Elric der Luskaner

Season:
Forgotten Realms
Race:
Variant HUman
Class:
Wizard
Background:
Rune Carver
Lifestyle:
Poor
Current Level:
13
Total GP:
2478.325
Total Downtime:
342
Tag:
Faction:
Arcane Brotherhood
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
0
Magic Item Limit:
6

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2024-02-28 20:00 DDHC-RotF-01 Ten-Towns 1 1 52.85 10 Show

Teilnehmer:

(1) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian lvl 1
(1) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin 1
(1) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger 1
(1) Yaidz - Kylan Bloodchaser - Goliath - Cleric 1
(1) Frederic - Elric - Human - Wizard 1

Starting the Adventure:

The players have come to Bryn Shander at the behest of Speaker Duvessa Shane and the Council of Speakers to aid Ten-Towns. Shortly after arriving, the party has encountered a wounded Crag Cat, that has made its way into town in desperation for pray and begun eating away at a frozen-to-death fishermans corpse and bounty. The party managed to dispatch the beast non-lethally and released it into the wilderness.
Sherrif Markham Southwell, alerted by the fleeing bystanders, has commended the party for their quick and sensible judgement and initiative and offered to accompany them to the town hall meeting.

Quests:

Main-Story Quest: Cold-Hearted Killer
A serial killer has descended upon the Ten-Towns. They have slain three prominent figures in three separate towns: Bryn Shander, Easthaven, and Targos. They leave a distinctive calling card in their victim’s chests: a knife, made entirely out of black ice. With the Ten-Towns divided by the stress of the Rime, concerned officials stand little chance of stopping the killer in time before they claim their next victim.
Hlin Trollbane, a retired veteran and bounty-hunter, has taken it upon herself to investigate the recent murders because no one else—not even the Council of Speakers—can be bothered. She has asked the party to help her take down her only suspect: a man named Sephek Kaltro.
“Sephek Kaltro works for a small traveling merchant company called Torg’s, owned and operated by a shady dwarf named Torrga Icevein. In other words, Sephek gets around. He’s charming. Makes friends easily. He’s also Torrga’s bodyguard, so I’m guessing he’s good with a blade."
“His victims come from the only three towns that sacrifice people to the Frostmaiden on nights of the new moon. This is what passes for civilized behavior in Icewind Dale. Maybe the victims found a way to keep their names out of the drawings and Sephek found out they were cheating, so he killed them. Maybe, just maybe, Sephek is doing the Frostmaiden’s work."
“I followed Torg’s for a tenday as it moved from town to town. Quite the devious little enterprise, but that’s not my concern. What struck me is how comfortable Sephek Kaltro looked in this weather. No coat, no scarf, no gloves. It was like the cold couldn’t touch him. Kiss of the Frostmaiden, indeed."
“I will pay you a hundred gold pieces to apprehend Sephek Kaltro, ascertain his guilt, and deal with him, preferably without involving the authorities. When the job is done, return to me to collect your money.”

Reward: 100gp

Sidequests:

Foaming Mugs. Three frostbitten shield dwarves approached the characters in the snow-covered street, Hruna, Korux and Storn. They were due for an iron shipment for their forge, the "Blackiron Blades", but on their way from Kelvin's Cairn got ambushed by a peticularly violent Red Yeti. Their brother Oobok got brutally killed and now they're missing 600 pounds worth of iron for Bryn Shander forges. She promised the party a bag of gems worth 50gp each per Charakter, if they agree to bring back the missing sled and wares. After being held off for a few hours by a blizzard, the party found Oobok's body, aswell as traces of the sled and around half a dozen goblin tracks left in the snow. Having dealt with the looters, Goblinboss Izobai surrendered and begrudgingly fled with the survivors to their fortress of Karkolohk.
Treasure: Izobai carried two potions of animal friendship and a sealskin pouch containing 13 sp, 25 cp, and a bone whistle (1 sp). The other goblins carried 37 cp in sum.
Reward: 5 gems worth 50gp each and 10% discount at the Blackiron Blades.
"The friendship of the dwarves of Icewind Dale can also be a boon in these harsh times."
...
A Beautiful Mine. Speaker Duvessa Shane has hired the party to help with problems around Ten-Towns for a pay of 10gp per tenday. She recently has recieved a request for help from Termalaine, where Kobolds have taken over the local gem mines and tasked the party to travel north-west to investigate the issues.
...
Lake Monster. Rumors from Bremen about a strange sea monster have reached Bryn Shander and Duvessa Shane has tasked the party to go and investigate around Mear Dualdon.
...
Mountain Climb. The party overheard a group of fellow adventurers (Mokingo - male goliath warrior, Astrix - female tiefling wizard, Perilou - female halfling cleric) talk about a goliath werebear named Oyaminartok, who might have some information about what has befallen Icewind Dale. They are currently on their way to Targos.

Loot so far:

52,85gp per Person
2x Potion of Animal Friendship
each charakter recieved a trinket from the rollable Table in Appendix A
...
Beru Chillwind Akannathi -1 Level in Hexblade warlock recieved:
Oyaminartok's Legacy. This pole has a metal hook and a reinforced iron tip to break ice and provide additional safety when hiking through glaciers or steep mountain passes. There is a small indentation on the middle handle that, when pressed, extends a fishing rod at the bottom.
Temperate. The bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
[This item is RaimundoO's Pact weapon and does not exists as a magic item outside of this Hardcover. It is just fun flavor.]


After having completed 1 Sidequest in service to Bryn Shander the party has reached 2nd Level!

