Glorindal

Season:
Forgotten Realms
Race:
Elf (High)
Class:
Bladsinging Wizard 20
Background:
Far Traveler
Lifestyle:
Comfortable
Current Level:
20
Total GP:
70376
Total Downtime:
230
Tag:
Faction:
Default
Faction Rank:
Heroic (rank 4)
Magic Item Count:
19
Magic Item Limit:
10
Enduring Spellbook,
Manual of Quickness and Action,
Tome of Clear Tought,
Defender (Rapier) (T4),
Staff of Power,
Cape of the Mountebank,
Vorpal Scimitar,
Amulet of health,
Cloak of Invisibility,
Blessing of Protection,
Wings of Flying (R),
Marvelous Pigments,
Gray Robe of the Archmage,
Cloak of Arachnida,
Ioun Stone of Mastery,
Ascendant Gem Dragon-Touched Focus,
Blood Fury Tattoo,
Staff of the Magi,
Ring of Force Resistance,
Ring of Acid Resistance,
Plate Armor +3,
Ruby of the War Mage

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2021-09-14 18:54 Rebuild 0 0 0 Show

APPENDIX 1: CUSTOMIZING YOUR ORIGIN IN D&D

Proficiencies

Skill for Skill
Insight for Acrobatics

2021-09-13 18:00 DDAL00-01 Window to the Past 5250 Rod of Security, Adamantine Armor (Plate) Show

The Cloaks
All characters with one or more levels in an arcane spellcasting class (sorcerer, wizard, warlock, or other class as appropriate) that is also a member of the Cloaks is granted two additional ranks in that organization. Any such character that is not already a member of the Cloaks is instead offered membership by Senior Cloak Rastol Shan and his associate, Zulkir Dar’lon Ma. these characters begin their next adventure at rank 1 in the Cloaks.


Power to the People
The Zulkir’s offer is sincere: he wishes to place any that accept this offer into a position of minor power as a low-ranking noble of Mulmaster. Those that accept may enjoy the benefits of a Wealthy lifestyle for 2 gp per day while in Mulmaster, and once per rest receives advantage on a Charisma-based interaction with another character or NPC in Mulmaster. This does not confer any specific title or other privileges.


Ally of Thay.
You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

2021-09-09 20:18 DDAL-DRW09 Vile Bounty Amulet of health Show DM Log

Play time: 5h of play
Gold: 150g;

Magic Items
If found during the adventure, the characters can keep the following magic items, described in handout 3:
* 4x Ammunition (crossbow bolt), +1
* Amulet of health
* Elixir of health
* Mariner’s armor (studded leather)
* Potion of heroism
* Potion of mind control (beast)

2021-09-09 20:12 Trade Log -15 Tome of the Stilled Tongue > Vorpal Scimitar Show Trade Log
2021-08-31 12:21 Trade Log -15 Manual of Bodily Health > Militiade’s Shield (+3 Shield) Show Trade Log

Traded for Shield:

Militiade’s Shield (+3 Shield) (VR)
This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

Player Name: EricLimJC
DCI: 6320826857
Character: Astra Cloudburst

2021-08-26 01:00 DDAL-DRW05 Uncertain Scrutiny Part 3: You Can Check Out but You Can Never Leave. Cape of the Mounterbank Show DM Log
2021-08-26 00:59 DDAL10-00 Ice Road Trackers Part 2: Cold Welcome 1 6000 Unbreakable Arrow Show DM Log
2021-08-26 00:59 DDAL10-02 Gnashing Teeth 1 6000 Show DM Log

advancement; 80g; Sending Stones;

2021-08-26 00:59 DDAL10-00 Ice Road Trackers Part 1: Unsure Footing 1 6000 Boots of False Tracks Show DM Log
2021-08-26 00:58 CCC-MIND-01 Lost in Thought 1 1600 Crystal Ball Show DM Log
2021-08-26 00:18 CCC-GHC-BK3-09 A Convergence of Gods 1 Tome of the Stilled Tongue Show DM Log

Gold rewarded: 3000g;
Hours Played: 4h;
Magic Item: Tome of the Stilled Tongue

2021-08-13 22:49 Shoppin -255 Show
  • A miniature platinum sword with a grip and pommel of copper and zinc, worth 250 gp
  • A miniature portal carved from ivory, a small piece of polished marble, and a tiny silver spoon, each item worth at least: 5 gp
2021-08-13 22:23 DDAL10-00 Ice Road Trackers Part 4: Warm Bodies 1 1600 Ersatz Eye Show DM Log
2021-08-13 22:22 DDHC-TYP Tales from the Yawning Portal White 1 1600 Show DM Log

Ring of Spell Storing
Ring, rare (requires attunement)
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM.

Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.

While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

2020-10-12 00:06 CCC-BMG-37 Weakness of Rock 1 1 550 Show

advancement; 5 Spells; -2dt 650gp;

  • Synaptic Static
  • slow
  • knock
  • gentle repose
  • protection from evil and good
  • Shatter
2020-10-08 23:02 Shopping -250 Show

Forked, metal rod attuned to the material Plane -250g

2020-10-08 22:56 Trade Log Tome of Leadership and Influence > Show Trade Log

Traded with Nemo

2020-10-08 20:00 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 1 1 0 -2 Manual of Bodily Health Show
Mage's Spellbook

This hardcover tome with a glossy cover has several sections of pages that have separated from the binding. It appears numerous attempts have been made to reattach the cover using glue. Scribbled on the inside back cover are the phrases “Frog cult?” and “Dave says ‘hi’.” It contains the following spells:
* 1st level: absorb elements, detect magic, earth tremor, mage armor, magic missile, shield
* 2nd level: earthbind, pyrotechnics, misty step, skywrite, suggestion
* 3rd level: counterspell, erupting earth
, fireball, flame arrows, fly
* 4th level: elemental bane
, greater invisibility, ice storm, watery sphere*
* 5th level: cone of cold, control winds*

  • These spells can be found in Princes of the Apocalypse and the Elemental Evil Player’s Guide. *

400g; advancement;


To Wear the Cloak

If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster.
Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.


Favor of Boddynock Glitterstone

Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs).
Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling


Spells Copied from Portos Baben (Freedom)

Fog Cloud
Melf's Acid Arrow
Vitriolic Sphere

-400g - 2dt

2020-09-20 00:18 Trade Log Amulet of Health > Show Trade Log

weg

2020-09-20 00:18 Trade Log Bag of Holding > Show Trade Log

weg

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2021-09-14 18:54 Rebuild 0 Show

APPENDIX 1: CUSTOMIZING YOUR ORIGIN IN D&D

Proficiencies

Skill for Skill
Insight for Acrobatics

2021-09-13 18:00 DDAL00-01 Window to the Past Show

The Cloaks
All characters with one or more levels in an arcane spellcasting class (sorcerer, wizard, warlock, or other class as appropriate) that is also a member of the Cloaks is granted two additional ranks in that organization. Any such character that is not already a member of the Cloaks is instead offered membership by Senior Cloak Rastol Shan and his associate, Zulkir Dar’lon Ma. these characters begin their next adventure at rank 1 in the Cloaks.


Power to the People
The Zulkir’s offer is sincere: he wishes to place any that accept this offer into a position of minor power as a low-ranking noble of Mulmaster. Those that accept may enjoy the benefits of a Wealthy lifestyle for 2 gp per day while in Mulmaster, and once per rest receives advantage on a Charisma-based interaction with another character or NPC in Mulmaster. This does not confer any specific title or other privileges.


Ally of Thay.
You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

2021-09-09 20:18 DDAL-DRW09 Vile Bounty Show DM Log

Play time: 5h of play
Gold: 150g;

Magic Items
If found during the adventure, the characters can keep the following magic items, described in handout 3:
* 4x Ammunition (crossbow bolt), +1
* Amulet of health
* Elixir of health
* Mariner’s armor (studded leather)
* Potion of heroism
* Potion of mind control (beast)

2021-09-09 20:12 Trade Log -15 Show Trade Log
2021-08-31 12:21 Trade Log -15 Show Trade Log

Traded for Shield:

Militiade’s Shield (+3 Shield) (VR)
This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

Player Name: EricLimJC
DCI: 6320826857
Character: Astra Cloudburst

2021-08-26 01:00 DDAL-DRW05 Uncertain Scrutiny Part 3: You Can Check Out but You Can Never Leave. Show DM Log
2021-08-26 00:59 DDAL10-00 Ice Road Trackers Part 2: Cold Welcome 4 Show DM Log
2021-08-26 00:59 DDAL10-02 Gnashing Teeth 4 Show DM Log

advancement; 80g; Sending Stones;

2021-08-26 00:59 DDAL10-00 Ice Road Trackers Part 1: Unsure Footing 4 Show DM Log
2021-08-26 00:58 CCC-MIND-01 Lost in Thought 3 Show DM Log
2021-08-26 00:18 CCC-GHC-BK3-09 A Convergence of Gods 1 Show DM Log

Gold rewarded: 3000g;
Hours Played: 4h;
Magic Item: Tome of the Stilled Tongue

2021-08-13 22:49 Shoppin Show
  • A miniature platinum sword with a grip and pommel of copper and zinc, worth 250 gp
  • A miniature portal carved from ivory, a small piece of polished marble, and a tiny silver spoon, each item worth at least: 5 gp
2021-08-13 22:23 DDAL10-00 Ice Road Trackers Part 4: Warm Bodies 3 Show DM Log
2021-08-13 22:22 DDHC-TYP Tales from the Yawning Portal White 3 Show DM Log

Ring of Spell Storing
Ring, rare (requires attunement)
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM.

Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.

While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

2020-10-12 00:06 CCC-BMG-37 Weakness of Rock 1 Show

advancement; 5 Spells; -2dt 650gp;

  • Synaptic Static
  • slow
  • knock
  • gentle repose
  • protection from evil and good
  • Shatter
2020-10-08 23:02 Shopping Show

Forked, metal rod attuned to the material Plane -250g

2020-10-08 22:56 Trade Log Show Trade Log

Traded with Nemo

2020-10-08 20:00 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 1 -2 Show
Mage's Spellbook

This hardcover tome with a glossy cover has several sections of pages that have separated from the binding. It appears numerous attempts have been made to reattach the cover using glue. Scribbled on the inside back cover are the phrases “Frog cult?” and “Dave says ‘hi’.” It contains the following spells:
* 1st level: absorb elements, detect magic, earth tremor, mage armor, magic missile, shield
* 2nd level: earthbind, pyrotechnics, misty step, skywrite, suggestion
* 3rd level: counterspell, erupting earth
, fireball, flame arrows, fly
* 4th level: elemental bane
, greater invisibility, ice storm, watery sphere*
* 5th level: cone of cold, control winds*

  • These spells can be found in Princes of the Apocalypse and the Elemental Evil Player’s Guide. *

400g; advancement;


To Wear the Cloak

If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster.
Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.


Favor of Boddynock Glitterstone

Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs).
Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling


Spells Copied from Portos Baben (Freedom)

Fog Cloud
Melf's Acid Arrow
Vitriolic Sphere

-400g - 2dt

2020-09-20 00:18 Trade Log Show Trade Log

weg

2020-09-20 00:18 Trade Log Show Trade Log

weg

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2021-09-14 18:54 Rebuild 0 0 Show

APPENDIX 1: CUSTOMIZING YOUR ORIGIN IN D&D

Proficiencies

Skill for Skill
Insight for Acrobatics

2021-09-13 18:00 DDAL00-01 Window to the Past 5250 Rod of Security, Adamantine Armor (Plate) Show

The Cloaks
All characters with one or more levels in an arcane spellcasting class (sorcerer, wizard, warlock, or other class as appropriate) that is also a member of the Cloaks is granted two additional ranks in that organization. Any such character that is not already a member of the Cloaks is instead offered membership by Senior Cloak Rastol Shan and his associate, Zulkir Dar’lon Ma. these characters begin their next adventure at rank 1 in the Cloaks.


Power to the People
The Zulkir’s offer is sincere: he wishes to place any that accept this offer into a position of minor power as a low-ranking noble of Mulmaster. Those that accept may enjoy the benefits of a Wealthy lifestyle for 2 gp per day while in Mulmaster, and once per rest receives advantage on a Charisma-based interaction with another character or NPC in Mulmaster. This does not confer any specific title or other privileges.


