Coroner

Season:
Historic
Race:
Deep Gnome
Class:
Cleric/ Wizard
Background:
Acolyte/ Faction Agent
Lifestyle:
Modest
Current Level:
20
Total GP:
18763
Total Downtime:
38
Tag:
Retired
Faction:
Lord's Alliance
Faction Rank:
Warduke (rank 4)
Magic Item Count:
9
Magic Item Limit:
10
Enduring Spellbook [Common],
Staff of Power - A,
Aegis of the Raven Queen,
Dread Helm [Common],
Tome of Clear Thought,
Helm of Devil Command - A,
Bronze Horn of Valhalla,
Dream Whirl (Lance+3),
Staff of the Magi - A [not attuned],
Bag of Beans (10 Beans),
Shield of the Uven Rune - A

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2020-07-11 17:58 CCC-TRI-23 Sub Rosa 200 -3 Studded Leather +2 Show

4h played at max hourly GP - 800GP
Story Award:
You have handled the exploration of the ruins and the pursuit
of the baron and Selise with delicacy, ingenuity, and care. This
may have a beneft in a future adventure.

Found:
Scroll - Skill Empowerment
Scroll - Steel Wind Strike

Scribed:
Steel Wind Strike (250GP 10h)
Burning Hands (50GP 2h)
Disguise Self (50GP 2h)
Magic Missile (50GP 2h)
Sleep (50GP 2h)
Charm Person (50GP 2h)
Ray of Sickness (50GP 2h)
Silent Image (50GP 2h)

2020-06-15 19:49 CCC-GHC-01 Tharaera Lost 1 -190 -2 Show

2h played at max hourly GP - 60GP
Cleric 1/ Wizard 8
ASI:
+1 Int
+1 Con
Spells added with gaining Wizard level:
Dimension Door
Watery Sphere

Found:
Spellscroll - Evard´s Black Tentacles
Spellscroll - Legend Lore

Copied from Toria Plume:
DCI - 3320810521
Slow (150GP 6h)
Hold Person (100GP 4h)

2020-08-24 20:33 CCC-BMG-37-Hulb-3-1: Weakness of Rocks 0 -2 Show

2h played at max hourly GP - 400GP
Story Award:
Hanging with the Hags
Your time with the hags has had a profound effect
on you and they have given you a special boon. Once
per adventure, you can gain advantage on a d20 roll.
Doing so allows the hags to impose disadvantage on
a d20 roll later in the adventure at the discretion of
the DM.

Lord´s Alliance (Faction Assignment):
The stop of production at the mines is bad for business
and makes the natives restless. Your factions ask you to
do whatever is necessary to get the mine back on track.
- success

Scribed Spellscrolls:
Glyph of Warding (75GP 3h)
Greater Invisibility (200GP 8h)
Planar Binding (125GP 5h)

Note to Self:
Buy
Components for the "Magic Jar" Spell (500GP)
Components for the "Scrying" Spell (1000GP)
Components for the "Forcecage" Spell (1500GP)

2020-10-18 17:41 DDEP04 Reclamation of Phlan 1 200 -1 Oblivion Staff of Power - A, Skyfist (Dwarven Thrower) - A Show

4h played at max hourly GP - 800GP (400GP to limit)
Cleric 1 / Wizard 16
ASI:
+2 Int

Spells added with gaining Wizard level:
Antimagic Field
Clone

Story Award:
Hero of the Welcomers
Working alongside the Welcomers - Phlan's thieves-turned-
freedom fighters - you rid the town of it's evil dragon overlord.
The Welcomers are forever in your debt. Inside Phlan, you enjoy
a Comfortable lifestyle without any expense.

Scribed from Spellbook:
Mind Blank (200GP 8h)

2020-05-31 19:17 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter Two - Elturel Has Fallen 8 1 10 -1 Show

2h played at max hourly GP - 60GP
Cleric 1/ Wizard 6
Spells added with gaining Wizard level:
Haste
Leomunds Tiny Hut

Scribed:
Identify (50GP 2h)

2020-05-24 15:32 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter Two - Elturel Has Fallen 7 1 20 -1 Show

4h played at max hourly GP - 120GP
Warlock 1/ Wizard 5
Spells added with gaining Wizard level:
Counterspell
Dispel Magic

Scribed:
Darkvision (100GP 4h)

