Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Scroll of Haste
uncommon
WDW-DC-DMM-01 The Solitude of Solace
Show
Scroll of Magic Mouth
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Scroll of Raise Dead
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Scroll of Raise Dead
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Shawl of the Bomoh (Mantle of Spell Resistance)
rare
WDW-DC-DMM-01 The Solitude of Solace
Show
Notes:
FLAVOR TEXT:Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of patchouli and lime.
Skeletal Warhorse
common
DDHC00-DoIP Dragon of Icespire Peak
Show
Snarla's Spellbook
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Staff of Birdcalls
common
DDHC00-DoIP Dragon of Icespire Peak
Show
Staff of Healing
rare
WDW-DC-DMM-01 The Solitude of Solace
Show
Notes:
FLAVOR TEXT: This is a gnarled staff made of meranti. Though it is slightly longer than the regular walking stick, the top ends in a knot that fits nicely in the palm of one’s hand. Every time you wield the staff without attuning to it, you get the sense that someone fey and wild is staring at you.
Staff of Striking
very_rare
Trade Log
Show
Notes:
Traded with Oonagh Gearclick.
The Voice of Solace (Talking Doll)
common
WDW-DC-DMM-01 The Solitude of Solace
Show
Notes:
Description
This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of yourself to sustain Jhun’s Solace, the doll speaks with your voice or your companion’s voice. If you let Jhun’s Solace die, it speaks with Loluk’s voice. This voice is emotionless and distant, a shadow of Loluk’s former self.
While this doll is within 5 feet of you, you can spend a short rest telling it up to six phrases, none of which can be more than six words long, and set an observable condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, "I want a piece of candy." The doll's phrases are lost when your attunement to the doll ends.
Wand of Magic Missiles
common
DDHC-DIA Baldur's Gate:Descent into Avernus
Show
Wand of Pyrotechnics
common
DDHC00-DoIP Dragon of Icespire Peak
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Scroll of Haste | uncommon | WDW-DC-DMM-01 The Solitude of Solace | Show | |||
Scroll of Magic Mouth | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Scroll of Raise Dead | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Scroll of Raise Dead | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Shawl of the Bomoh (Mantle of Spell Resistance) | rare | WDW-DC-DMM-01 The Solitude of Solace | Show | |||
Notes:
FLAVOR TEXT:Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of patchouli and lime. |
||||||
Skeletal Warhorse | common | DDHC00-DoIP Dragon of Icespire Peak | Show | |||
Snarla's Spellbook | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Staff of Birdcalls | common | DDHC00-DoIP Dragon of Icespire Peak | Show | |||
Staff of Healing | rare | WDW-DC-DMM-01 The Solitude of Solace | Show | |||
Notes:
FLAVOR TEXT: This is a gnarled staff made of meranti. Though it is slightly longer than the regular walking stick, the top ends in a knot that fits nicely in the palm of one’s hand. Every time you wield the staff without attuning to it, you get the sense that someone fey and wild is staring at you. |
||||||
Staff of Striking | very_rare | Trade Log | Show | |||
Notes:
Traded with Oonagh Gearclick. |
||||||
The Voice of Solace (Talking Doll) | common | WDW-DC-DMM-01 The Solitude of Solace | Show | |||
Notes:
Description This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of yourself to sustain Jhun’s Solace, the doll speaks with your voice or your companion’s voice. If you let Jhun’s Solace die, it speaks with Loluk’s voice. This voice is emotionless and distant, a shadow of Loluk’s former self. While this doll is within 5 feet of you, you can spend a short rest telling it up to six phrases, none of which can be more than six words long, and set an observable condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, "I want a piece of candy." The doll's phrases are lost when your attunement to the doll ends. |
||||||
Wand of Magic Missiles | common | DDHC-DIA Baldur's Gate:Descent into Avernus | Show | |||
Wand of Pyrotechnics | common | DDHC00-DoIP Dragon of Icespire Peak | Show |