2024-09-06 20:00 DDHC-RotF 02 Icewind Dale 17 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Potion of Resistance (Force)
1x Potion of Resistance (Fire)
1x Potion of Resistance (Cold)
1x Potion of Resistance (Acid)
1x Spell Scroll of Invisibility

...
Gift of Mystryl. Cast the minor illusion cantrip at will.
...
Among the ruins of the Netherese Spire several books have been found.
Magical Wonders of Netheril. This book is a collection of interviews with Netherese archmages, who discuss their studies of ancient elven magic and the creation of mythallars. The book includes sketches of such devices.
Mysteries of the Phaerimm. This book sheds light on the phaerimm—telepathic, funnel-shaped monsters of malevolent intellect that lurk in the Underdark—and includes disturbing sketches of them.
Wizards in the Hollow. The birth of the Netherese empire is chronicled in this otherwise dull, plodding story about the lives of three Netherese wizards.
Ajamar’s Guide to the Phantastic. This breezy, lighthearted treatise on illusion magic was required reading in many Netherese classrooms. It describes clever ways to use common illusion spells.
The Unfettered Mind. This lunatic text discusses how one might exist solely as a disembodied brain, preserved for eons in a magical suspension fluid. It includes sketches of brains in jars.
Lost Scrolls of Sabreyl. Written in Elvish, this scholarly tome copies and analyzes fragments of eight ancient scrolls left behind by a sun elf wizard who taught magic to the cloud giants of Ostoria, a bygone empire that collapsed 40,000 years ago.
From Shadow, Substance. This speculative work discusses how one might harness the Weave to turn an illusory object or creature into its real counterpart, with commentary and criticism from noteworthy Netherese illusionists.
Here Lies the King. This elaborately plotted novel features an illusionist who uses magic to impersonate a prince, supplant a king, rule a fictional kingdom for sixty-one years, and fake his own death.
Ventatost. This book uses testimonials and conspiracy theories to piece together events leading up to the destruction of a Netherese city called Ventatost, which disintegrated as it flew over the forest of Cormanthor nearly two thousand years ago, before the fall of Ythryn.

Story:

Quest: The Spire of Netheril explored
Elric has a Mirror Image made reality for 23h.
Fated Ally (eliminated): Dzaan's Simulacrum has been dispelled! The simulacrum has not been made a true clone of the red wizard Dzaan. He can neve again become an ally to the party in the upcoming events.
"Just a few more missions and i would have been given lichdom..."

2024-09-20 19:00 DDHC-RotF 02 Icewind Dale 18 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Quest: The Reghed Tribes
Fated Ally: King Jarund Elkhardt and the Elk Tribes

2024-08-30 21:00 DDHC-RotF 02 Icewind Dale 16 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Spell Scroll: Knock

Story:

Fated Ally: Oyaminartok and her werebear goliaths

2024-10-11 21:00 DDHC-RotF 02 Icewind Dale 19 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Mountain Tracking toward Skytower Shelter

2024-10-18 19:00 DDHC-RotF 02 Icewind Dale 20 1 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Potion of Gaseous Form
1x Yellow Diamond Elemental Gem
...
Hook of Fisher's Delight
Wondrous item, rare
This tiny silver fishhook has a little gold feather attached to it. For it to function, the feathered hook must be tied to the end of a fishing line and immersed in enough water to fill at least a 10-foot cube. At the end of each uninterrupted hour of immersion, roll a d6. On a 6, a floppy, 6-inch-long magical fish appears on the end of the hook. The color and properties of the conjured fish are determined by rolling on the Hook of Fisher’s Delight table. Once the hook conjures a fish, it can’t do so again until the next dawn.
Fish Color
Magical Property
1–10 Green with copper bands This tasty fish provides a day’s worth of nourishment to one creature that eats it. The fish loses this property and rots if it’s not eaten within 24 hours of being caught.
11–14 Yellow with black stripes Once removed from the hook, this awful-tasting fish can be thrown up to 120 feet, targeting a creature the thrower can see. The target must succeed on a DC 15 Strength saving throw or be knocked prone. The fish then disappears.
15–18 Blue with white bands When released from the hook, this fish squirms free, sprouts wings, follows you around, and sings a beautiful tune in Aquan. It disappears after 2d4 hours or when reduced to 0 hit points. The fish uses the quipper stat block, except that it can breathe air and has a flying speed of 30 feet.
19–20 Gold with silver stripes This tasty fish provides a day’s worth of nourishment to one creature that eats it and grants 2d10 temporary hit points to that creature. The fish loses these properties and rots if it’s not eaten within 24 hours of being caught.

Downtime Activity:

Griffon Taming
Goliaths of the Akannathi clan can learn to raise and tame griffons using secrets passed down through the generations. The clan’s griffon trainer, Rahi, shares these secrets with clan members who show great wisdom. The goliaths don’t ride the griffons; rather, they train them to hunt like falcons. The griffons are taught to respond to goliath whistles and never stray too far from their masters.
A goliath character who earns Rahi’s respect can be taught the secrets of griffon taming over a period of 1 year, during which time the character is entrusted to watch over and protect a single griffon egg and, when it hatches, the emergent griffon youngling. At the end of the year, if the griffon is still alive, the character must make a DC 15 Wisdom (Animal Handling) check, with advantage if the character accepts Rahi’s guidance. If the check fails, the character is unable to tame the griffon. If the check succeeds, the character tames the griffon and bonds with it for life. Control of the griffon can be given to the goliath’s player at this time.

Modify the griffon stat block as follows to account for the young griffon’s development:

At birth, the griffon is Tiny and has 5 (1d4 + 3) hit points, a flying speed of 40 feet, and a Strength score of 2. It has a +0 bonus to hit on its attacks and deals 1 piercing damage with its beak and 1 slashing damage with its claws. Its challenge rating is 0 (10 XP).
After 1 year, the griffon is Small and has 13 (2d6 + 6) hit points and a Strength score of 8. It has a +1 bonus to hit on its attacks and deals 2 (1d4) piercing damage with its beak and 2 (1d4) slashing damage with its claws. Its challenge rating is 1/4 (50 XP).
After 2 years, the griffon is Medium and has 32 (5d6 + 15) hit points and a Strength score of 12. It has a +3 bonus to hit on its attacks and deals 4 (1d6 + 1) piercing damage with its beak and 6 (2d4 + 1) slashing damage with its claws. Its challenge rating is 1 (200 XP).
After 3 years, the griffon is fully grown and tame enough to be ridden as a mount.

