Adventure Logsheet
working sheet: https://www.dndbeyond.com/profile/Sl8/characters/19959035 started rogue 1 S9 common magic item: Horn of Silent Alarm - geometric pieces of green steel
Story rewards: Story Award: Witwulf’s “Spellbook” You have retrieved the spellbook of Bronal Witwulf. The spellbook turned out to be an iron warhammer with an inscription that reads, “My Spellbook.” From the archives in Blodvahrer, you have learned that Bronal Witwulf was an adventurer infamous for acts of extreme strength and equally extreme lack of judgement. For a short time, his name featured prominently in the cautionary tales off Gnarhelm, but his fame has completely faded. Story Award: Twin Destinies While visiting the town of Bloodvahrer you came across a pair of twins, Yrsa and Gulli, who have arcane abilities. Blodvahrer is not a hospitable place for arcane casters at this time, and when the twins approached you for help in leaving town, you gave it. Traveling with the twins, even if for a short while has shown you that their powers are quickly growing in strength, but that unfortunately their control of them is not growing at an equal speed. It did however give you the chance to witness an actual rain of frogs. The twins left your company in Olafstaad to be reunited with their father who has joined a group called the Initiates of Flame. What the future holds for these two is anyone’s guess. Moonshae Isles Faction: Initiates of the Flame This group seeks to perpetuate the original vision that the great mage, Flamsterd, had for the Moonshaes. The Initiates are said to have been formed by the master himself from his original faithful apprentices. While most of them fell victim to power struggles and petty bickering and consequently Flamsterd’s wrath, a few stayed faithful to his vision of using their powers unselfishly to benefit their island. Some of his apprentices survived their teacher’s wrath and sought to redeem themselves by extending his vision to all of the Moonshae Isles. Once an order strictly of wizards, their message has begun to resonate with many of the heroes of the Moonshaes and now includes members of every skill. Join the Initiates if... • application of lawful doctrine is important to you • you like helping others bring order to their lives Gorm Gudbranson, father of Yrsa and Gulli, is a member of the Initiates of Flame, an organization that seeks to redeem the reputation of arcanists in the Moonshae Isles. Gorm approaches any characters who seem to share these tenets and encourages them to join, even giving them the symbolic wand that is their insignia. Character rebuild: attribute rework level Up to wiz1 gold gained : 70 items bought: component pouch 25g spell components "find familiat" 2x10g Total: (70-25-20)g = 25
loot: Sanbalets Spellbook: 1st level: charm person, color spray, magic missile, silent image 2nd level: magic mouth, scorching ray
Adventure Logsheet
Level up to level 2 Wizard -> Illusionist shopping: Pearl 100gp Gold: 40 - 100 = -60 Spellbook: 1st: comprehend language (/) Tenser's floating disk 2nd: shatter
LvL up to wiz3
Adventure Logsheet
LvL up tp wiz 4 Spells copied: 1st - feather fall 2h 50g - silent image 1h 25g 2nd - misty step 4h 100g
Discarded: Ring of Fire Resistance Wand of Secrets Seasoned Item: Wand of the Warmage +1 Faction Item: Ring of Protection
4h 120gp Scroll of "Tiny Sevant" Szass Tam's Necrotic Kiss 3 lvl of exhaustion 10 tendays of long Rest remove 1 lvl 1/30 Sewer Plague Sewer plague is a generic term for a broad category of illnesses that incubate in sewers, refuse heaps, and stagnant swamps, and which are sometimes transmitted by creatures that dwell in those areas, such as rats and otyughs. When a humanoid creature is bitten by a creature that carries the disease, or when it comes into contact with filth or offal contaminated by the disease, the creature must succeed on a DC 11 Constitution saving throw or become infected. The symptoms in an infected creature manifest immediately. Symptoms include fatigue and cramps. The infected creature suffers one level of exhaustion, and it regains only half the normal number of hit points from spending Hit Dice and no hit points from finishing a long rest. At the end of each long rest, an infected creature must make a DC 11 Constitution saving throw. On a failed save, the character's exhaustion level decreases by one level. If a successful saving throw reduces the infected creature's level of exhaustion below 1, the creature recovers from the disease.
Adventure Logsheet
lesser restoration -40gp Szass Tam's Necrotic Kiss 2/30
Szass Tam's Necrotic Kiss 30/30 Scribing: Magic Missile 50g (2h) Color Spray 25g (1h)
5h 120gp LvL up to Wiz 5 Potion of greater Healing Staff of Swarming Insects drop wand of the warmage +1
Adventure Logsheet
4h 120gp Owl died - resummon -10gp Tentacle Rod dropped Lantern of Revealing
3h 90gp LvL up to Wiz6 ring of protection from fire
5h 150gp Familiar Dead -> Resummon -10gp Ioun Stone -> Dispel Magic Spell Scroll: Water Breathing Spell Scroll: Glyph of Warding Spellbook: • 1st level: chromatic orb, find familar, ice knife, Tasha's hideous laughter • 2nd level: crown of madness, Maximilian's earthen grasp • 3rdlevel:eruptingearth,tidalwave Magic Item: Ioun Stone of Reserve Story Rewards: Founding Landowner Spend 1,000 gp and 30 downtime days to obtain this award, which marks you as a resident of Ylraphon. You are the owner of a 10-foot by 10-foot room in town which you can call entirely your own, which contains a bed, one chest, two chairs, and a very small table. In addition, while adventuring in the Ylraphon area, you can reduce the cost of a comfortable, wealthy, or aristocratic lifestyle by 2 gp per day (to a minimum of 1 gp per day). This award is available to characters who succeeded in bringing Orrin and Bresden back alive Local Pursuits: Academic Researcher (Arcana) You enjoy research privileges at Master Salvar’s Academy of Spellcraft and the Arcanist’s Art, a school of magic still under construction. Choose one of the following skills: Arcana, History, Investigation, Nature, or Religion. Record the chosen skill as part of this story award (“Local Pursuit: Academic Researcher (Skill)”). Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days performing special research. Once during your next game session, you may inform your DM you are using this benefit to gain advantage on a single Intelligence check or on a single Constitution saving throw to maintain your concentration on a spell when you take damage. If you use this benefit on an Intelligence check for the skill you chose when you gained this story award, you may treat a d20 roll of 9 or lower as a 10 for that check.
Adventure Logsheet
5d Academic Researcher 1d Scribe Spells from Rhyndal Toran (Christian W.): 6h Fireball (lvl3 non-illusion) 150gp 2h Blur (lvl 2 illusion) 50gp
5h (gold cap after 3h) 90g LvL Up to Wiz 7 Ilztoj A'Qaran's Spellbook: 1st Level: mage armor(/), magic missile(/), shield(/), witch bolt 2nd Level: alter self, misty step(/), web(/) 3rd Level: fly, lightning bolt 4th Level: Evard's black tentacles, greater invisibility 5th Level: cloudkill potion of climbing potion of animal friendship scroll of protection from plants Shadowsong (Longbow/Shortbow +2 with Sentinel - glows dimly if humans are nearby)
diamonds 300gp
Adventure Logsheet
*** TRADE ENTRY ***
traded with https://www.adventurersleaguelog.com/users/20542/characters/63255