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Adventure Title
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Session
Date Played
2025-01-12 22:19:00 UTC
2025-01-12 22:19:00 UTC
Levels Gained
1
1
GP +/-
7935
7935
Downtime +/-
Location Played
Online
Online
DM Name
CJSubash
CJSubash
DM DCI Number
Notes
Blessing of White Plume Mountain. Consumables: Potion of Greater Healing Scroll of Protection from Fiends Scroll of Dispel Magic Potion of Flying Scroll of Hold Person Potion of invulnerability Spell Scroll of Destructive Wave Spell scroll of greater restoration First Weapon Returned Potion of Speed Scroll of Raise Dead. First Weapon Returned Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of death ward, and 1d6 (rolled 3) +2 arrows. Second Weapon Returned Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. Third Weapon Returned Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. New Rules Get +1 shield Bought Plate armor (1500gp)
Blessing of White Plume Mountain. Consumables: Potion of Greater Healing Scroll of Protection from Fiends Scroll of Dispel Magic Potion of Flying Scroll of Hold Person Potion of invulnerability Spell Scroll of Destructive Wave Spell scroll of greater restoration First Weapon Returned Potion of Speed Scroll of Raise Dead. First Weapon Returned Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of death ward, and 1d6 (rolled 3) +2 arrows. Second Weapon Returned Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. Third Weapon Returned Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. New Rules Get +1 shield Bought Plate armor (1500gp)
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| +2 longbow | Rare | true | |||
| Ring of Spell Storing (2x Mirror Image) | Rare | true | |||
| Goggles of Night, | Uncommon | true | |||
| Cloak of Protection | Uncommon | true | |||
| stone of good luck | Uncommon | true |