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Adventure Title
WDW-DC-DMM-01 The Solitude of Solace
WDW-DC-DMM-01 The Solitude of Solace
Session
Date Played
2022-04-30 00:37:00 UTC
2022-04-30 00:37:00 UTC
Levels Gained
GP +/-
714
714
Downtime +/-
10.0
10.0
Location Played
DM Name
DM DCI Number
Notes
Scroll of Dispel Magic, Scroll of Haste, Shawl of the Bomoh (Mantle of Spell Resistance), The Voice of Solace (Talking Doll), Tongkat Nenek Kebaynan (Staff of Healing). Spent 10 gp to resummon Fhjull.
Scroll of Dispel Magic, Scroll of Haste, Shawl of the Bomoh (Mantle of Spell Resistance), The Voice of Solace (Talking Doll), Tongkat Nenek Kebaynan (Staff of Healing). Spent 10 gp to resummon Fhjull.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
The Voice of Solace (Talking Doll) | Common | false | |||
Description This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of yourself to sustain Jhun’s Solace, the doll speaks with your voice or your companion’s voice. If you let Jhun’s Solace die, it speaks with Loluk’s voice. This voice is emotionless and distant, a shadow of Loluk’s former self. While this doll is within 5 feet of you, you can spend a short rest telling it up to six phrases, none of which can be more than six words long, and set an observable condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, "I want a piece of candy." The doll's phrases are lost when your attunement to the doll ends. | |||||
Scroll of Dispel Magic | Uncommon | false | |||
Scroll of Haste | Uncommon | false | |||
Shawl of the Bomoh (Mantle of Spell Resistance) | Rare | true | |||
FLAVOR TEXT:Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of patchouli and lime. | |||||
Staff of Healing | Rare | true | |||
FLAVOR TEXT: This is a gnarled staff made of meranti. Though it is slightly longer than the regular walking stick, the top ends in a knot that fits nicely in the palm of one’s hand. Every time you wield the staff without attuning to it, you get the sense that someone fey and wild is staring at you. |