Show Log Entry
Adventure Title
Charakter Creation
Charakter Creation
Session
Date Played
2021-05-28 19:01:00 UTC
2021-05-28 19:01:00 UTC
Levels Gained
GP +/-
10
10
Downtime +/-
0.0
0.0
Location Played
DM Name
DM DCI Number
Notes
#### ALPFv1.1: Appendix 1 "Costumizing you Origin" Not Used ______ #### **Race**: Human (Variant) #### Ability Scores: Str: 13 (+1) Dex: 14 Con: 15 (+1) Int: 10 Wis: 10 Cha: 9 ______ #### Racial Feat: Polearm Master You can keep your enemies at bay with reach weapons. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary weapon. The weapon’s damage die for this attack is a d4, and the attack deals bludgeoning damage. While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon. ______ #### Class: Wizard ##### **Proficiencies** **Armor:** light armor, medium armor, shields **Weapons:** simple weapons, martial weapons **Tools:** none **Saving Throws:** Strength, Constitution **Skills:** Choose 2 from Animal Handling, **Athletics**, Intimidation, Nature, **Perception**, and Survival. ##### **Starting Equipment** * (a) a greataxe or **(b) any martial melee weapon (Glaive )** * **(a) two handaxes** or (b) any simple weapon * An explorer's pack, and four javelins ##### **Explorer's Pack** *Adventuring gear - 10 gp, 59 lb.* ###### Includes: * a backpack * a bedroll * a mess kit * a tinderbox * 10 torches * 10 days of rations * a waterskin * 50 feet of hempen rope ______ #### Background: Folk Hero **Skill Proficiencies** Animal Handling, Survival **Tool Proficiencies** One type of artisan's tool **(Cooking Tools)**, vehicles (land) ##### **Equipment:** * A set of artisan's tools (one of your choice), * a shovel, * an iron pot, * a set of common clothes, * a belt pouch containing 10 gp ______ #### Feature: Rustic Hospitality Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.
#### ALPFv1.1: Appendix 1 "Costumizing you Origin" Not Used ______ #### **Race**: Human (Variant) #### Ability Scores: Str: 13 (+1) Dex: 14 Con: 15 (+1) Int: 10 Wis: 10 Cha: 9 ______ #### Racial Feat: Polearm Master You can keep your enemies at bay with reach weapons. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary weapon. The weapon’s damage die for this attack is a d4, and the attack deals bludgeoning damage. While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon. ______ #### Class: Wizard ##### **Proficiencies** **Armor:** light armor, medium armor, shields **Weapons:** simple weapons, martial weapons **Tools:** none **Saving Throws:** Strength, Constitution **Skills:** Choose 2 from Animal Handling, **Athletics**, Intimidation, Nature, **Perception**, and Survival. ##### **Starting Equipment** * (a) a greataxe or **(b) any martial melee weapon (Glaive )** * **(a) two handaxes** or (b) any simple weapon * An explorer's pack, and four javelins ##### **Explorer's Pack** *Adventuring gear - 10 gp, 59 lb.* ###### Includes: * a backpack * a bedroll * a mess kit * a tinderbox * 10 torches * 10 days of rations * a waterskin * 50 feet of hempen rope ______ #### Background: Folk Hero **Skill Proficiencies** Animal Handling, Survival **Tool Proficiencies** One type of artisan's tool **(Cooking Tools)**, vehicles (land) ##### **Equipment:** * A set of artisan's tools (one of your choice), * a shovel, * an iron pot, * a set of common clothes, * a belt pouch containing 10 gp ______ #### Feature: Rustic Hospitality Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.