Ally of Thay.
You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

2021-09-09 20:18 DDAL-DRW09 Vile Bounty Amulet of health Show DM Log

Play time: 5h of play
Gold: 150g;

Magic Items
If found during the adventure, the characters can keep the following magic items, described in handout 3:
* 4x Ammunition (crossbow bolt), +1
* Amulet of health
* Elixir of health
* Mariner’s armor (studded leather)
* Potion of heroism
* Potion of mind control (beast)

2021-09-09 20:12 Trade Log -15 Tome of the Stilled Tongue > Vorpal Scimitar Show Trade Log
2021-08-31 12:21 Trade Log -15 Manual of Bodily Health > Militiade’s Shield (+3 Shield) Show Trade Log

Traded for Shield:

Militiade’s Shield (+3 Shield) (VR)
This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

Player Name: EricLimJC
DCI: 6320826857
Character: Astra Cloudburst

2021-08-26 01:00 DDAL-DRW05 Uncertain Scrutiny Part 3: You Can Check Out but You Can Never Leave. Cape of the Mounterbank Show DM Log
2021-08-26 00:59 DDAL10-00 Ice Road Trackers Part 2: Cold Welcome 6000 Unbreakable Arrow Show DM Log
2021-08-26 00:59 DDAL10-02 Gnashing Teeth 6000 Show DM Log

advancement; 80g; Sending Stones;

2021-08-26 00:59 DDAL10-00 Ice Road Trackers Part 1: Unsure Footing 6000 Boots of False Tracks Show DM Log
2021-08-26 00:58 CCC-MIND-01 Lost in Thought 1600 Crystal Ball Show DM Log
2021-08-26 00:18 CCC-GHC-BK3-09 A Convergence of Gods 1 Tome of the Stilled Tongue Show DM Log

Gold rewarded: 3000g;
Hours Played: 4h;
Magic Item: Tome of the Stilled Tongue

2021-08-13 22:49 Shoppin -255 Show
  • A miniature platinum sword with a grip and pommel of copper and zinc, worth 250 gp
  • A miniature portal carved from ivory, a small piece of polished marble, and a tiny silver spoon, each item worth at least: 5 gp
2021-08-13 22:23 DDAL10-00 Ice Road Trackers Part 4: Warm Bodies 1600 Ersatz Eye Show DM Log
2021-08-13 22:22 DDHC-TYP Tales from the Yawning Portal White 1600 Show DM Log

Ring of Spell Storing
Ring, rare (requires attunement)
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM.

Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.

While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

2020-10-12 00:06 CCC-BMG-37 Weakness of Rock 1 550 Show

advancement; 5 Spells; -2dt 650gp;

  • Synaptic Static
  • slow
  • knock
  • gentle repose
  • protection from evil and good
  • Shatter
2020-10-08 23:02 Shopping -250 Show

Forked, metal rod attuned to the material Plane -250g

2020-10-08 22:56 Trade Log Tome of Leadership and Influence > Show Trade Log

Traded with Nemo

2020-10-08 20:00 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 1 0 -2 Manual of Bodily Health Show
Mage's Spellbook

This hardcover tome with a glossy cover has several sections of pages that have separated from the binding. It appears numerous attempts have been made to reattach the cover using glue. Scribbled on the inside back cover are the phrases “Frog cult?” and “Dave says ‘hi’.” It contains the following spells:
* 1st level: absorb elements, detect magic, earth tremor, mage armor, magic missile, shield
* 2nd level: earthbind, pyrotechnics, misty step, skywrite, suggestion
* 3rd level: counterspell, erupting earth
, fireball, flame arrows, fly
* 4th level: elemental bane
, greater invisibility, ice storm, watery sphere*
* 5th level: cone of cold, control winds*

  • These spells can be found in Princes of the Apocalypse and the Elemental Evil Player’s Guide. *

400g; advancement;


To Wear the Cloak

If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster.
Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.


Favor of Boddynock Glitterstone

Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs).
Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling


Spells Copied from Portos Baben (Freedom)

Fog Cloud
Melf's Acid Arrow
Vitriolic Sphere

-400g - 2dt

2020-09-20 00:18 Trade Log Amulet of Health > Show Trade Log

weg

2020-09-20 00:18 Trade Log Bag of Holding > Show Trade Log

weg