2020-05-17 17:16 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 6 1 -98 -1 Show

4h played at max hourly GP - 80GP (0GP to Limit)
Level Up at the Start of the Session - Characters in Adventurers
League play advance in level upon reaching milestones.
Milestones aren’t reached according to the amount of time spent
playing this chapter. They’re instead reached as described in the hardcover
Cleric 1/ Wizard 4
Spells added with gaining Wizard level:
Rope Trick
Floating Disk

Feat:
Svirfneblin Magic

Sold:
Mace (2 GP)

Scribed:
Misty Step (100GP 4h)

2020-04-26 17:02 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 3 1 -20 -1 Show

4h played at max hourly GP - 80GP
Cleric 1/ Wizard 3
Spells added with gaining Wizard level:
Mirror Image
Web

Scribed:
Find Familiar (50GP 2h)
Detect Magic (50GP 2h)

2020-06-25 19:11 DDEX3-03 The Occupation of Szith Morcane -50 -1 Show

5h played at max hourly GP - 150GP
Found:
Potion of Greater Healing

Scribed:
Suggestion (100GP 4h)
Tasha´s hideous Laughter (50GP 2h)
Tensers floating Disk (50GP 2h)

2020-04-19 13:05 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 2 1 -40 -1 Bag of Beans (7 Beans) Show

4h played at max hourly GP - 80GP
Cleric 1/ Wizard 2
Subclass:
School of Abjuration

Spells added with gaining Wizard level:
Unseen Servant
Grease

Found:
Potion of Fire Breathing
Red leather spellbook containing:
Burning Hands, Detect Magic, Disguise Self, Fog Cloud,
Ray of Sickness, Silent Image

Spellbook with a personal rune of its previous owner burned
into its umber cover containing:
Charm Person, Find Familiar, Identify, Magic Missile, Sleep

Scaly black reptile hide bound spellbook containig:
Cloud of Daggers, Darkvision, Detect Magic, Feather Fall,
Mage Armor, Magic Missile, Tasha's Hideous Laughter

Necromancer spellbook containing:
Burning Hands, Detect Magic, Ray of Sickness, Shield,
Darkness, Misty Step, Scorching Ray, Animate Dead,
Fireball

Sold:
Hide (5GP)

Scribed:
Shield (25GP 1h)
Mage Armor (25GP 1h)
Absorb Elements (25GP 1h)
Feather Fall (50GP 2h)

2020-04-12 16:54 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 0 1 70 -1 Show

4h played at max hourly GP - 80GP
Cleric 1/ Wizard 1
Spells added with gaining Wizard level:
Illusory Script
Feather Fall
Fog Cloud
Alarm
Thunderwave
Comprehend Languages

Bought:
Components for the "Find Familiar" Spell (10GP)

2022-01-12 23:23 Purchase Log 20 Show Purchase

DT wasn´t awarded with Level up from DM-Rewards

2021-09-23 23:39 Purchase Log 330 Show Purchase

Season 11 downtime Adjustment

2020-09-27 01:15 Purchase Log Show Purchase

Added Cert:
Legacy Award earned during DnD Celebration
Gelatinous Ice Cube

2020-10-01 14:02 CCC-BMG-38-HULB3-2 Dead Canaries 200 Tome of Clear Thought Show

3h played at max hourly GP - 600GP
Found:
Potion of Mind Reading

Story Award:
Mental Fortitude
You prevailed in a direct duel of the minds with the
alhoon Berach, thus your mind is strengthened. You
may choose to have advantage on each of the three
mental saves once, scratching each off the sheet after
use (once each for an Intelligence, Wisdom and
Charisma save).

Scribed from Lumiere Sternwacht:
DCI - 2319694766
Expeditious Retread (50GP 2h)
Shatter (100GP 4h)
Telekinesis (250GP 10h)

2020-06-14 19:35 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter Three - Avernus 10 120 Bag of Devouring Show

4h played at max hourly GP - 120GP
Maybe rescued Tiamat
Pervasive Evil:
Evil pervades the Nine Hells, and visitors to this plane feel
its influence. At the end of each long rest taken on this plane,
a visitor that isn’t evil must make a DC 10 Wisdom saving throw.
On a failed save, the creature’s alignment changes to lawful evil.
The change becomes permanent if the creature doesn’t leave the
plane within 1d4 (2) days. Otherwise, the creature’s alignment
reverts to normal after one day spent on a plane other than the
Nine Hells. Casting the dispel evil and good spell on the creature
also restores its original alignment.
ALCC - a single character trait changes to an evil one
New Ideal: Power. If I can attain more power, no one will tell me what to do. (Evil)

