Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Amulet of Health (A) rare DD08-10, Mindflayer G DDAL08-10 The Skull Square Murders Show
Notes:

Wondrous Item, rare (requires attunement)
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it. This item is found on Magic Item Table G in the Dungeon Master’s Guide.
An electrum pendant in the shape of an eye surrounded by grasping tentacles hangs from a mithril chain. You have the feeling you are being watched whenever you were this amulet.

Rod of Security very_rare DDAL00-01 Window to the Past DDAL00-01 Window to the Past Show
Notes:

This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier.

Shortsword +2 rare Evergreen G 1 Purchase Log Show
Shortsword+1 uncommon Faction Procurement Trade Log Show
Notes:

not tradeable; +50G Lifestyle expenses (modest)

Ring of Evasion (a) rare Ixas DDEX1-3 Shadows over the Moonsea (1-4) Show
Notes:

Ring, rare (requires attunement): This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead. (SRD 5.1, Page 236)

Ring of Fire Resistance (a) rare Spernik DDEX1-5 The Courting of Fire Show
Notes:

You have Resistance to fire damage while wearing this ring.

Unlocked Magic Items

Name Rarity Tier Location ▲ Table Result Source
Robe of Eyes rare DDEX1-14 Escape from Phlan Show
Notes:

The eyelike patterns embroidered upon this dark blue robe glow faintly when within 100 feet of a source of strong elemental power, such as a gate to an elemental plane or a formidable elemental creature. A description of this item can be found in the Dungeon Master's Guide.

Adamantine Armor uncommon DDAL00-01 Window to the Past DDAL00-01 Window to the Past Show
Notes:

Armor (any metal), uncommon

Appearing almost decorative, this suit of highlypolished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection.

Mace of Smiting rare Tev Zevia DDAL08-07 Into the Dark Show
Notes:

Weapon (mace), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.
When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or any extra 14 bludgeoning damage if it’s a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. This item is found on Magic Item Table G in the Dungeon Master’s Guide.
This head of the mace of smiting features an angry dwarven face. The ghost of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for good ale. As the owner becomes intoxicated, the face on the mace shifts to appear more drunkenly joyful. The longer the owner goes without a drink, the angrier the face appears.

Gem of Seeing rare 2 Tresor G DDAL08-12 Xanathar's Wrath Show
Notes:

This gem has 3 charges. As an action, you can speak the gem's command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem.

The gem regains 1d3 expended charges daily at dawn.

This orange gem has been carved into the shape of a goldfish. The bottom is inscribed with the name Sylgar. The Xanathar will not be happy that you have this.

Potion of Invulnerability rare 2 Tresor C DDAL08-12 Xanathar's Wrath Show
Notes:

For 1 minute after you drink this potion, you have resistance to all damage. The potion's syrupy liquid looks like liquefied iron.