Story:

The charakters have reached Skytower Shelter and learned of their feud with the goliaths from Wyrmdoom Crag. Beru learned about his heritage aswell as gained the trust and affection of Kwan the monolith Akannathi (Fated Ally), heir of Arn Rockfist Akannathi, the tribes chief, whose husband is Harad Cloudstrider Akannathi. By helping a griffon hatchling overcome it's fear of flying, the charakters were taught by Rahi Skydreamer Akannathi the art of griffon taming.
Elric's Mirror Image made flesh passed away on the peaks of Skytower Shelter and returned into the arms of Amaunator peacefully.
At Wyrmdoom Crag they met with Dannika Greysteel, who was hoping to experiment on the dragon bones laying there to create what she calles Dragon Bone Stew. Earning the tribes respect in a game of goat ball and healing a wounded aarakocra named Sikki-kree, wo serves as an arbiter at Revel's End, the chief of the Thuunlakalaga , Ogolai Orcsplitter, agreed to meet on neutral grounds to settel the pointless feud once and for all in a peaceful manner.
Beru learned from a goliath midwife about the identity of his mother, a fearsome goliath warrioress, mountain of a woman with a massive fishing spear... Oyaminartok herself.


The party has reached 6th Level!

2024-11-01 19:00 DDHC-RotF 02 Icewind Dale 21 25 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

25gp
Horn of Blasting
Wondrous item, rare
You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6.
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.

Story:

Quest: Jarlmoot

2024-11-08 20:00 DDHC-RotF 02 Icewind Dale 22 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

Laser Rifle + 6x Energy core
Damage: 3d8
Damage Type: radiant
Properties: Ammunition, Reload (30 shots), Two-Handed)
Range: 100/300
Weight: 7
Ammunition. The ammunition of a firearm is destroyed upon use. Futuristic firearms are powered by a special type of ammunition called energy cells. An energy cell contains enough power for all the shots its firearm can make.
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon).
Reload. A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice).
Two-Handed. This weapon requires two hands when you attack with it.
...
Silver Raven Figurine of Wondrous Power
Wondrous item, uncommon
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Silver Raven (Uncommon). This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can’t be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.
...
Helm of Telepathy
Wondrous item, uncommon (requires attunement)
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues.
While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn.
Eyes of Minute Seeing
Wondrous item, uncommon
These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.

Story:

Quest: Id Ascendant


The party races against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns!

2024-11-15 19:30 DDHC-RotF 03 Sunblight 23 800 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x pair of dwarven sandals carved out of obsidian (250 gp)
1x quilted smoking jacket sized for a dwarf and sewn with fifty gemstones (500 gp)
1x malachite beard comb set with seven red garnets (750 gp)
1x hookah made of platinum and star sapphire (2,500 gp)
1x rolled-up leather scroll with the following sequence of numbers written on it in Dwarvish:
1-3-6; 2-5-2; 9-7-5; 4-3-4; 8-2-7; 5-6-3; 7-1-4; 2-9-9
Hat of Disguise
Wondrous Item, uncommon (requires attunement)
While wearing this hat, you can cast the Disguise Self spell. The spell ends if the hat is removed.
Notes: Deception, Headwear
Wand of Web
Wand, uncommon (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Piwafwi
Wondrous item, uncommon (requires attunement)
A dark spider-silk cloak made by drow. This item has the properties of a cloak of elvenkind but loses its magic if it’s exposed to sunlight for 1 hour without interruption.
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action.

Story:

2024-12-03 20:00 DDHC-RotF 04 Destruction's Light 25 1 10 Show

The party has reached 8th Level!

2024-11-29 19:30 DDHC-RotF 03 Sunblight 24 1 10 Show

The party has reached 7th Level!

2024-12-20 21:00 Intermission 26 400 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

2000gp
Als Belohnung für die Rettung der Ten-Towns.

Story:

2025-01-10 20:35 DDHC-RotF 05 - Auril's Abode 28 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric

2025-01-24 19:30 DDHC-RotF 05 - Auril's Abode 29 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleri

2025-02-07 20:00 DDHC-RotF 05 - Auril's Abode 30 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Story:

Quest: Angajuk's Bell
https://files.d20.io/images/371182848/816j14QJs33ohfGWQube7w/max.png?1702293132
https://files.d20.io/images/427894953/lW-v7tctZeJLMH4lTGZoqg/max.jpg?1738886609

Loot:

1x Spell Scroll of Greater Restoration
1x Potion of Greater Healing

2024-07-12 19:06 DDHC-RotF 01 Ten Towns 2 Show
2024-11-29 19:30 Level Up 24 1 Show
2024-10-18 19:28 DDHC-RotF 02 Icewind Dale 1 Show
2025-01-03 21:00 DDHC-RotF 05 - Auril's Abode 27 400 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Story:

Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2024-02-28 20:00 DDHC-RotF-01 Ten-Towns 1 10 Show

Teilnehmer:

(1) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian lvl 1
(1) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin 1
(1) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger 1
(1) Yaidz - Kylan Bloodchaser - Goliath - Cleric 1
(1) Frederic - Elric - Human - Wizard 1

Starting the Adventure:

The players have come to Bryn Shander at the behest of Speaker Duvessa Shane and the Council of Speakers to aid Ten-Towns. Shortly after arriving, the party has encountered a wounded Crag Cat, that has made its way into town in desperation for pray and begun eating away at a frozen-to-death fishermans corpse and bounty. The party managed to dispatch the beast non-lethally and released it into the wilderness.
Sherrif Markham Southwell, alerted by the fleeing bystanders, has commended the party for their quick and sensible judgement and initiative and offered to accompany them to the town hall meeting.

Quests:

Main-Story Quest: Cold-Hearted Killer
A serial killer has descended upon the Ten-Towns. They have slain three prominent figures in three separate towns: Bryn Shander, Easthaven, and Targos. They leave a distinctive calling card in their victim’s chests: a knife, made entirely out of black ice. With the Ten-Towns divided by the stress of the Rime, concerned officials stand little chance of stopping the killer in time before they claim their next victim.
Hlin Trollbane, a retired veteran and bounty-hunter, has taken it upon herself to investigate the recent murders because no one else—not even the Council of Speakers—can be bothered. She has asked the party to help her take down her only suspect: a man named Sephek Kaltro.
“Sephek Kaltro works for a small traveling merchant company called Torg’s, owned and operated by a shady dwarf named Torrga Icevein. In other words, Sephek gets around. He’s charming. Makes friends easily. He’s also Torrga’s bodyguard, so I’m guessing he’s good with a blade."
“His victims come from the only three towns that sacrifice people to the Frostmaiden on nights of the new moon. This is what passes for civilized behavior in Icewind Dale. Maybe the victims found a way to keep their names out of the drawings and Sephek found out they were cheating, so he killed them. Maybe, just maybe, Sephek is doing the Frostmaiden’s work."
“I followed Torg’s for a tenday as it moved from town to town. Quite the devious little enterprise, but that’s not my concern. What struck me is how comfortable Sephek Kaltro looked in this weather. No coat, no scarf, no gloves. It was like the cold couldn’t touch him. Kiss of the Frostmaiden, indeed."
“I will pay you a hundred gold pieces to apprehend Sephek Kaltro, ascertain his guilt, and deal with him, preferably without involving the authorities. When the job is done, return to me to collect your money.”