2020-04-09 02:10 Character Creation 31 Show

Coroner
(PHB+XGtE)
* Neutral Good
* Scourge Aasimar (Season 9 Variant)
* Cleric (Medicine, Persuation, Mace, Scale Mail, Light Crossbow and 20 Bolts, Explorers Pack)
* Acolyte/ Faction Agent (Arcana, Perception, Infernal, Abyssal and Safe Haven feature, 15GP)

Attributes:
* Str 8
* Dex 8
* Con 14 (15)
* Int 15
* Wiz 14
* Cha 12 (14)

Subclass:
Knowledge Domain (Nature, Religion, Primordial and Celestial)

Spells:
Bless
Detect Evil and Good

Bought:
Shield (10GP)

Sold:
Light Crossbow (25GP)
Crossbow Bolts (1GP)

2020-05-16 01:29 Rebuilding Character Enduring Spellbook [Common] Show

PHB + XgtE > PHB + EEPC
Race:
Aasimar > Deep Gnome
Attributes:
* Str 9
* Dex 13 (14)
* Con 14
* Int 15 (17)
* Wiz 13
* Cha 8

2020-10-15 20:31 DDHC-DMM Dungeon of the Mad Mage - Level 15 0 Show

7h played at max hourly GP - 1400GP (0GP to limit)
Story Award:
Tyr´s Blessing of Protection for being posessed by Fidelio
and slaying a Death Tyrant

Found:
Elvilac Zmirth's spellbook containing:
mage armor, magic missile, shield, witch bolt,
alter self, misty step, web,
fly, lightning bolt, dispel magic,
Evard's black tentacles, greater invisibility, stoneskin,
cloudkill, telekinesis

2021-03-14 18:54 DDHC-CoS Curse of Strahd 6 1 6000 Show DM Log
Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2020-07-11 17:58 CCC-TRI-23 Sub Rosa -3 Show

4h played at max hourly GP - 800GP
Story Award:
You have handled the exploration of the ruins and the pursuit
of the baron and Selise with delicacy, ingenuity, and care. This
may have a beneft in a future adventure.

Found:
Scroll - Skill Empowerment
Scroll - Steel Wind Strike

Scribed:
Steel Wind Strike (250GP 10h)
Burning Hands (50GP 2h)
Disguise Self (50GP 2h)
Magic Missile (50GP 2h)
Sleep (50GP 2h)
Charm Person (50GP 2h)
Ray of Sickness (50GP 2h)
Silent Image (50GP 2h)

2020-06-15 19:49 CCC-GHC-01 Tharaera Lost -2 Show

2h played at max hourly GP - 60GP
Cleric 1/ Wizard 8
ASI:
+1 Int
+1 Con
Spells added with gaining Wizard level:
Dimension Door
Watery Sphere

Found:
Spellscroll - Evard´s Black Tentacles
Spellscroll - Legend Lore

Copied from Toria Plume:
DCI - 3320810521
Slow (150GP 6h)
Hold Person (100GP 4h)

2020-08-24 20:33 CCC-BMG-37-Hulb-3-1: Weakness of Rocks -2 Show

2h played at max hourly GP - 400GP
Story Award:
Hanging with the Hags
Your time with the hags has had a profound effect
on you and they have given you a special boon. Once
per adventure, you can gain advantage on a d20 roll.
Doing so allows the hags to impose disadvantage on
a d20 roll later in the adventure at the discretion of
the DM.

Lord´s Alliance (Faction Assignment):
The stop of production at the mines is bad for business
and makes the natives restless. Your factions ask you to
do whatever is necessary to get the mine back on track.
- success

Scribed Spellscrolls:
Glyph of Warding (75GP 3h)
Greater Invisibility (200GP 8h)
Planar Binding (125GP 5h)

Note to Self:
Buy
Components for the "Magic Jar" Spell (500GP)
Components for the "Scrying" Spell (1000GP)
Components for the "Forcecage" Spell (1500GP)

2020-10-18 17:41 DDEP04 Reclamation of Phlan -1 Show

4h played at max hourly GP - 800GP (400GP to limit)
Cleric 1 / Wizard 16
ASI:
+2 Int

Spells added with gaining Wizard level:
Antimagic Field
Clone

Story Award:
Hero of the Welcomers
Working alongside the Welcomers - Phlan's thieves-turned-
freedom fighters - you rid the town of it's evil dragon overlord.
The Welcomers are forever in your debt. Inside Phlan, you enjoy
a Comfortable lifestyle without any expense.

