Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▲ Source
Staff of Moon Dance (Staff of Striking with Beacon Property) very_rare SJ-DC-PANDORA-JWEI-01 Show
Notes:

The tip of the staff curves in an arc resembling that of a crescent moon. In times of darkness, its wielder can use a bonus action to cause a mini full moon to appear within the crescent which shed bright light in a 10-foot-radius and dim light for an additional 10-foot-radius, or to extinguish the light.

Upon a successful hit and expending at least 1 of its charges, the crescent glows radiantly before an illumination of moonlight bursts forth.

When dancing a ritual dedicated to Selune with this staff, whether it be attuned or not to the wielder, a piece of their memory begins playing out in the mind of the viewers, but this function does not provide any mechanical benefit as it is only for story and flavor purposes.

Valhalla Calling (Horn of Silent Alarm w/ Minor Guardian Property) common SJ-DC-PHP-GRCK-02: Eclipse Show
Notes:

Wondrous item, common

A small horn that was found by the earliest settlers of Sonata, it has since then been preserved in the planet's biggest museum. When on a creature's person during battle, the user supposedly hears the call of valkyries urging them on to rush into battle.

This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horn's blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn.

Lucille (anstrup harp with war leader) legendary SJ-DC-PHP-GRCK-02: Eclipse Show
Notes:

Wondrous item, Instrument, very rare (requires attunement by a bard)

This harp is shaped in the form of an axe and has been passed down Lanaya's family from generation to generation. Supposedly originally belonging to a legendary bard named Jimi, when one plays on this instrument, the instrument magnifies the user's voice to a volume capable of filling an entire stadium's worth of people.

An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.

You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.

You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.

All instruments of the bards can be used to cast the following spells: fly, invisibility, levitate, and protection from evil and good.

In addition, the Anstruth harp can be used to cast control weather, cure wounds (5th level), and wall of thorns.

If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.

Cormyr’s Royal Purple Carpet of Flying (3 ft. x 5 ft. with Temperate Property) common SJ-DC-PANDORA-JWEI-02 :Episode II: Pleonexia Of Pandora and Princess Show
Notes:

This purple carpet has the ornate of Cormyr’s Purple Dragons decorated on it and is widely recognized as a carpet belonging to Cormyr’s Royal family. It is a gift from the once-prince-now-advisor Baerovus Obarksyr to Pleonexia, a most special cat.

It not only keeps its user warm when the weather is cold, chill when the sun is blazing hot, it also serves as the perfect means of transport and most comfortable bed… mostly for a cat.

staff of thunder and lightning very_rare DDAL05-8 Durlag’sTower Show
Black Root of Clathrus Archeri (Staff of Defense with the Wicked property) common SJ-DC-PANDORA-JWEI-03A (Playtest) Show
Notes:

This staff’s shaft is blacked and rotted with several fungi grown around it ending with a red colored clathrus archeri at its tip. When its user casts a mage armor with this staff, a translucent reddish purple colored arcane armor wraps their body with mycelial threads woven around the waist. If a shield is casted with this staff, it takes the form of a mushroom’s red cap.

Whenever the wearer of this armor is presented with an opportunity to do evil, they hear the soft whisper of a lady in an unknown language which numbs their moral, drives them a little mad, and soothes their empathy, thereby increasing their urges to commit the act.

Gloves of Mechanus (Gauntlets of Flaming Fury) rare SJ-DC-PANDORA-JWEI-03B :Felix Of Pandora, Felix, and Mogu Show
Notes:

This mechanical glove is forged in Mechanus. Any nonmagical weapon that you grasp with this glove is treated as a magic weapon. As a bonus action, you can activate this glove, causing the cogs to whir and sparks to be ignited which creates magical flames that envelop one of two melee weapons in your grasp. Each flaming weapon deals an extra 1d6 fire damage on a hit. The flames last until you sheath or let go of either weapon. Once used, this property can't be used again until the next dawn.

Kristina’s Whistle (Ghost Step Tattoo with Loud Quirk) common PANDORA-JWEI-04: Fenrir Of Pandora and Animal Companion Show
Notes:

When the user blows this whistle, the ghost of a white wolf appears beside them (no mechanical benefit) and demands they spend one hour playing with him. Once done, the wolf becomes a wisp of blue smoke and sinks into the part of your skin where you want the tattoo of a most ferocious white wolf to appear.

Whenever a charge is expended, the ghostly form of Fenrir, a humongous white wolf, appears and lets out a deafening howl which sounds more like the roar of a dragon. Fenrir’s aura coats the user and turns them incorporeal until the end of their next turn, providing them with the mentioned benefits of ghostly form.

Chloe's Gift (Necklace of Prayer Bead with Harmonious Property) rare FR-DC-PANDORA-JWEI-05A Show
Notes:

Chloe’s Gift is a necklace of prayer beads with the guardian property. It has six lockets strung through with a small chain, forming a necklace. Each locket contains a tiny piece of Chloe’s soul within. The flavors of this necklace is only enabled if the attuned character has the story award, ‘Chloe’s Gratitude’.