Reward: 100gp

Sidequests:

Foaming Mugs. Three frostbitten shield dwarves approached the characters in the snow-covered street, Hruna, Korux and Storn. They were due for an iron shipment for their forge, the "Blackiron Blades", but on their way from Kelvin's Cairn got ambushed by a peticularly violent Red Yeti. Their brother Oobok got brutally killed and now they're missing 600 pounds worth of iron for Bryn Shander forges. She promised the party a bag of gems worth 50gp each per Charakter, if they agree to bring back the missing sled and wares. After being held off for a few hours by a blizzard, the party found Oobok's body, aswell as traces of the sled and around half a dozen goblin tracks left in the snow. Having dealt with the looters, Goblinboss Izobai surrendered and begrudgingly fled with the survivors to their fortress of Karkolohk.
Treasure: Izobai carried two potions of animal friendship and a sealskin pouch containing 13 sp, 25 cp, and a bone whistle (1 sp). The other goblins carried 37 cp in sum.
Reward: 5 gems worth 50gp each and 10% discount at the Blackiron Blades.
"The friendship of the dwarves of Icewind Dale can also be a boon in these harsh times."
...
A Beautiful Mine. Speaker Duvessa Shane has hired the party to help with problems around Ten-Towns for a pay of 10gp per tenday. She recently has recieved a request for help from Termalaine, where Kobolds have taken over the local gem mines and tasked the party to travel north-west to investigate the issues.
...
Lake Monster. Rumors from Bremen about a strange sea monster have reached Bryn Shander and Duvessa Shane has tasked the party to go and investigate around Mear Dualdon.
...
Mountain Climb. The party overheard a group of fellow adventurers (Mokingo - male goliath warrior, Astrix - female tiefling wizard, Perilou - female halfling cleric) talk about a goliath werebear named Oyaminartok, who might have some information about what has befallen Icewind Dale. They are currently on their way to Targos.

Loot so far:

52,85gp per Person
2x Potion of Animal Friendship
each charakter recieved a trinket from the rollable Table in Appendix A
...
Beru Chillwind Akannathi -1 Level in Hexblade warlock recieved:
Oyaminartok's Legacy. This pole has a metal hook and a reinforced iron tip to break ice and provide additional safety when hiking through glaciers or steep mountain passes. There is a small indentation on the middle handle that, when pressed, extends a fishing rod at the bottom.
Temperate. The bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
[This item is RaimundoO's Pact weapon and does not exists as a magic item outside of this Hardcover. It is just fun flavor.]


After having completed 1 Sidequest in service to Bryn Shander the party has reached 2nd Level!

2024-09-06 20:00 DDHC-RotF 02 Icewind Dale 17 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Potion of Resistance (Force)
1x Potion of Resistance (Fire)
1x Potion of Resistance (Cold)
1x Potion of Resistance (Acid)
1x Spell Scroll of Invisibility

...
Gift of Mystryl. Cast the minor illusion cantrip at will.
...
Among the ruins of the Netherese Spire several books have been found.
Magical Wonders of Netheril. This book is a collection of interviews with Netherese archmages, who discuss their studies of ancient elven magic and the creation of mythallars. The book includes sketches of such devices.
Mysteries of the Phaerimm. This book sheds light on the phaerimm—telepathic, funnel-shaped monsters of malevolent intellect that lurk in the Underdark—and includes disturbing sketches of them.
Wizards in the Hollow. The birth of the Netherese empire is chronicled in this otherwise dull, plodding story about the lives of three Netherese wizards.
Ajamar’s Guide to the Phantastic. This breezy, lighthearted treatise on illusion magic was required reading in many Netherese classrooms. It describes clever ways to use common illusion spells.
The Unfettered Mind. This lunatic text discusses how one might exist solely as a disembodied brain, preserved for eons in a magical suspension fluid. It includes sketches of brains in jars.
Lost Scrolls of Sabreyl. Written in Elvish, this scholarly tome copies and analyzes fragments of eight ancient scrolls left behind by a sun elf wizard who taught magic to the cloud giants of Ostoria, a bygone empire that collapsed 40,000 years ago.
From Shadow, Substance. This speculative work discusses how one might harness the Weave to turn an illusory object or creature into its real counterpart, with commentary and criticism from noteworthy Netherese illusionists.
Here Lies the King. This elaborately plotted novel features an illusionist who uses magic to impersonate a prince, supplant a king, rule a fictional kingdom for sixty-one years, and fake his own death.
Ventatost. This book uses testimonials and conspiracy theories to piece together events leading up to the destruction of a Netherese city called Ventatost, which disintegrated as it flew over the forest of Cormanthor nearly two thousand years ago, before the fall of Ythryn.

Story:

Quest: The Spire of Netheril explored
Elric has a Mirror Image made reality for 23h.
Fated Ally (eliminated): Dzaan's Simulacrum has been dispelled! The simulacrum has not been made a true clone of the red wizard Dzaan. He can neve again become an ally to the party in the upcoming events.
"Just a few more missions and i would have been given lichdom..."

2024-09-20 19:00 DDHC-RotF 02 Icewind Dale 18 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Quest: The Reghed Tribes
Fated Ally: King Jarund Elkhardt and the Elk Tribes

2024-08-30 21:00 DDHC-RotF 02 Icewind Dale 16 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Spell Scroll: Knock

Story:

Fated Ally: Oyaminartok and her werebear goliaths

2024-10-11 21:00 DDHC-RotF 02 Icewind Dale 19 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Mountain Tracking toward Skytower Shelter

2024-10-18 19:00 DDHC-RotF 02 Icewind Dale 20 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Potion of Gaseous Form
1x Yellow Diamond Elemental Gem
...
Hook of Fisher's Delight
Wondrous item, rare
This tiny silver fishhook has a little gold feather attached to it. For it to function, the feathered hook must be tied to the end of a fishing line and immersed in enough water to fill at least a 10-foot cube. At the end of each uninterrupted hour of immersion, roll a d6. On a 6, a floppy, 6-inch-long magical fish appears on the end of the hook. The color and properties of the conjured fish are determined by rolling on the Hook of Fisher’s Delight table. Once the hook conjures a fish, it can’t do so again until the next dawn.
Fish Color
Magical Property
1–10 Green with copper bands This tasty fish provides a day’s worth of nourishment to one creature that eats it. The fish loses this property and rots if it’s not eaten within 24 hours of being caught.
11–14 Yellow with black stripes Once removed from the hook, this awful-tasting fish can be thrown up to 120 feet, targeting a creature the thrower can see. The target must succeed on a DC 15 Strength saving throw or be knocked prone. The fish then disappears.
15–18 Blue with white bands When released from the hook, this fish squirms free, sprouts wings, follows you around, and sings a beautiful tune in Aquan. It disappears after 2d4 hours or when reduced to 0 hit points. The fish uses the quipper stat block, except that it can breathe air and has a flying speed of 30 feet.
19–20 Gold with silver stripes This tasty fish provides a day’s worth of nourishment to one creature that eats it and grants 2d10 temporary hit points to that creature. The fish loses these properties and rots if it’s not eaten within 24 hours of being caught.

Downtime Activity:

Griffon Taming
Goliaths of the Akannathi clan can learn to raise and tame griffons using secrets passed down through the generations. The clan’s griffon trainer, Rahi, shares these secrets with clan members who show great wisdom. The goliaths don’t ride the griffons; rather, they train them to hunt like falcons. The griffons are taught to respond to goliath whistles and never stray too far from their masters.
A goliath character who earns Rahi’s respect can be taught the secrets of griffon taming over a period of 1 year, during which time the character is entrusted to watch over and protect a single griffon egg and, when it hatches, the emergent griffon youngling. At the end of the year, if the griffon is still alive, the character must make a DC 15 Wisdom (Animal Handling) check, with advantage if the character accepts Rahi’s guidance. If the check fails, the character is unable to tame the griffon. If the check succeeds, the character tames the griffon and bonds with it for life. Control of the griffon can be given to the goliath’s player at this time.

Modify the griffon stat block as follows to account for the young griffon’s development:

At birth, the griffon is Tiny and has 5 (1d4 + 3) hit points, a flying speed of 40 feet, and a Strength score of 2. It has a +0 bonus to hit on its attacks and deals 1 piercing damage with its beak and 1 slashing damage with its claws. Its challenge rating is 0 (10 XP).
After 1 year, the griffon is Small and has 13 (2d6 + 6) hit points and a Strength score of 8. It has a +1 bonus to hit on its attacks and deals 2 (1d4) piercing damage with its beak and 2 (1d4) slashing damage with its claws. Its challenge rating is 1/4 (50 XP).
After 2 years, the griffon is Medium and has 32 (5d6 + 15) hit points and a Strength score of 12. It has a +3 bonus to hit on its attacks and deals 4 (1d6 + 1) piercing damage with its beak and 6 (2d4 + 1) slashing damage with its claws. Its challenge rating is 1 (200 XP).
After 3 years, the griffon is fully grown and tame enough to be ridden as a mount.

Story:

The charakters have reached Skytower Shelter and learned of their feud with the goliaths from Wyrmdoom Crag. Beru learned about his heritage aswell as gained the trust and affection of Kwan the monolith Akannathi (Fated Ally), heir of Arn Rockfist Akannathi, the tribes chief, whose husband is Harad Cloudstrider Akannathi. By helping a griffon hatchling overcome it's fear of flying, the charakters were taught by Rahi Skydreamer Akannathi the art of griffon taming.
Elric's Mirror Image made flesh passed away on the peaks of Skytower Shelter and returned into the arms of Amaunator peacefully.
At Wyrmdoom Crag they met with Dannika Greysteel, who was hoping to experiment on the dragon bones laying there to create what she calles Dragon Bone Stew. Earning the tribes respect in a game of goat ball and healing a wounded aarakocra named Sikki-kree, wo serves as an arbiter at Revel's End, the chief of the Thuunlakalaga , Ogolai Orcsplitter, agreed to meet on neutral grounds to settel the pointless feud once and for all in a peaceful manner.
Beru learned from a goliath midwife about the identity of his mother, a fearsome goliath warrioress, mountain of a woman with a massive fishing spear... Oyaminartok herself.


The party has reached 6th Level!

2024-11-01 19:00 DDHC-RotF 02 Icewind Dale 21 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

25gp
Horn of Blasting
Wondrous item, rare
You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6.
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.

Story:

Quest: Jarlmoot

2024-11-08 20:00 DDHC-RotF 02 Icewind Dale 22 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

Laser Rifle + 6x Energy core
Damage: 3d8
Damage Type: radiant
Properties: Ammunition, Reload (30 shots), Two-Handed)
Range: 100/300
Weight: 7
Ammunition. The ammunition of a firearm is destroyed upon use. Futuristic firearms are powered by a special type of ammunition called energy cells. An energy cell contains enough power for all the shots its firearm can make.
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon).
Reload. A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice).
Two-Handed. This weapon requires two hands when you attack with it.
...
Silver Raven Figurine of Wondrous Power
Wondrous item, uncommon
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Silver Raven (Uncommon). This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can’t be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.
...
Helm of Telepathy
Wondrous item, uncommon (requires attunement)
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues.
While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn.
Eyes of Minute Seeing
Wondrous item, uncommon
These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.

Story:

Quest: Id Ascendant


The party races against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns!

