The Dark Knight
Clockwork Amulet,
Dread Helm (Liars' Night 2019),
Hat of Witchery (Attunement),
Smoldering Mithral Stygian Plate,
Necklace of Prayer Beads (Attunement)
Log Entries
Date Played | Adventure Title | Session | Levels | GP ▼ | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2019-08-27 17:10 | DDEX1-11 Dark Pyramid of Sorcerers Isle | 12 | 150 | 10 | Show | |||
2019-08-10 17:04 | DDEX3-3 The Occupation of Szith Morcane | 8 | 150 | 10 | Show | |||
Obtained 1 level of Indefinite Madness. |
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2020-01-01 17:27 | DDHC-TYPc4 White Plume Mountain | 17 | 1 | 120 | Necklace of Prayer Beads (Attunement) | Show | ||
Blessing of Protection - +1 to AC and all Saving Throws. |
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2019-10-14 17:22 | CCC-CIC-10 Terror at Soward Manor | 16 | 120 | Dread Helm (Liars' Night 2019), Hat of Witchery (Attunement) | Show | |||
Protector of the Gifted. |
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2019-07-13 16:47 | CCC-DDSC-01 Murder at the Stop | 2 | 75 | 5 | Show | |||
Officer of the Militia. - You have spent a significant amount of time in the town of The Stop aiding the locals. With tensions high in the town, the new militia may not be accepted by everyone. If you spend five downtime days advocating, recruiting and training for the new militia, you become a member of their ranks and may always stay at the militia barracks free of charge. Any character that holds the Boon of Bitterwood, (from DDEX03-05 Bane of the Tradeways), story award, need only spend three downtime days. |
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2019-07-12 16:46 | CCC-CIC-01 The Vault of the Devourer | 1 | 75 | 10 | Show | |||
2019-07-23 16:53 | DDEX1-7 Drums in the Marsh | 5 | 75 | 10 | Keoghtom's Ointment (3 uses) | Show | ||
Member of the Blackfists. |
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2019-07-11 16:41 | Character Creation | 0 | 27.95 | Show | ||||
Starting gold for Knight background: 25gp. |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2019-08-27 17:10 | DDEX1-11 Dark Pyramid of Sorcerers Isle | 2 | 12 | 4 | 4 | 10 | 1 | Show |
2019-08-10 17:04 | DDEX3-3 The Occupation of Szith Morcane | 2 | 8 | 4 | 4 | 10 | 1 | Show |
Obtained 1 level of Indefinite Madness. |
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2020-01-01 17:27 | DDHC-TYPc4 White Plume Mountain | 17 | Show | |||||
Blessing of Protection - +1 to AC and all Saving Throws. |
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2019-10-14 17:22 | CCC-CIC-10 Terror at Soward Manor | 16 | Show | |||||
Protector of the Gifted. |
||||||||
2019-07-13 16:47 | CCC-DDSC-01 Murder at the Stop | 1 | 2 | 4 | 4 | 5 | 1 | Show |
Officer of the Militia. - You have spent a significant amount of time in the town of The Stop aiding the locals. With tensions high in the town, the new militia may not be accepted by everyone. If you spend five downtime days advocating, recruiting and training for the new militia, you become a member of their ranks and may always stay at the militia barracks free of charge. Any character that holds the Boon of Bitterwood, (from DDEX03-05 Bane of the Tradeways), story award, need only spend three downtime days. |
||||||||
2019-07-12 16:46 | CCC-CIC-01 The Vault of the Devourer | 1 | 1 | 4 | 4 | 10 | 1 | Show |
2019-07-23 16:53 | DDEX1-7 Drums in the Marsh | 1 | 5 | 4 | 4 | 10 | 1 | Show |
Member of the Blackfists. |
||||||||
2019-07-11 16:41 | Character Creation | 1 | 0 | Show | ||||
Starting gold for Knight background: 25gp. |
Date Played | Adventure Title | Session | XP | GP ▼ | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-08-27 17:10 | DDEX1-11 Dark Pyramid of Sorcerers Isle | 12 | 150 | 10 | 1 | Show | ||
2019-08-10 17:04 | DDEX3-3 The Occupation of Szith Morcane | 8 | 150 | 10 | 1 | Show | ||
Obtained 1 level of Indefinite Madness. |
||||||||
2020-01-01 17:27 | DDHC-TYPc4 White Plume Mountain | 17 | 120 | Necklace of Prayer Beads (Attunement) | Show | |||
Blessing of Protection - +1 to AC and all Saving Throws. |
||||||||
2019-10-14 17:22 | CCC-CIC-10 Terror at Soward Manor | 16 | 120 | Dread Helm (Liars' Night 2019), Hat of Witchery (Attunement) | Show | |||
Protector of the Gifted. |
||||||||
2019-07-13 16:47 | CCC-DDSC-01 Murder at the Stop | 2 | 75 | 5 | 1 | Show | ||
Officer of the Militia. - You have spent a significant amount of time in the town of The Stop aiding the locals. With tensions high in the town, the new militia may not be accepted by everyone. If you spend five downtime days advocating, recruiting and training for the new militia, you become a member of their ranks and may always stay at the militia barracks free of charge. Any character that holds the Boon of Bitterwood, (from DDEX03-05 Bane of the Tradeways), story award, need only spend three downtime days. |
||||||||
2019-07-12 16:46 | CCC-CIC-01 The Vault of the Devourer | 1 | 75 | 10 | 1 | Show | ||
2019-07-23 16:53 | DDEX1-7 Drums in the Marsh | 5 | 75 | 10 | 1 | Keoghtom's Ointment (3 uses) | Show | |
Member of the Blackfists. |
||||||||
2019-07-11 16:41 | Character Creation | 0 | 27.95 | Show | ||||
Starting gold for Knight background: 25gp. |