Harmonious Property. The characters hear Chloe singing for them for 1 minute. They are attuned to the item at the end of Chloe's singing.

Bead One (Blessing). When used, the characters under the bless effect can hear Chloe’s final song, which was sung for Lucas, in their mind.

Bead Two (Blessing). When used, the characters under the bless effect can see Chloe’s visage dancing and singing a cheerful song for them.

Bead Three (Favor). When used, the character affected by the greater restoration spell from this bead sees an image of a three year old girl and her father standing in front of a tomb.

Bead Four (Favor). When used, the character affected by the greater restoration spell from this bead sees an image of a four year old girl giving her best in a singing session. Her father is her audience. They were very happy.

Bead Five (Favor). When used, the character affected by the greater restoration spell from this bead sees an image of a five year old girl crying after failing her first performance. Her father comforts her with a hug.

Bead Six (Summons). When used, a beautiful song begins echoing around you, calling forth the help of a planar ally. On the chance that a hollyphant is selected as the summon, the characters see a smaller version of Chloe appearing instead. Chloe uses the hollyphant stat block. She tells them that she sometimes sings for Milil!!

Purple Wyvernhide Belt (Dragonhide belt, +3 with Guardian Property) very_rare FR-DC-PANDORA-JWEI-06 Show
Notes:

This dragonhide belt is made from the scales of the ‘Purple Dragon Reborn’. Whenever a creature is stunned by the wearer, the scales flare purple and a dragon roar booms proudly.

Yellow robe (robe of stars with language Deep speech property) very_rare FR-DC-PANDORA-JWEI-07 Show
Notes:

This sickly yellow colored robe was once worn by one of the leaders of the Tenebrous Creed. Influence from the Far Realm was woven in to allow the wearer to understand Deep speech.

Mind Crystal (Subtle) rare FR-DC-PANDORA-JWEI-07 Show
Notes:

Quickened (Rare). You change the spell’s casting time to 1 bonus action for this casting.

Mind Crystal (Quickened) rare FR-DC-PANDORA-JWEI-08:Minerva Of Pandora, Injustice and Sisterhood Show
Notes:

Quickened (Rare). You change the spell’s casting time to 1 bonus action for this casting.

Naginata (Elven Thrower with Sentinel Giant property) rare FR-DC-PANDORA-JWEI-08:Minerva Of Pandora, Injustice and Sisterhood Show
Notes:

This bladed weapon with a long shaft has the word 'giant's bane' carved onto it in the Wa language. Whenever a giant comes within 120 feet of it, the blade glows red.

staff of power very_rare Trade Log Show
Notes:

my own character Lawki lawkeyson (DDAL05-19 Eye of Xxiphu)

manual of bodily health very_rare Trade Log Show
Notes:

trade with sigurd runekeeper (source season of the fey)

Maya’s necklace (Periapt of proof against poison with sentinel undead property) uncommon Episode XI: Maya Of Pandora, Students, and Teacher Show
Notes:

This dark-purple necklace bears the symbol of Mystryl. Its final bits of power wards off all poisons and glows when it detects undead creatures.

The Pandora Box (Necklace of Prayer Beads with Blissful property) very_rare FR-DC-PANDORA-JWEI-12:Episode XII: Pandora Finale of the Pandora Series Show
Notes:

Beads: 2 Blessing, 1 Curing, 2 Favor, for characters that achieved other endings with Pandora sealed away.

Flavor
Pandora resides within this box. Everytime you touch the Pandora Box, you recall one cherished memory spent with Pandora. You could almost hear her voice bombarding you with endless questions. Whenever you are feeling down, you could almost see a faint image of her cheering you up. Whenever you are feeling hesitant, you remember her, filled with curiosity, rushing in head first without fear or worries. No matter what happens, no matter how strong the adversary may be, remember… Pandora will always be there for you, and this thought immediately washes away your weariness and restores your vigor.

If you have the Summons bead and you use it, at the DM’s discretion, you may summon forth Pandora. Pandora most appropriately uses the living portent stat block but with chaotic good alignment.

Ilsensine's Grasp (Plate, +3 w Strange Property) legendary PS-DC-PANDORA-ROTU-JWEI-01 Show
Notes:

This armor is made fully from tentacles of the mind flayers, shrouded in fluids of cerebrals, and magically touched by Ilsensine, the god of illithids.

Tormented Shield (Shield, +3, w Guardian Property) very_rare PS-DC-PANDORA-ROTU-S2-00B (Playtest) Show
Notes:

Flavor
The shield's surface is adorned with a macabre arrangement of skulls that protrude from the front, each with their own grotesque expression of pain and suffering as if frozen in their final moment of torment. The skulls vary in size and detail, adding a grotesque sense of realism; Some have cracks running through them, others are partially crushed. Dried blood stains the corroded surface and when danger is on the horizon or when an encounter happens, blood seeps out of the skulls as they screams warning to their wielder, telling them to "be careful of the ancient horned demon!!!"

Unlocked Magic Items