2024-11-15 19:30 DDHC-RotF 03 Sunblight 23 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x pair of dwarven sandals carved out of obsidian (250 gp)
1x quilted smoking jacket sized for a dwarf and sewn with fifty gemstones (500 gp)
1x malachite beard comb set with seven red garnets (750 gp)
1x hookah made of platinum and star sapphire (2,500 gp)
1x rolled-up leather scroll with the following sequence of numbers written on it in Dwarvish:
1-3-6; 2-5-2; 9-7-5; 4-3-4; 8-2-7; 5-6-3; 7-1-4; 2-9-9
Hat of Disguise
Wondrous Item, uncommon (requires attunement)
While wearing this hat, you can cast the Disguise Self spell. The spell ends if the hat is removed.
Notes: Deception, Headwear
Wand of Web
Wand, uncommon (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Piwafwi
Wondrous item, uncommon (requires attunement)
A dark spider-silk cloak made by drow. This item has the properties of a cloak of elvenkind but loses its magic if it’s exposed to sunlight for 1 hour without interruption.
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action.

Story:

2024-12-03 20:00 DDHC-RotF 04 Destruction's Light 25 10 Show

The party has reached 8th Level!

2024-11-29 19:30 DDHC-RotF 03 Sunblight 24 10 Show

The party has reached 7th Level!

2024-12-20 21:00 Intermission 26 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

2000gp
Als Belohnung für die Rettung der Ten-Towns.

Story:

2025-01-10 20:35 DDHC-RotF 05 - Auril's Abode 28 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric

2025-01-24 19:30 DDHC-RotF 05 - Auril's Abode 29 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleri

2025-02-07 20:00 DDHC-RotF 05 - Auril's Abode 30 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Story:

Quest: Angajuk's Bell
https://files.d20.io/images/371182848/816j14QJs33ohfGWQube7w/max.png?1702293132
https://files.d20.io/images/427894953/lW-v7tctZeJLMH4lTGZoqg/max.jpg?1738886609

Loot:

1x Spell Scroll of Greater Restoration
1x Potion of Greater Healing

2024-07-12 19:06 DDHC-RotF 01 Ten Towns Show
2024-11-29 19:30 Level Up 24 Show
2024-10-18 19:28 DDHC-RotF 02 Icewind Dale Show
2025-01-03 21:00 DDHC-RotF 05 - Auril's Abode 27 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Story:

Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2024-02-28 20:00 DDHC-RotF-01 Ten-Towns 1 52.85 10 Show

Teilnehmer:

(1) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian lvl 1
(1) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin 1
(1) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger 1
(1) Yaidz - Kylan Bloodchaser - Goliath - Cleric 1
(1) Frederic - Elric - Human - Wizard 1

Starting the Adventure:

The players have come to Bryn Shander at the behest of Speaker Duvessa Shane and the Council of Speakers to aid Ten-Towns. Shortly after arriving, the party has encountered a wounded Crag Cat, that has made its way into town in desperation for pray and begun eating away at a frozen-to-death fishermans corpse and bounty. The party managed to dispatch the beast non-lethally and released it into the wilderness.
Sherrif Markham Southwell, alerted by the fleeing bystanders, has commended the party for their quick and sensible judgement and initiative and offered to accompany them to the town hall meeting.

Quests:

Main-Story Quest: Cold-Hearted Killer
A serial killer has descended upon the Ten-Towns. They have slain three prominent figures in three separate towns: Bryn Shander, Easthaven, and Targos. They leave a distinctive calling card in their victim’s chests: a knife, made entirely out of black ice. With the Ten-Towns divided by the stress of the Rime, concerned officials stand little chance of stopping the killer in time before they claim their next victim.
Hlin Trollbane, a retired veteran and bounty-hunter, has taken it upon herself to investigate the recent murders because no one else—not even the Council of Speakers—can be bothered. She has asked the party to help her take down her only suspect: a man named Sephek Kaltro.
“Sephek Kaltro works for a small traveling merchant company called Torg’s, owned and operated by a shady dwarf named Torrga Icevein. In other words, Sephek gets around. He’s charming. Makes friends easily. He’s also Torrga’s bodyguard, so I’m guessing he’s good with a blade."
“His victims come from the only three towns that sacrifice people to the Frostmaiden on nights of the new moon. This is what passes for civilized behavior in Icewind Dale. Maybe the victims found a way to keep their names out of the drawings and Sephek found out they were cheating, so he killed them. Maybe, just maybe, Sephek is doing the Frostmaiden’s work."
“I followed Torg’s for a tenday as it moved from town to town. Quite the devious little enterprise, but that’s not my concern. What struck me is how comfortable Sephek Kaltro looked in this weather. No coat, no scarf, no gloves. It was like the cold couldn’t touch him. Kiss of the Frostmaiden, indeed."
“I will pay you a hundred gold pieces to apprehend Sephek Kaltro, ascertain his guilt, and deal with him, preferably without involving the authorities. When the job is done, return to me to collect your money.”

Reward: 100gp

Sidequests:

Foaming Mugs. Three frostbitten shield dwarves approached the characters in the snow-covered street, Hruna, Korux and Storn. They were due for an iron shipment for their forge, the "Blackiron Blades", but on their way from Kelvin's Cairn got ambushed by a peticularly violent Red Yeti. Their brother Oobok got brutally killed and now they're missing 600 pounds worth of iron for Bryn Shander forges. She promised the party a bag of gems worth 50gp each per Charakter, if they agree to bring back the missing sled and wares. After being held off for a few hours by a blizzard, the party found Oobok's body, aswell as traces of the sled and around half a dozen goblin tracks left in the snow. Having dealt with the looters, Goblinboss Izobai surrendered and begrudgingly fled with the survivors to their fortress of Karkolohk.
Treasure: Izobai carried two potions of animal friendship and a sealskin pouch containing 13 sp, 25 cp, and a bone whistle (1 sp). The other goblins carried 37 cp in sum.
Reward: 5 gems worth 50gp each and 10% discount at the Blackiron Blades.
"The friendship of the dwarves of Icewind Dale can also be a boon in these harsh times."
...
A Beautiful Mine. Speaker Duvessa Shane has hired the party to help with problems around Ten-Towns for a pay of 10gp per tenday. She recently has recieved a request for help from Termalaine, where Kobolds have taken over the local gem mines and tasked the party to travel north-west to investigate the issues.
...
Lake Monster. Rumors from Bremen about a strange sea monster have reached Bryn Shander and Duvessa Shane has tasked the party to go and investigate around Mear Dualdon.
...
Mountain Climb. The party overheard a group of fellow adventurers (Mokingo - male goliath warrior, Astrix - female tiefling wizard, Perilou - female halfling cleric) talk about a goliath werebear named Oyaminartok, who might have some information about what has befallen Icewind Dale. They are currently on their way to Targos.

Loot so far:

52,85gp per Person
2x Potion of Animal Friendship
each charakter recieved a trinket from the rollable Table in Appendix A
...
Beru Chillwind Akannathi -1 Level in Hexblade warlock recieved:
Oyaminartok's Legacy. This pole has a metal hook and a reinforced iron tip to break ice and provide additional safety when hiking through glaciers or steep mountain passes. There is a small indentation on the middle handle that, when pressed, extends a fishing rod at the bottom.
Temperate. The bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
[This item is RaimundoO's Pact weapon and does not exists as a magic item outside of this Hardcover. It is just fun flavor.]


After having completed 1 Sidequest in service to Bryn Shander the party has reached 2nd Level!

2024-09-06 20:00 DDHC-RotF 02 Icewind Dale 17 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Potion of Resistance (Force)
1x Potion of Resistance (Fire)
1x Potion of Resistance (Cold)
1x Potion of Resistance (Acid)
1x Spell Scroll of Invisibility

...
Gift of Mystryl. Cast the minor illusion cantrip at will.
...
Among the ruins of the Netherese Spire several books have been found.
Magical Wonders of Netheril. This book is a collection of interviews with Netherese archmages, who discuss their studies of ancient elven magic and the creation of mythallars. The book includes sketches of such devices.
Mysteries of the Phaerimm. This book sheds light on the phaerimm—telepathic, funnel-shaped monsters of malevolent intellect that lurk in the Underdark—and includes disturbing sketches of them.
Wizards in the Hollow. The birth of the Netherese empire is chronicled in this otherwise dull, plodding story about the lives of three Netherese wizards.
Ajamar’s Guide to the Phantastic. This breezy, lighthearted treatise on illusion magic was required reading in many Netherese classrooms. It describes clever ways to use common illusion spells.
The Unfettered Mind. This lunatic text discusses how one might exist solely as a disembodied brain, preserved for eons in a magical suspension fluid. It includes sketches of brains in jars.
Lost Scrolls of Sabreyl. Written in Elvish, this scholarly tome copies and analyzes fragments of eight ancient scrolls left behind by a sun elf wizard who taught magic to the cloud giants of Ostoria, a bygone empire that collapsed 40,000 years ago.
From Shadow, Substance. This speculative work discusses how one might harness the Weave to turn an illusory object or creature into its real counterpart, with commentary and criticism from noteworthy Netherese illusionists.
Here Lies the King. This elaborately plotted novel features an illusionist who uses magic to impersonate a prince, supplant a king, rule a fictional kingdom for sixty-one years, and fake his own death.
Ventatost. This book uses testimonials and conspiracy theories to piece together events leading up to the destruction of a Netherese city called Ventatost, which disintegrated as it flew over the forest of Cormanthor nearly two thousand years ago, before the fall of Ythryn.

Story:

Quest: The Spire of Netheril explored
Elric has a Mirror Image made reality for 23h.
Fated Ally (eliminated): Dzaan's Simulacrum has been dispelled! The simulacrum has not been made a true clone of the red wizard Dzaan. He can neve again become an ally to the party in the upcoming events.
"Just a few more missions and i would have been given lichdom..."

2024-09-20 19:00 DDHC-RotF 02 Icewind Dale 18 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Quest: The Reghed Tribes
Fated Ally: King Jarund Elkhardt and the Elk Tribes

2024-08-30 21:00 DDHC-RotF 02 Icewind Dale 16 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Spell Scroll: Knock

Story:

Fated Ally: Oyaminartok and her werebear goliaths

2024-10-11 21:00 DDHC-RotF 02 Icewind Dale 19 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Mountain Tracking toward Skytower Shelter

2024-10-18 19:00 DDHC-RotF 02 Icewind Dale 20 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Potion of Gaseous Form
1x Yellow Diamond Elemental Gem
...
Hook of Fisher's Delight
Wondrous item, rare
This tiny silver fishhook has a little gold feather attached to it. For it to function, the feathered hook must be tied to the end of a fishing line and immersed in enough water to fill at least a 10-foot cube. At the end of each uninterrupted hour of immersion, roll a d6. On a 6, a floppy, 6-inch-long magical fish appears on the end of the hook. The color and properties of the conjured fish are determined by rolling on the Hook of Fisher’s Delight table. Once the hook conjures a fish, it can’t do so again until the next dawn.
Fish Color
Magical Property
1–10 Green with copper bands This tasty fish provides a day’s worth of nourishment to one creature that eats it. The fish loses this property and rots if it’s not eaten within 24 hours of being caught.
11–14 Yellow with black stripes Once removed from the hook, this awful-tasting fish can be thrown up to 120 feet, targeting a creature the thrower can see. The target must succeed on a DC 15 Strength saving throw or be knocked prone. The fish then disappears.
15–18 Blue with white bands When released from the hook, this fish squirms free, sprouts wings, follows you around, and sings a beautiful tune in Aquan. It disappears after 2d4 hours or when reduced to 0 hit points. The fish uses the quipper stat block, except that it can breathe air and has a flying speed of 30 feet.
19–20 Gold with silver stripes This tasty fish provides a day’s worth of nourishment to one creature that eats it and grants 2d10 temporary hit points to that creature. The fish loses these properties and rots if it’s not eaten within 24 hours of being caught.

Downtime Activity:

Griffon Taming
Goliaths of the Akannathi clan can learn to raise and tame griffons using secrets passed down through the generations. The clan’s griffon trainer, Rahi, shares these secrets with clan members who show great wisdom. The goliaths don’t ride the griffons; rather, they train them to hunt like falcons. The griffons are taught to respond to goliath whistles and never stray too far from their masters.
A goliath character who earns Rahi’s respect can be taught the secrets of griffon taming over a period of 1 year, during which time the character is entrusted to watch over and protect a single griffon egg and, when it hatches, the emergent griffon youngling. At the end of the year, if the griffon is still alive, the character must make a DC 15 Wisdom (Animal Handling) check, with advantage if the character accepts Rahi’s guidance. If the check fails, the character is unable to tame the griffon. If the check succeeds, the character tames the griffon and bonds with it for life. Control of the griffon can be given to the goliath’s player at this time.

