Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
stone of good luck uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
+1 battleaxe rare DDHC-KGV-08, Vidorant's Vault Show
+1 shortsword rare DDHC-KGV-08, Vidorant's Vault Show
+1 scale mail rare DDHC-KGV-08, Vidorant's Vault Show
Arcane Grimoire +2 rare DDHC-KGV-08, Vidorant's Vault Show
Shield +3 very_rare Trade Log Show
Notes:

Player Name: Shiranui22
Character Name: Aurora
Origin: Summer Knights 2025 Trading Post
Receiving: Staff of Power

The First Sword (Ascended Amethyst Dragon's Breath Longsword) (Force) legendary PO-BK-3-11 Covenant of the Blood Goddess Show
Notes:

The wide blade of this exquisite weapon is inlaid with draconic runes of violet amethyst. Its grip is fashioned in the shape of a coiled snake, with the pommel as its head. The sword was initially created by yuan-ti smiths on the plane of Vudra. As a mundane blade, it was then lost by its wielder during a failed conquest of a dragon-ruled realm. It gained its magic over centuries of languishing in an amethyst dragon’s hoard, before being recovered by a raid of conquering mariliths. The mariliths returned it to their home plane of Vudra, where it was often used as the first blade of its greatest champions, including — legends say — Shaktari herself

Rod of Hellish Flames (Sentinel Elementals) very_rare FR-DC-ELEMENT-DEATH Everything Changed Show
Orb of Time (Guardian) common FR-DC-ELEMENT-DEATH Everything Changed Show
Belt of fire giant strength very_rare Trade Log Show
Manual of bodily health very_rare Trade Log Show
Battle Standard of Infernal Power very_rare DDHC-DIA Baldur's Gate:Descent into Avernus Show
Notes:

This hell-forged battle standard is made of infernal iron and fitted with a small, unopenable cage containing a quasit. The trapped quasit is incapacitated, and its cage has AC 19, 10 hit points, and immunity to all types of damage except force damage. If killed or somehow released, the quasit disappears in a cloud of smoke, and a new one appears in the cage, provided the cage is intact.
While you hold the banner, your weapon attacks and those of all allied creatures within 300 feet of you count as magical for the purposes of overcoming damage immunities and resistances.

Eversmoking Bottle uncommon DDHC-DIA Baldur's Gate:Descent into Avernus Show
Helm of Devil Command very_rare DDHC-DIA Baldur's Gate:Descent into Avernus Show
Helm of Devil Command very_rare DDHC-DIA Baldur's Gate:Descent into Avernus Show
Notes:

Wondrous Item, Very Rare (Requires Attunement by a Creature That Can Speak Infernal)
This bulky, eyeless helmet is made for a pit fiend but magically resizes to fit the heads of other wearers.
While wearing the helm, you can see out of it as though you weren't wearing it. In addition, you know the exact location and type of all devils within 1,000 feet of you. You can telepathically communicate with a devil within range, or you can broadcast your thoughts to all devils within range. The devils receiving your broadcasted thoughts have no special means of replying to them.
The helm has 3 charges. As an action, you can expend 1 charge to cast Dominate Monster (save DC 21), which affects devils only. (The spell fails and the charge is wasted if you target any creature that's not a devil.) If a devil can see you when you cast this spell on it, the devil knows you tried to charm it. The helm regains all its charges 24 hours after its last charge is expended.
If you are not a devil, using the helm's dominate monster property in the Nine Hells has a 20 percent chance of attracting a narzugon, which arrives on the back of a nightmare mount in 1d4 hours. The narzugon tries to recover the helm, killing you if necessary to obtain it. If it gets the helm, the narzugon tries to deliver it to its infernal master.

Weapon +1 (Glaive) uncommon DDHC-DIA Baldur's Gate:Descent into Avernus Show
Belt Of Storm Giant Strength legendary DDAL06-03 Crypt of the Death Giants Show
Notes:

The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you.

+3 Plate Armor legendary PS-DC-ELEMENT-DEATH-01 Rocky Road! Show
Notes:

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Strange material: This plate armour is made of magically enchanted stone slabs, and there is no metal used enabling druids to wear it.

Half-Plate of Gleaming (Armor (half plate), common) common PS-DC-ELEMENT-DEATH-01 Rocky Road! Show
Notes:

This armor never gets dirty.
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
This item can be found in Xanathar’s Guide to Everything.
Strange material: This plate armour is made of magically enchanted stone slabs, and there is no metal used enabling druids to wear it.

Studded Leather Armor, +3, Beacon, legendary PS-DC-ELEMENT-DEATH-02 Show
Notes:

"These leather still have embers on them from the fire plane." Enduring Spellbook, This spellbook contains the following spells when found: detect magic, magic missile, shield, thunderwave. Language. The bearer can speak and understand primordial while the item is on the bearer’s person. Boon of the Fire Soul, While a boon can be given to a character that is not yet 20th level it does not take effect until they reach that level.

Unlocked Magic Items