Scribed from Spellbook:
Mind Blank (200GP 8h)

2020-05-31 19:17 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter Two - Elturel Has Fallen 8 -1 Show

2h played at max hourly GP - 60GP
Cleric 1/ Wizard 6
Spells added with gaining Wizard level:
Haste
Leomunds Tiny Hut

Scribed:
Identify (50GP 2h)

2020-05-24 15:32 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter Two - Elturel Has Fallen 7 -1 Show

4h played at max hourly GP - 120GP
Warlock 1/ Wizard 5
Spells added with gaining Wizard level:
Counterspell
Dispel Magic

Scribed:
Darkvision (100GP 4h)

2020-05-17 17:16 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 6 -1 Show

4h played at max hourly GP - 80GP (0GP to Limit)
Level Up at the Start of the Session - Characters in Adventurers
League play advance in level upon reaching milestones.
Milestones aren’t reached according to the amount of time spent
playing this chapter. They’re instead reached as described in the hardcover
Cleric 1/ Wizard 4
Spells added with gaining Wizard level:
Rope Trick
Floating Disk

Feat:
Svirfneblin Magic

Sold:
Mace (2 GP)

Scribed:
Misty Step (100GP 4h)

2020-04-26 17:02 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 3 -1 Show

4h played at max hourly GP - 80GP
Cleric 1/ Wizard 3
Spells added with gaining Wizard level:
Mirror Image
Web

Scribed:
Find Familiar (50GP 2h)
Detect Magic (50GP 2h)

2020-06-25 19:11 DDEX3-03 The Occupation of Szith Morcane -1 Show

5h played at max hourly GP - 150GP
Found:
Potion of Greater Healing

Scribed:
Suggestion (100GP 4h)
Tasha´s hideous Laughter (50GP 2h)
Tensers floating Disk (50GP 2h)

2020-04-19 13:05 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 2 -1 Show

4h played at max hourly GP - 80GP
Cleric 1/ Wizard 2
Subclass:
School of Abjuration

Spells added with gaining Wizard level:
Unseen Servant
Grease

Found:
Potion of Fire Breathing
Red leather spellbook containing:
Burning Hands, Detect Magic, Disguise Self, Fog Cloud,
Ray of Sickness, Silent Image

Spellbook with a personal rune of its previous owner burned
into its umber cover containing:
Charm Person, Find Familiar, Identify, Magic Missile, Sleep

Scaly black reptile hide bound spellbook containig:
Cloud of Daggers, Darkvision, Detect Magic, Feather Fall,
Mage Armor, Magic Missile, Tasha's Hideous Laughter

Necromancer spellbook containing:
Burning Hands, Detect Magic, Ray of Sickness, Shield,
Darkness, Misty Step, Scorching Ray, Animate Dead,
Fireball

Sold:
Hide (5GP)

Scribed:
Shield (25GP 1h)
Mage Armor (25GP 1h)
Absorb Elements (25GP 1h)
Feather Fall (50GP 2h)

2020-04-12 16:54 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 0 -1 Show

4h played at max hourly GP - 80GP
Cleric 1/ Wizard 1
Spells added with gaining Wizard level:
Illusory Script
Feather Fall
Fog Cloud
Alarm
Thunderwave
Comprehend Languages

Bought:
Components for the "Find Familiar" Spell (10GP)

2022-01-12 23:23 Purchase Log 20 Show Purchase

DT wasn´t awarded with Level up from DM-Rewards

2021-09-23 23:39 Purchase Log 330 Show Purchase

Season 11 downtime Adjustment

2020-09-27 01:15 Purchase Log Show Purchase

Added Cert:
Legacy Award earned during DnD Celebration
Gelatinous Ice Cube

2020-10-01 14:02 CCC-BMG-38-HULB3-2 Dead Canaries Show

3h played at max hourly GP - 600GP
Found:
Potion of Mind Reading

Story Award:
Mental Fortitude
You prevailed in a direct duel of the minds with the
alhoon Berach, thus your mind is strengthened. You
may choose to have advantage on each of the three
mental saves once, scratching each off the sheet after
use (once each for an Intelligence, Wisdom and
Charisma save).

Scribed from Lumiere Sternwacht:
DCI - 2319694766
Expeditious Retread (50GP 2h)
Shatter (100GP 4h)
Telekinesis (250GP 10h)

2020-06-14 19:35 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter Three - Avernus 10 Show

4h played at max hourly GP - 120GP
Maybe rescued Tiamat
Pervasive Evil:
Evil pervades the Nine Hells, and visitors to this plane feel
its influence. At the end of each long rest taken on this plane,
a visitor that isn’t evil must make a DC 10 Wisdom saving throw.
On a failed save, the creature’s alignment changes to lawful evil.
The change becomes permanent if the creature doesn’t leave the
plane within 1d4 (2) days. Otherwise, the creature’s alignment
reverts to normal after one day spent on a plane other than the
Nine Hells. Casting the dispel evil and good spell on the creature
also restores its original alignment.
ALCC - a single character trait changes to an evil one
New Ideal: Power. If I can attain more power, no one will tell me what to do. (Evil)

2020-04-09 02:10 Character Creation Show

Coroner
(PHB+XGtE)
* Neutral Good
* Scourge Aasimar (Season 9 Variant)
* Cleric (Medicine, Persuation, Mace, Scale Mail, Light Crossbow and 20 Bolts, Explorers Pack)
* Acolyte/ Faction Agent (Arcana, Perception, Infernal, Abyssal and Safe Haven feature, 15GP)

Attributes:
* Str 8
* Dex 8
* Con 14 (15)
* Int 15
* Wiz 14
* Cha 12 (14)

Subclass:
Knowledge Domain (Nature, Religion, Primordial and Celestial)

Spells:
Bless
Detect Evil and Good

Bought:
Shield (10GP)

Sold:
Light Crossbow (25GP)
Crossbow Bolts (1GP)

2020-05-16 01:29 Rebuilding Character Show

PHB + XgtE > PHB + EEPC
Race:
Aasimar > Deep Gnome
Attributes:
* Str 9
* Dex 13 (14)
* Con 14
* Int 15 (17)
* Wiz 13
* Cha 8

2020-10-15 20:31 DDHC-DMM Dungeon of the Mad Mage - Level 15 Show

7h played at max hourly GP - 1400GP (0GP to limit)
Story Award:
Tyr´s Blessing of Protection for being posessed by Fidelio
and slaying a Death Tyrant

Found:
Elvilac Zmirth's spellbook containing:
mage armor, magic missile, shield, witch bolt,
alter self, misty step, web,
fly, lightning bolt, dispel magic,
Evard's black tentacles, greater invisibility, stoneskin,
cloudkill, telekinesis

2021-03-14 18:54 DDHC-CoS Curse of Strahd 4 6 Show DM Log
Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2020-07-11 17:58 CCC-TRI-23 Sub Rosa 200 -3 Studded Leather +2 Show

4h played at max hourly GP - 800GP
Story Award:
You have handled the exploration of the ruins and the pursuit
of the baron and Selise with delicacy, ingenuity, and care. This
may have a beneft in a future adventure.

Found:
Scroll - Skill Empowerment
Scroll - Steel Wind Strike

Scribed:
Steel Wind Strike (250GP 10h)
Burning Hands (50GP 2h)
Disguise Self (50GP 2h)
Magic Missile (50GP 2h)
Sleep (50GP 2h)
Charm Person (50GP 2h)
Ray of Sickness (50GP 2h)
Silent Image (50GP 2h)

2020-06-15 19:49 CCC-GHC-01 Tharaera Lost -190 -2 Show

2h played at max hourly GP - 60GP
Cleric 1/ Wizard 8
ASI:
+1 Int
+1 Con
Spells added with gaining Wizard level:
Dimension Door
Watery Sphere

Found:
Spellscroll - Evard´s Black Tentacles
Spellscroll - Legend Lore

Copied from Toria Plume:
DCI - 3320810521
Slow (150GP 6h)
Hold Person (100GP 4h)

2020-08-24 20:33 CCC-BMG-37-Hulb-3-1: Weakness of Rocks 0 -2 Show

2h played at max hourly GP - 400GP
Story Award:
Hanging with the Hags
Your time with the hags has had a profound effect
on you and they have given you a special boon. Once
per adventure, you can gain advantage on a d20 roll.
Doing so allows the hags to impose disadvantage on
a d20 roll later in the adventure at the discretion of
the DM.

