Lady Katerine of

Season:
Forgotten Realms
Race:
Human (Variant)
Class:
Rogue 11
Background:
Urchin
Lifestyle:
Squalid
Current Level:
12
Total GP:
24274.28
Total Downtime:
50
Tag:
Faction:
Default
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
22
Magic Item Limit:
6
The Night Queen’s eyes + 250 gp,
Bag of Holding,
Shield of Expresssion,
Dread Helm,
Sling +1,
The Plague Fly,
Moon Sickle, +1,
Ring of X-Ray Vision,
Gloves of Thievery,
Mantle of Spell Resistance,
Wand of Winter,
Pearl of Power,
Portable Hole,
Mithral Splint Armor,
Studded Leather Armor +2,
+2 Sling,
Brazier of Commanding Fire Elementals,
Instrument of the Bards (Cli Lyre),
Rope of Entanglement,
Rope of Entanglement,
Ring of Telekinesis,
Bronze Griffon Figurine of Wondrous Power,
Mace of Terror

Log Entries

Date Played Adventure Title Session Levels ▲ GP Downtime Magic Items
2022-01-08 23:32 Shopping -211 Show

Buy:
*4x Potions fof healing (mal 50gp)
*Caltrops (Bag of 20) (1gp)
*Bulleyseye Lantern (10gp)

2023-06-08 19:32 Trade Log -5 Elven Blade of the Third Age (Longsword +2) > +2 Sling Show Trade Log
2022-01-08 20:00 CCC-GLIP-0102 Beneath Glip Dak 106.4 Bag of Holding, Shield of Expresssion Show

Story Award: Grat Nying

You have done Grat Nying a favor, and you can expect one in return. Strenkl, one of the elders of Grat Nying has given you the location of a safe house in Glip Dak that you can use sometime in the future.
In future Glip Dak adventures, characters with this story award can receive free healing and care at a Grat Nying safehouse (as per the acolyte background), though the character must provide any material components needed for spells.

Magic Items:

  • Bag of Holding
  • Shield of Expresssions

Gold: 106.4

2022-07-08 11:00 Shopping -355 Show

1x Potion of Water Breathing 100 gp
1x Elephant 200 gp
1x saddle military 20 gp
1x mastiff 25 gp
200 pound of penauts 10gp

2022-04-01 18:45 Shopping -400 Show

4x Potion of Greater Healing

2022-07-24 15:31 Trade Log -5 Amulet of the Devout, +2 > Portable Hole Show Trade Log

traded witn Faruc

Amulet of the Devout, +2 Rare
Amulet of the Devout, +2 Wondrous item, rare (requires attunement by a cleric or paladin)
This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn.

for

Portable hole
Wondrous item, rare
Dry, blisteringly hot air carrying embers and ashes blows from within the portable hole whenever it’s opened. This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate is one-way only and can’t be reopened.

2022-04-03 13:11 DM-Logsheet 2 Gloves of Thievery Show DM Log

Service Award Log
=10 Actual Hours
+4 Hours as DM
+1 Hour for Safty Tools
+0 Hours DM-Prep

2/6 Tier 1 Rewards Taken
0/6 Tier 2 Rewards Taken
0/6 Tier 3 Rewards Taken

Tier 1 adventure reward + 250 gp
Gloves of Thievery

2022-09-15 21:37 Trade Log -5 Mithral Half-Plate > Mithral Splint Armor Show Trade Log

Mithral Half-Plate *
Armor (half-plate), uncommon*
This armor is obviously Githyanki in design. It is ornamented with tassels, ribbons, and bone fragments. Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. This item can be found in the Dungeon Masters Guide.

for

Mithral Splint Armor
Heavy armor, uncommon


60 lb. AC 17
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2022-01-08 23:32 Shopping Show

Buy:
*4x Potions fof healing (mal 50gp)
*Caltrops (Bag of 20) (1gp)
*Bulleyseye Lantern (10gp)

2023-06-08 19:32 Trade Log -5 Show Trade Log
2022-01-08 20:00 CCC-GLIP-0102 Beneath Glip Dak Show

Story Award: Grat Nying

You have done Grat Nying a favor, and you can expect one in return. Strenkl, one of the elders of Grat Nying has given you the location of a safe house in Glip Dak that you can use sometime in the future.
In future Glip Dak adventures, characters with this story award can receive free healing and care at a Grat Nying safehouse (as per the acolyte background), though the character must provide any material components needed for spells.

Magic Items:

  • Bag of Holding
  • Shield of Expresssions

Gold: 106.4

2022-07-08 11:00 Shopping Show

1x Potion of Water Breathing 100 gp
1x Elephant 200 gp
1x saddle military 20 gp
1x mastiff 25 gp
200 pound of penauts 10gp

2022-04-01 18:45 Shopping Show

4x Potion of Greater Healing

2022-07-24 15:31 Trade Log -5 Show Trade Log

traded witn Faruc

Amulet of the Devout, +2 Rare
Amulet of the Devout, +2 Wondrous item, rare (requires attunement by a cleric or paladin)
This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn.

for

Portable hole
Wondrous item, rare
Dry, blisteringly hot air carrying embers and ashes blows from within the portable hole whenever it’s opened. This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate is one-way only and can’t be reopened.

2022-04-03 13:11 DM-Logsheet 2 Show DM Log

Service Award Log
=10 Actual Hours
+4 Hours as DM
+1 Hour for Safty Tools
+0 Hours DM-Prep

2/6 Tier 1 Rewards Taken
0/6 Tier 2 Rewards Taken
0/6 Tier 3 Rewards Taken

Tier 1 adventure reward + 250 gp
Gloves of Thievery

2022-09-15 21:37 Trade Log -5 Show Trade Log

Mithral Half-Plate *
Armor (half-plate), uncommon*
This armor is obviously Githyanki in design. It is ornamented with tassels, ribbons, and bone fragments. Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. This item can be found in the Dungeon Masters Guide.

for

Mithral Splint Armor
Heavy armor, uncommon


60 lb. AC 17
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2022-01-08 23:32 Shopping -211 Show

Buy:
*4x Potions fof healing (mal 50gp)
*Caltrops (Bag of 20) (1gp)
*Bulleyseye Lantern (10gp)

2023-06-08 19:32 Trade Log -5 Elven Blade of the Third Age (Longsword +2) > +2 Sling Show Trade Log
2022-01-08 20:00 CCC-GLIP-0102 Beneath Glip Dak 106.4 Bag of Holding, Shield of Expresssion Show

Story Award: Grat Nying

You have done Grat Nying a favor, and you can expect one in return. Strenkl, one of the elders of Grat Nying has given you the location of a safe house in Glip Dak that you can use sometime in the future.
In future Glip Dak adventures, characters with this story award can receive free healing and care at a Grat Nying safehouse (as per the acolyte background), though the character must provide any material components needed for spells.

Magic Items:

  • Bag of Holding
  • Shield of Expresssions

Gold: 106.4

2022-07-08 11:00 Shopping -355 Show

1x Potion of Water Breathing 100 gp
1x Elephant 200 gp
1x saddle military 20 gp
1x mastiff 25 gp
200 pound of penauts 10gp

2022-04-01 18:45 Shopping -400 Show

4x Potion of Greater Healing

2022-07-24 15:31 Trade Log -5 Amulet of the Devout, +2 > Portable Hole Show Trade Log

traded witn Faruc

Amulet of the Devout, +2 Rare
Amulet of the Devout, +2 Wondrous item, rare (requires attunement by a cleric or paladin)
This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn.

for

Portable hole
Wondrous item, rare
Dry, blisteringly hot air carrying embers and ashes blows from within the portable hole whenever it’s opened. This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate is one-way only and can’t be reopened.

2022-04-03 13:11 DM-Logsheet 2 Gloves of Thievery Show DM Log

Service Award Log
=10 Actual Hours
+4 Hours as DM
+1 Hour for Safty Tools
+0 Hours DM-Prep

2/6 Tier 1 Rewards Taken
0/6 Tier 2 Rewards Taken
0/6 Tier 3 Rewards Taken

Tier 1 adventure reward + 250 gp
Gloves of Thievery

2022-09-15 21:37 Trade Log -5 Mithral Half-Plate > Mithral Splint Armor Show Trade Log

Mithral Half-Plate *
Armor (half-plate), uncommon*
This armor is obviously Githyanki in design. It is ornamented with tassels, ribbons, and bone fragments. Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. This item can be found in the Dungeon Masters Guide.

for

Mithral Splint Armor
Heavy armor, uncommon


60 lb. AC 17
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints.