-05-01 23:12 CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome 120 Show

4h
120gp
Scroll of "Tiny Sevant"

Szass Tam's Necrotic Kiss
3 lvl of exhaustion
10 tendays of long Rest remove 1 lvl

1/30

Sewer Plague
Sewer plague is a generic term for a broad category of illnesses that incubate in sewers, refuse heaps, and stagnant swamps, and which are sometimes transmitted by creatures that dwell in those areas, such as rats and otyughs.

When a humanoid creature is bitten by a creature that carries the disease, or when it comes into contact with filth or offal contaminated by the disease, the creature must succeed on a DC 11 Constitution saving throw or become infected.

The symptoms in an infected creature manifest immediately. Symptoms include fatigue and cramps. The infected creature suffers one level of exhaustion, and it regains only half the normal number of hit points from spending Hit Dice and no hit points from finishing a long rest.

At the end of each long rest, an infected creature must make a DC 11 Constitution saving throw. On a failed save, the character's exhaustion level decreases by one level. If a successful saving throw reduces the infected creature's level of exhaustion below 1, the creature recovers from the disease.

2020-05-01 18:03 Seasoned/Faction Items Show

Discarded:
Ring of Fire Resistance
Wand of Secrets

Seasoned Item: Wand of the Warmage +1
Faction Item: Ring of Protection

2020-04-27 23:01 DDHC-WDH-03 Blue Alley -95 -1 Moon-Touched Rapier (C), Wand of Pyrokinetics (C), Talking Doll (C)(A) Show

LvL up tp wiz 4
Spells copied:
1st
- feather fall 2h 50g
- silent image 1h 25g
2nd
- misty step 4h 100g

2020-04-05 16:39 DDEX1-5 The Courting of Fire 40 Show

LvL up to wiz3

2020-03-11 19:03 DDHC00-GSM Ghosts of Saltmarsh 3 40 Show
2020-03-04 15:42 DDHC00-GSM Ghosts of Saltmarsh 2 -60 Pipe of Remembrance (C) Show

Level up to level 2 Wizard -> Illusionist

shopping: Pearl 100gp
Gold: 40 - 100 = -60

Spellbook:
1st: comprehend language (/)
Tenser's floating disk
2nd: shatter

2020-02-28 12:11 DDHC00-GSM Ghosts of Saltmarsh 1 40 Show

loot:
Sanbalets Spellbook:

1st level: charm person, color spray, magic missile,
silent image
2nd level: magic mouth, scorching ray

2020-02-19 22:20 CCC-BMG-MOON Moonshae Isles Region Guide 1-1 25 Show

Story rewards:

Story Award: Witwulf’s “Spellbook”

You have retrieved the spellbook of Bronal Witwulf. The spellbook turned out to be an iron warhammer with an inscription that reads, “My Spellbook.” From the archives in Blodvahrer, you have learned that Bronal Witwulf was an adventurer infamous for acts of extreme strength and equally extreme lack of judgement. For a short time, his name featured prominently in the cautionary tales off Gnarhelm, but his fame has completely faded.

Story Award: Twin Destinies

While visiting the town of Bloodvahrer you came across a pair of twins, Yrsa and Gulli, who have arcane abilities. Blodvahrer is not a hospitable place for arcane casters at this time, and when the twins approached you for help in leaving town, you gave it.

Traveling with the twins, even if for a short while has shown you that their powers are quickly growing in strength, but that unfortunately their control of them is not growing at an equal speed. It did however give you the chance to witness an actual rain of frogs.

The twins left your company in Olafstaad to be reunited with their father who has joined a group called the Initiates of Flame. What the future holds for these two is anyone’s guess.

Moonshae Isles Faction: Initiates of the Flame

This group seeks to perpetuate the original vision that the great mage, Flamsterd, had for the Moonshaes. The Initiates are said to have been formed by the master himself from his original faithful apprentices. While most of them fell victim to power struggles and petty bickering and consequently Flamsterd’s wrath, a few stayed faithful to his vision of using their powers unselfishly to benefit their island. Some of his apprentices survived their teacher’s wrath and sought to redeem themselves by extending his vision to all of the Moonshae Isles. Once an order strictly of wizards, their message has begun to resonate with many of the heroes of the Moonshaes and now includes members of every skill.

Join the Initiates if...

• application of lawful doctrine is important to you

• you like helping others bring order to their lives

Gorm Gudbranson, father of Yrsa and Gulli, is a member of the Initiates of Flame, an organization that seeks to redeem the reputation of arcanists in the Moonshae Isles. Gorm approaches any characters who seem to share these tenets and encourages them to join, even giving them the symbolic wand that is their insignia.

Character rebuild: attribute rework
level Up to wiz1
gold gained : 70
items bought:
component pouch 25g
spell components "find familiat" 2x10g
Total: (70-25-20)g = 25

2020-02-01 13:44 Character Creation 15 Horn of Silent Alarm (C) Show

working sheet: https://www.dndbeyond.com/profile/Sl8/characters/19959035
started rogue 1
S9 common magic item: Horn of Silent Alarm - geometric pieces of green steel