Lord´s Alliance (Faction Assignment):
The stop of production at the mines is bad for business
and makes the natives restless. Your factions ask you to
do whatever is necessary to get the mine back on track.
- success

Scribed Spellscrolls:
Glyph of Warding (75GP 3h)
Greater Invisibility (200GP 8h)
Planar Binding (125GP 5h)

Note to Self:
Buy
Components for the "Magic Jar" Spell (500GP)
Components for the "Scrying" Spell (1000GP)
Components for the "Forcecage" Spell (1500GP)

2020-10-18 17:41 DDEP04 Reclamation of Phlan 200 -1 Oblivion Staff of Power - A, Skyfist (Dwarven Thrower) - A Show

4h played at max hourly GP - 800GP (400GP to limit)
Cleric 1 / Wizard 16
ASI:
+2 Int

Spells added with gaining Wizard level:
Antimagic Field
Clone

Story Award:
Hero of the Welcomers
Working alongside the Welcomers - Phlan's thieves-turned-
freedom fighters - you rid the town of it's evil dragon overlord.
The Welcomers are forever in your debt. Inside Phlan, you enjoy
a Comfortable lifestyle without any expense.

Scribed from Spellbook:
Mind Blank (200GP 8h)

2020-05-31 19:17 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter Two - Elturel Has Fallen 8 10 -1 Show

2h played at max hourly GP - 60GP
Cleric 1/ Wizard 6
Spells added with gaining Wizard level:
Haste
Leomunds Tiny Hut

Scribed:
Identify (50GP 2h)

2020-05-24 15:32 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter Two - Elturel Has Fallen 7 20 -1 Show

4h played at max hourly GP - 120GP
Warlock 1/ Wizard 5
Spells added with gaining Wizard level:
Counterspell
Dispel Magic

Scribed:
Darkvision (100GP 4h)

2020-05-17 17:16 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 6 -98 -1 Show

4h played at max hourly GP - 80GP (0GP to Limit)
Level Up at the Start of the Session - Characters in Adventurers
League play advance in level upon reaching milestones.
Milestones aren’t reached according to the amount of time spent
playing this chapter. They’re instead reached as described in the hardcover
Cleric 1/ Wizard 4
Spells added with gaining Wizard level:
Rope Trick
Floating Disk

Feat:
Svirfneblin Magic

Sold:
Mace (2 GP)

Scribed:
Misty Step (100GP 4h)

2020-04-26 17:02 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 3 -20 -1 Show

4h played at max hourly GP - 80GP
Cleric 1/ Wizard 3
Spells added with gaining Wizard level:
Mirror Image
Web

Scribed:
Find Familiar (50GP 2h)
Detect Magic (50GP 2h)

2020-06-25 19:11 DDEX3-03 The Occupation of Szith Morcane -50 -1 Show

5h played at max hourly GP - 150GP
Found:
Potion of Greater Healing

Scribed:
Suggestion (100GP 4h)
Tasha´s hideous Laughter (50GP 2h)
Tensers floating Disk (50GP 2h)

2020-04-19 13:05 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 2 -40 -1 Bag of Beans (7 Beans) Show

4h played at max hourly GP - 80GP
Cleric 1/ Wizard 2
Subclass:
School of Abjuration

Spells added with gaining Wizard level:
Unseen Servant
Grease

Found:
Potion of Fire Breathing
Red leather spellbook containing:
Burning Hands, Detect Magic, Disguise Self, Fog Cloud,
Ray of Sickness, Silent Image

Spellbook with a personal rune of its previous owner burned
into its umber cover containing:
Charm Person, Find Familiar, Identify, Magic Missile, Sleep

Scaly black reptile hide bound spellbook containig:
Cloud of Daggers, Darkvision, Detect Magic, Feather Fall,
Mage Armor, Magic Missile, Tasha's Hideous Laughter

Necromancer spellbook containing:
Burning Hands, Detect Magic, Ray of Sickness, Shield,
Darkness, Misty Step, Scorching Ray, Animate Dead,
Fireball

Sold:
Hide (5GP)

Scribed:
Shield (25GP 1h)
Mage Armor (25GP 1h)
Absorb Elements (25GP 1h)
Feather Fall (50GP 2h)

2020-04-12 16:54 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter One - A Tale of Two Cities 0 70 -1 Show

4h played at max hourly GP - 80GP
Cleric 1/ Wizard 1
Spells added with gaining Wizard level:
Illusory Script
Feather Fall
Fog Cloud
Alarm
Thunderwave
Comprehend Languages

Bought:
Components for the "Find Familiar" Spell (10GP)

2022-01-12 23:23 Purchase Log 20 Show Purchase

DT wasn´t awarded with Level up from DM-Rewards

2021-09-23 23:39 Purchase Log 330 Show Purchase

Season 11 downtime Adjustment

2020-09-27 01:15 Purchase Log Show Purchase

Added Cert:
Legacy Award earned during DnD Celebration
Gelatinous Ice Cube

2020-10-01 14:02 CCC-BMG-38-HULB3-2 Dead Canaries 200 Tome of Clear Thought Show

3h played at max hourly GP - 600GP
Found:
Potion of Mind Reading

Story Award:
Mental Fortitude
You prevailed in a direct duel of the minds with the
alhoon Berach, thus your mind is strengthened. You
may choose to have advantage on each of the three
mental saves once, scratching each off the sheet after
use (once each for an Intelligence, Wisdom and
Charisma save).

Scribed from Lumiere Sternwacht:
DCI - 2319694766
Expeditious Retread (50GP 2h)
Shatter (100GP 4h)
Telekinesis (250GP 10h)

2020-06-14 19:35 DDHC-DIA Baldur’s Gate: Descent into Avernus: Chapter Three - Avernus 10 120 Bag of Devouring Show

4h played at max hourly GP - 120GP
Maybe rescued Tiamat
Pervasive Evil:
Evil pervades the Nine Hells, and visitors to this plane feel
its influence. At the end of each long rest taken on this plane,
a visitor that isn’t evil must make a DC 10 Wisdom saving throw.
On a failed save, the creature’s alignment changes to lawful evil.
The change becomes permanent if the creature doesn’t leave the
plane within 1d4 (2) days. Otherwise, the creature’s alignment
reverts to normal after one day spent on a plane other than the
Nine Hells. Casting the dispel evil and good spell on the creature
also restores its original alignment.
ALCC - a single character trait changes to an evil one
New Ideal: Power. If I can attain more power, no one will tell me what to do. (Evil)

2020-04-09 02:10 Character Creation 31 Show

Coroner
(PHB+XGtE)
* Neutral Good
* Scourge Aasimar (Season 9 Variant)
* Cleric (Medicine, Persuation, Mace, Scale Mail, Light Crossbow and 20 Bolts, Explorers Pack)
* Acolyte/ Faction Agent (Arcana, Perception, Infernal, Abyssal and Safe Haven feature, 15GP)

Attributes:
* Str 8
* Dex 8
* Con 14 (15)
* Int 15
* Wiz 14
* Cha 12 (14)

Subclass:
Knowledge Domain (Nature, Religion, Primordial and Celestial)

Spells:
Bless
Detect Evil and Good

Bought:
Shield (10GP)

Sold:
Light Crossbow (25GP)
Crossbow Bolts (1GP)

2020-05-16 01:29 Rebuilding Character Enduring Spellbook [Common] Show

PHB + XgtE > PHB + EEPC
Race:
Aasimar > Deep Gnome
Attributes:
* Str 9
* Dex 13 (14)
* Con 14
* Int 15 (17)
* Wiz 13
* Cha 8

2020-10-15 20:31 DDHC-DMM Dungeon of the Mad Mage - Level 15 0 Show

7h played at max hourly GP - 1400GP (0GP to limit)
Story Award:
Tyr´s Blessing of Protection for being posessed by Fidelio
and slaying a Death Tyrant

Found:
Elvilac Zmirth's spellbook containing:
mage armor, magic missile, shield, witch bolt,
alter self, misty step, web,
fly, lightning bolt, dispel magic,
Evard's black tentacles, greater invisibility, stoneskin,
cloudkill, telekinesis

2021-03-14 18:54 DDHC-CoS Curse of Strahd 6 6000 Show DM Log