Show Log Entry
Adventure Title
Character Creation
Character Creation
Session
Date Played
2020-09-23 17:47:00 UTC
2020-09-23 17:47:00 UTC
Levels Gained
0
0
GP +/-
10
10
Downtime +/-
0.0
0.0
Location Played
DM Name
DM DCI Number
Notes
#### ALPFv1.1: Appendix 1 "Costumizing you Origin" *Aasimar ASI: Cha +2; Wis: +1 --> Changed to Dex: +2; Wis: +1;* *Outlander Tool Proficiency: One music instrument --> Brewers supplies* ______ #### Seasonal Equipment **Cold Weather Clothing** *Cost: 10 gp, Weight: 5 lb.* This outfit consists of a heavy fur coat or cloak over layers of wool clothing, as well as a fur-lined hat or hood, goggles, and fur-lined leather boots and gloves. As long as cold weather clothing remains dry, its wearer automatically succeeds on saving throws against the effects of extreme cold (see "Extreme Cold" in Wilderness Survival). ______ #### **Race**: Aasimar (Scourge) #### Ability Scores: Str: 10 Dex: 15 (+2) Con: 12 Int: 12 Wis: 13 (+1) Cha: 10 ______ #### Class: Ranger ##### **Proficiencies** **Armor:** light armor, medium armor, shields **Weapons:** simple weapons, martial weapons **Tools:** none **Saving Throws:** Strength, Dexterity **Skills:** Choose 3 from **Animal Handling**, Athletics, Insight, Investigation, Nature, **Perception**, **Stealth**, and Survival. ##### **Starting Equipment** (a) scale mail or **(b) leather armor** (a) two shortswords or **(b) two simple melee weapons** (a) a dungeoneer's pack or **(b) an explorer's pack** **A longbow and a quiver of 20 arrows** ##### **Explorer's Pack** *Adventuring gear - 10 gp, 59 lb.* ###### Includes: * a backpack * a bedroll * a mess kit * a tinderbox * 10 torches * 10 days of rations * a waterskin * 50 feet of hempen rope ______ #### Background: Outlander **Skill Proficiencies** Athletics, Survival **Tool Proficiencies** One type of musical instrument **Languages** One of your choice ##### **Equipment:** * A staff, * a hunting trap, * a trophy from an animal you killed, * a set of traveler's clothes, * and a belt pouch containing 10 gp ______
#### ALPFv1.1: Appendix 1 "Costumizing you Origin" *Aasimar ASI: Cha +2; Wis: +1 --> Changed to Dex: +2; Wis: +1;* *Outlander Tool Proficiency: One music instrument --> Brewers supplies* ______ #### Seasonal Equipment **Cold Weather Clothing** *Cost: 10 gp, Weight: 5 lb.* This outfit consists of a heavy fur coat or cloak over layers of wool clothing, as well as a fur-lined hat or hood, goggles, and fur-lined leather boots and gloves. As long as cold weather clothing remains dry, its wearer automatically succeeds on saving throws against the effects of extreme cold (see "Extreme Cold" in Wilderness Survival). ______ #### **Race**: Aasimar (Scourge) #### Ability Scores: Str: 10 Dex: 15 (+2) Con: 12 Int: 12 Wis: 13 (+1) Cha: 10 ______ #### Class: Ranger ##### **Proficiencies** **Armor:** light armor, medium armor, shields **Weapons:** simple weapons, martial weapons **Tools:** none **Saving Throws:** Strength, Dexterity **Skills:** Choose 3 from **Animal Handling**, Athletics, Insight, Investigation, Nature, **Perception**, **Stealth**, and Survival. ##### **Starting Equipment** (a) scale mail or **(b) leather armor** (a) two shortswords or **(b) two simple melee weapons** (a) a dungeoneer's pack or **(b) an explorer's pack** **A longbow and a quiver of 20 arrows** ##### **Explorer's Pack** *Adventuring gear - 10 gp, 59 lb.* ###### Includes: * a backpack * a bedroll * a mess kit * a tinderbox * 10 torches * 10 days of rations * a waterskin * 50 feet of hempen rope ______ #### Background: Outlander **Skill Proficiencies** Athletics, Survival **Tool Proficiencies** One type of musical instrument **Languages** One of your choice ##### **Equipment:** * A staff, * a hunting trap, * a trophy from an animal you killed, * a set of traveler's clothes, * and a belt pouch containing 10 gp ______