User:
Eisenbrei
DCI:
4320776482
Character:
Heribert "God Grappler"
Name:
Moon Sickle + 3
Rarity:
very_rare
Location:
Table:
Result:
Included in Count?:
true
Notes:
Crescent Moon of the Divine Nights +3 (Moon Sickle+3)
Weapon (Sickle), very rare (requires attunement by a druid or ranger)
Simple weapon, melee weapon
This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +3 bonus to attack and damage rolls made with it, and you gain a +3 bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells.
When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle.
Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
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Optional Feature (DM’s Choice):
Crescent of the Cycle:
Once per long rest, as an action, you can imbue your body with lunar energy. Choose one of the following effects:
Aspect of the Full Moon: For 1 minute, your attacks with the crescent take an additional 1d6 radiant damage, and you emit bright light 6 meters and dim light an additional 6 meters.
Aspect of the New Moon: For 10 minutes, you gain invisibility as long as you do not move or attack.
During this effect, you gain advantage on stealth rolls.
Aspect of the Half Moon: At the start of each of your turns, you regenerate 5 hit points as long as you have at least 1 hit point.