Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
+3 rod of the pact keeper very_rare DDAL-DRWEP03 When the Lights Went Out in Candlekeep Show
Tome of Leadership and Influence very_rare CCC-ROZK-0102 Zhentarim’s Lament Show
Dwarven Thrower with Giant Sentinel Property very_rare FR-DC-PANDORA-JWEI-S2-07 Show
Bloodwell Vial +3 very_rare WBW-DC-AUG-01 Last Hour Show
Thunderous Greatclub very_rare FR-DC-PANDORA-JWEI-S2-04 Show
Cormyr’s Royal Purple Carpet of Flying (3 ft. x 5 ft. with Temperate Property) very_rare SJ-DC-PANDORA-JWEI-02 Show
Notes:

This purple carpet has the ornate of Cormyr’s Purple Dragons decorated on it and is widely recognized as a carpet belonging to Cormyr’s Royal family. It is a gift from the once-prince-now-advisor Baerovus Obarksyr to Pleonexia, a most special cat.

It not only keeps its user warm when the weather is cold, chill when the sun is blazing hot, it also serves as the perfect means of transport and most comfortable bed… mostly for a cat.

staff of power very_rare Trade Log Show
Notes:

traded with my warlock Imperium (Source:DDHC-DMM Dungeon of the Mad Mage : Shadowdusk hold)

Aqua Corruptum (Elemental Essence Shard, Water) rare SJ-DC-TKM-04 Darkness Descending (Author Run) Show
Notes:

This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus when you hold or wear it.

When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use this property.

Water. You create a wave of water that bursts out from you in a 10-foot radius. Each creature of your choice that you can see in that area takes 2d6 cold damage and must succeed on a Strength saving throw against your spell save DC or be pushed 10 feet away from you and fall prone.

The dark shadow of a dragon can be seen swirling around the insides of the shard, echoes of its roar can be heard as the property is used.

In addition, the shard has the Harmonious minor property. Attuning to this item takes only 1 minute.

shield of arrow catching rare DDAL-09-08 In the garden of evil Show
bracers of defense rare DDAL00-02C Spawn of the Maimed Virulence Show
Notes:

Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in
any light. The fine elven filigree belies their power and any who attune to the bracers can understand
and speak Elvish while wearing them.

Boots of Speed - Waterborne rare WBW-DC-AUG-01 Last Hour Show
Bowl of Commanding Water Elementals rare DDAL-DRW02 - Blood in the Water Show
Notes:

While this bowl is filled with water, you can use an
action to speak the bowl's
Command Word and
summon a Water Elemental, as if you had cast the
Conjure Elemental spell. The bowl can't be used this
way again until the next dawn.
The bowl is a
bout 1 foot in diameter and half as
deep. It weighs 3 pounds and holds about 3 gallons

Black Root of Clathrus Archeri (Staff of Defense with the Wicked property) rare SJ-DC-PANDORA-JWEI-03A Show
Notes:

This staff’s shaft is blacked and rotted with several fungi grown around it ending with a red colored clathrus archeri at its tip.

When its user casts a mage armor with this staff, a translucent reddish purple colored arcane armor wraps their body with mycelial threads woven around the waist. If a shield is casted with this staff, it takes the form of a mushroom’s red cap.

Whenever the wearer of this armor is presented with an opportunity to do evil, they hear the soft whisper of a lady in an unknown language which numbs their moral, drives them a little mad, and soothes their empathy, thereby increasing their urges to commit the act.

Gloves of Mechanus (Gauntlets of Flaming Fury) rare SJ-DC-PANDORA-JWEI-03B Show
Notes:

This mechanical glove is forged in Mechanus. Any nonmagical weapon that you grasp with this glove is treated as a magic weapon. As a bonus action, you can activate this glove, causing the cogs to whir and sparks to be ignited which creates magical flames that envelop one of two melee weapons in your grasp. Each flaming weapon deals an extra 1d6 fire damage on a hit. The flames last until you sheath or let go of either weapon. Once used, this property can't be used again until the next dawn.

Chloe's Necklace of Songs and Memories (Necklace of Prayer Beads with Harmonious Property) rare FR-DC-PANDORA-JWEI-05 Show
Notes:

Flavor
Chloe’s Necklace of Songs and Memories is a necklace of prayer beads with the Harmonious property. It has six lockets strung through with a small chain, forming a necklace. Each locket contains a tiny piece of Chloe’s soul within. The flavors of this necklace is only enabled if the attuned character has the story award, ‘Chloe’s Gratitude’.

Harmonious Property. The characters hear Chloe singing for them for 1 minute. They are attuned to the item at the end of Chloe's singing.

Bead One (Blessing). When used, the characters under the bless effect can hear Chloe’s final song, which was sung for Lucas, in their mind.

Bead Two (Blessing). When used, the characters under the bless effect can see Chloe’s visage dancing and singing a cheerful song for them.

Bead Three (Favor). When used, the character affected by the greater restoration spell from this bead sees an image of a three year old girl and her father standing in front of a tomb.

Bead Four (Favor). When used, the character affected by the greater restoration spell from this bead sees an image of a four year old girl giving her best in a singing session. Her father is her audience. They were very happy.

Bead Five (Favor). When used, the character affected by the greater restoration spell from this bead sees an image of a five year old girl crying after failing her first performance. Her father comforts her with a hug.

Bead Six (Summons). When used, a beautiful song begins echoing around you, calling forth the help of a planar ally. On the chance that a hollyphant is selected as the summon, the characters see a smaller version of Chloe appearing instead. Chloe uses the hollyphant stat block. She tells them that she sometimes sings for Milil!!

ring of jumping uncommon DC-POA-CODEX-02:Bear in Mind Show
Bracers of archery uncommon DDAL05-2 The Black Road Show
Notes:

These bracers are bulky with hexagon designs along them that do not match any common racial or family
styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in
temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

+1 all-purpose tool common DC-POA-CODEX-03 Bring to Bear Show
Sigma Whistle (Horn of SIlent Alarm) (Guardian) common SJ-DC-TKM-04 Darkness Descending (Author Run) Show
Notes:

This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horn’s blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges at down.
This horn is made of teal and gold metals fashioned in the shape of a whistle.
In addition, the horn has the Guardian minor property. When worn, the item gently vibrates, granting a +2 bonus to Initiative if the bearer isn’t incapacitated.

Ring of Spell Storing, Boots of Striding and Springing, Goggles of Night, Chainmail, +1, Stone of Good Luck (Luckstone), Canaith Mandolin, Ring of Protection, Armor of Vulnerability (Slashing) common DDHC-TYP Tales from the Yawning Portal WPM Show

Unlocked Magic Items