Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Headband of Intellect (Attunement)
uncommon
Thanatos (Hayashi, 3319707135)
Trade Log
Show
Enduring Spellbook
common
Rui (Hayashi, 3319707135)
Trade Log
Show
Wand of Smiles
common
Garriden (Hayashi, 3319707135)
Trade Log
Show
Shield of the Silver Dragon
rare
Draco (Hayashi, 3319707135)
Trade Log
Show
Notes:
+2 Shield with +2 to Inititiave.
Dark Shard Amulet (Attunement)
common
CCC-BWM-005 Chasing Madness
CCC-BWM-005 Chasing Madness
Show
Belt of Fire Giant Strength (Attunement)
very_rare
Duckness (Hayashi, 3319707135)
Trade Log
Show
Dread Helm
common
CCC-BWM–003 A Tale of Two Towers
CCC-BWM–003 A Tale of Two Towers
Show
Half Plate, +2
very_rare
Sekhmet (Hayashi, 3319707135)
Trade Log
Show
Tome of Leadership and Influence
very_rare
CCC-ROZK-0102 Zhentarim’s Lament
CCC-ROZK-0102 Zhentarim’s Lament
Show
Staff of Power (Attunement)
very_rare
Draco (Hayashi, 3319707135)
Trade Log
Show
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Headband of Intellect (Attunement) | uncommon | Thanatos (Hayashi, 3319707135) | Trade Log | Show | ||
Enduring Spellbook | common | Rui (Hayashi, 3319707135) | Trade Log | Show | ||
Wand of Smiles | common | Garriden (Hayashi, 3319707135) | Trade Log | Show | ||
Shield of the Silver Dragon | rare | Draco (Hayashi, 3319707135) | Trade Log | Show | ||
Notes:
+2 Shield with +2 to Inititiave. |
||||||
Dark Shard Amulet (Attunement) | common | CCC-BWM-005 Chasing Madness | CCC-BWM-005 Chasing Madness | Show | ||
Belt of Fire Giant Strength (Attunement) | very_rare | Duckness (Hayashi, 3319707135) | Trade Log | Show | ||
Dread Helm | common | CCC-BWM–003 A Tale of Two Towers | CCC-BWM–003 A Tale of Two Towers | Show | ||
Half Plate, +2 | very_rare | Sekhmet (Hayashi, 3319707135) | Trade Log | Show | ||
Tome of Leadership and Influence | very_rare | CCC-ROZK-0102 Zhentarim’s Lament | CCC-ROZK-0102 Zhentarim’s Lament | Show | ||
Staff of Power (Attunement) | very_rare | Draco (Hayashi, 3319707135) | Trade Log | Show |
Unlocked Magic Items
Name
Rarity
Tier ▲
Location
Table
Result
Source
Cube of Force (Attunement)
rare
3
CCC-RPSG-03 Fenaria's Gambit
CCC-RPSG-03 Fenaria's Gambit
Show
Notes:
This ornate puzzle cube is carved from duskwood and polished to a shine.
The lateral faces are engraved with the likenesses of Fenaria’s companions in Tymora’s Smile while the top bears the band’s crest and their pledge to be “Always together, never apart.” The latter half of the band’s promise - “Though we are distant, we are connected in heart” - adorns the bottom face.
The likenesses whisper words of encouragement to the bearer whenever a surface is pressed, and the cube activated.
Additionally, the bearer can discern the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upwards if the words on the cube are spoken.
This cube is about an inch across. Each face has a distinct marking on it that can be pressed. The cube starts with 36 charges, and it regains 1d20 expended charges daily at dawn.
You can use an action to press one of the cube's faces, expending a number of charges based on the chosen face, as shown in the Cube of Force Faces table. Each face has a different effect. If the cube has insufficient charges remaining, nothing happens. Otherwise, a barrier of invisible force springs into existence, forming a cube 15 feet on a side. The barrier is centered on you, moves with you, and lasts for 1 minute, until you use an action to press the cube's sixth face, or the cube runs out of charges. You can change the barrier's effect by pressing a different face of the cube and expending the requisite number of charges, resetting the duration.
If your movement causes the barrier to come into contact with a solid object that can't pass through the cube, you can't move any closer to that object as long as the barrier remains.
Face/Charges – Effect
1 - Gases, wind, and fog can't pass through the barrier.
2 - Nonliving matter can't pass through the barrier. Walls, floors, and ceilings can pass through at your discretion.
3 - Living matter can't pass through the barrier.
4 - Spell effects can't pass through the barrier.
5 - Nothing can pass through the barrier. Walls, floors, and ceilings can pass through at your discretion.
6 - The barrier deactivates.
The cube loses charges when the barrier is targeted by certain spells or comes into contact with certain spell or magic item effects, as shown in the table below.
Spell/item - Charges Lost
Disintegrate - 1d12
Horn of blasting - 1d10
Passwall - 1d6
Prismatic Spray - 1d20
Wall of Fire - 1d4
Name | Rarity | Tier ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|---|
Cube of Force (Attunement) | rare | 3 | CCC-RPSG-03 Fenaria's Gambit | CCC-RPSG-03 Fenaria's Gambit | Show | ||
Notes:
This ornate puzzle cube is carved from duskwood and polished to a shine. This cube is about an inch across. Each face has a distinct marking on it that can be pressed. The cube starts with 36 charges, and it regains 1d20 expended charges daily at dawn. Face/Charges – Effect The cube loses charges when the barrier is targeted by certain spells or comes into contact with certain spell or magic item effects, as shown in the table below. Spell/item - Charges Lost |