Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Stone of Good Luck (A)
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Ring of Protection (A)
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Bracers of Defense (A)
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Blessing of Protection
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Iron Bands of Bilarro
rare
DDAL-DRW01 Breaking Umberlee’s Resolve
Show
Notes:
Iron Bands of Bilarro
Boots of Speed
uncommon
DDAL06-02 The Redemption of Kelvan
Show
Notes:
Boots of Speed
Wondrous item, rare (requires attunement)
While you wear these boots, you can use a bonus action and click the boots’ heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect.
When the boots’ property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Stone of Good Luck (A) | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Ring of Protection (A) | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Bracers of Defense (A) | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Blessing of Protection | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Iron Bands of Bilarro | rare | DDAL-DRW01 Breaking Umberlee’s Resolve | Show | |||
Notes:
Iron Bands of Bilarro |
||||||
Boots of Speed | uncommon | DDAL06-02 The Redemption of Kelvan | Show | |||
Notes:
Boots of Speed While you wear these boots, you can use a bonus action and click the boots’ heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect. When the boots’ property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest. |