Modify the griffon stat block as follows to account for the young griffon’s development:

At birth, the griffon is Tiny and has 5 (1d4 + 3) hit points, a flying speed of 40 feet, and a Strength score of 2. It has a +0 bonus to hit on its attacks and deals 1 piercing damage with its beak and 1 slashing damage with its claws. Its challenge rating is 0 (10 XP).
After 1 year, the griffon is Small and has 13 (2d6 + 6) hit points and a Strength score of 8. It has a +1 bonus to hit on its attacks and deals 2 (1d4) piercing damage with its beak and 2 (1d4) slashing damage with its claws. Its challenge rating is 1/4 (50 XP).
After 2 years, the griffon is Medium and has 32 (5d6 + 15) hit points and a Strength score of 12. It has a +3 bonus to hit on its attacks and deals 4 (1d6 + 1) piercing damage with its beak and 6 (2d4 + 1) slashing damage with its claws. Its challenge rating is 1 (200 XP).
After 3 years, the griffon is fully grown and tame enough to be ridden as a mount.

Story:

The charakters have reached Skytower Shelter and learned of their feud with the goliaths from Wyrmdoom Crag. Beru learned about his heritage aswell as gained the trust and affection of Kwan the monolith Akannathi (Fated Ally), heir of Arn Rockfist Akannathi, the tribes chief, whose husband is Harad Cloudstrider Akannathi. By helping a griffon hatchling overcome it's fear of flying, the charakters were taught by Rahi Skydreamer Akannathi the art of griffon taming.
Elric's Mirror Image made flesh passed away on the peaks of Skytower Shelter and returned into the arms of Amaunator peacefully.
At Wyrmdoom Crag they met with Dannika Greysteel, who was hoping to experiment on the dragon bones laying there to create what she calles Dragon Bone Stew. Earning the tribes respect in a game of goat ball and healing a wounded aarakocra named Sikki-kree, wo serves as an arbiter at Revel's End, the chief of the Thuunlakalaga , Ogolai Orcsplitter, agreed to meet on neutral grounds to settel the pointless feud once and for all in a peaceful manner.
Beru learned from a goliath midwife about the identity of his mother, a fearsome goliath warrioress, mountain of a woman with a massive fishing spear... Oyaminartok herself.


The party has reached 6th Level!

2024-11-01 19:00 DDHC-RotF 02 Icewind Dale 21 25 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

25gp
Horn of Blasting
Wondrous item, rare
You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6.
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.

Story:

Quest: Jarlmoot

2024-11-08 20:00 DDHC-RotF 02 Icewind Dale 22 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

Laser Rifle + 6x Energy core
Damage: 3d8
Damage Type: radiant
Properties: Ammunition, Reload (30 shots), Two-Handed)
Range: 100/300
Weight: 7
Ammunition. The ammunition of a firearm is destroyed upon use. Futuristic firearms are powered by a special type of ammunition called energy cells. An energy cell contains enough power for all the shots its firearm can make.
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon).
Reload. A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice).
Two-Handed. This weapon requires two hands when you attack with it.
...
Silver Raven Figurine of Wondrous Power
Wondrous item, uncommon
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Silver Raven (Uncommon). This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can’t be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.
...
Helm of Telepathy
Wondrous item, uncommon (requires attunement)
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues.
While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn.
Eyes of Minute Seeing
Wondrous item, uncommon
These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.

Story:

Quest: Id Ascendant


The party races against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns!

2024-11-15 19:30 DDHC-RotF 03 Sunblight 23 800 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x pair of dwarven sandals carved out of obsidian (250 gp)
1x quilted smoking jacket sized for a dwarf and sewn with fifty gemstones (500 gp)
1x malachite beard comb set with seven red garnets (750 gp)
1x hookah made of platinum and star sapphire (2,500 gp)
1x rolled-up leather scroll with the following sequence of numbers written on it in Dwarvish:
1-3-6; 2-5-2; 9-7-5; 4-3-4; 8-2-7; 5-6-3; 7-1-4; 2-9-9
Hat of Disguise
Wondrous Item, uncommon (requires attunement)
While wearing this hat, you can cast the Disguise Self spell. The spell ends if the hat is removed.
Notes: Deception, Headwear
Wand of Web
Wand, uncommon (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Piwafwi
Wondrous item, uncommon (requires attunement)
A dark spider-silk cloak made by drow. This item has the properties of a cloak of elvenkind but loses its magic if it’s exposed to sunlight for 1 hour without interruption.
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action.

Story:

2024-12-03 20:00 DDHC-RotF 04 Destruction's Light 25 10 Show

The party has reached 8th Level!

2024-11-29 19:30 DDHC-RotF 03 Sunblight 24 10 Show

The party has reached 7th Level!

2024-12-20 21:00 Intermission 26 400 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

2000gp
Als Belohnung für die Rettung der Ten-Towns.

Story:

2025-01-10 20:35 DDHC-RotF 05 - Auril's Abode 28 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric

2025-01-24 19:30 DDHC-RotF 05 - Auril's Abode 29 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleri

2025-02-07 20:00 DDHC-RotF 05 - Auril's Abode 30 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Story:

Quest: Angajuk's Bell
https://files.d20.io/images/371182848/816j14QJs33ohfGWQube7w/max.png?1702293132
https://files.d20.io/images/427894953/lW-v7tctZeJLMH4lTGZoqg/max.jpg?1738886609

Loot:

1x Spell Scroll of Greater Restoration
1x Potion of Greater Healing

2024-07-12 19:06 DDHC-RotF 01 Ten Towns Show
2024-11-29 19:30 Level Up 24 Show
2024-10-18 19:28 DDHC-RotF 02 Icewind Dale 1 Show
2025-01-03 21:00 DDHC-RotF 05 - Auril's Abode 27 400 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Story: