Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
50gp for Teleportation Circle materials common Trade Log Show
Material Plane Fork common DDHC-SKT Ch 9 Show
5050gp Leomund Secret Chest material common Trade Log Show
(UC) Bag of Holding uncommon DDHC-HotDQ Chapter 8 Show
2x100gp Diamond Dust common Show
2x500gp Diamond common Show
(R) Leather Armor +1 rare DDHC-HotDQ Chapter 8 Show
300gp Diamond common Show
Vial of Antitoxin common DDAL05-16 Parnast Under Siege Show
300gp Diamond common DDHC-SKT Ch 2 Show
2x Cold Weather Clothing common DDHC-SKT Ch 2 Show
Alchemist Fire common DDAL05-16 Parnast Under Siege Show
(UC) Longbow +1 uncommon DDHC-HotDQ Chapter 8 Show
(UC) Longsword +1 uncommon DDHC-HotDQ Chapter 8 Show
Walloping Arrow common DC-POA-DOBU-01-01 Beneath a Stony Stump Show
(VR, A) Staff of Fire very_rare DDHC-HotDQ Chapter 8 Show
(UC) Robe of Useful Items uncommon DDHC-SKT Storm King’s Thunder Show
Notes:

2x dagger, 2x bullseye lantern, 2x steel mirror, 2x 10-foot pole, 2x 50ft hempen rope, 2x sack, 1x bag of 100gp, 1x silver coffer worth 500gp, 1x 24-foot wooden ladder, 1x riding horse plus saddlebags, 2x 10-foot cubed pit, 1x 4 potion of healing, 1x 2 mastiffs

5x Potions of Greater Healing common Trade Log Show
SKT Pixie Dust common DDHC-SKT Ch 2 Show
Notes:

One pinch of the faerie dust can substitute for the material components of any enchantment spell of 3rd level or lower. The faerie dust has other magical effects as well. If a pinch of faerie dust is sprinkled on a creature, roll percentile dice and consult the Faerie Dust table to determine the effect.

01–70 The creature sprinkled with dust gains a flying speed of 60 feet for 10 minutes.
71–80 The creature sprinkled with dust must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. The creature awakens if it takes damage or if it is shaken or slapped as an action.
81–90 The creature sprinkled with dust must succeed on a DC 11 Wisdom saving throw or be affected by a confusion spell.
91–00 The creature sprinkled with dust becomes invisible for 1 hour. Any equipment it is wearing or carrying is invisible as long as it is on the creature’s person. The effect on the creature ends if it attacks, deals any damage, or casts a spell.

(UC) Helm of Comprehend Languages uncommon CCC-AETHER-01-01 CCC-AETHER-01-01/02 Heir of Orcus verse I and II Show
Notes:

This elaborate helm is made of Avernium, a black metal found only in Avernus. The helm has the appearance of a crown with spikes. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion”.