Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Sekolahian Worshipping Statuette common BMG-DRW-KS01 The Thief of Thay Show
Bell of Silent Carols (Horn of Silent Alarm) common DDAL-00-05 Winter's Splendor Show
Notes:

This bell has 4 charges. When you use an action to shake it, one creature of your choice can hear the bell’s ring in the tune of festive carols, provided the creature is within 600 feet of the bell and not deafened. No other creature hears sound coming from the bell. The bell regains 1d4 expended charges daily at dawn.

Shield of Expression common FR-DC-SCROG-02 Bad Weather Over Longsaddle Show
Chultan Midwinter Candle (Candle of the Deep) common DDAL00-04 Winter’s Flame Show
Instrument of Illusions common FR-DC-SCROG-02 Bad Weather Over Longsaddle Show
Gloves of Thievery uncommon DDHC-KftGV-08 Vidorant's Vault Show
Goggles of Night uncommon DDHC-TYP White Plume Mountain Show
Stone of Good Luck uncommon DDHC-TYP White Plume Mountain Show
Googles of Night uncommon DDEX-1-4 Dues for the Dead Show
Boots of Striding and Springing uncommon DDHC-TYP White Plume Mountain Show
Battleaxe +1 uncommon DDHC-KftGV-08 Vidorant's Vault Show
Shortsword +1 uncommon DDHC-KftGV-08 Vidorant's Vault Show
Boots of the Winterlands — Waterdeep Provenance uncommon DDAL-00-05 Winter's Splendor Show
Notes:

"These boots are said to originate in Waterdeep’s Trades Ward, crafted generations ago by a cobbler whose shop once stood near the docks, where sailors returned frostbitten from northern seas. Though countless winters have passed, the boots bear the quiet refinement of the city—practical, elegant, and made to endure."
"The outer leather is cut from deep-seal hide, a rare marine leather prized by Waterdhavian shipwrights for its resistance to salt, cold, and cracking. It is supple to the touch, dyed a storm-dark gray that catches faint blue highlights in winter light. The stitching is done with silver-threaded sinew, a technique taught by North Ward enchanters to help magic settle evenly through a garment."
"Inside, the boots are lined with snowermine fur, imported through Waterdeep’s port from Icewind Dale and magically treated to retain warmth without weight. The lining never mats, never dampens, and carries a faint scent of cedar and brine."
"The soles are layered with whale-bone resin and ironwood, giving firm purchase on ice and slick stone alike. Etched along the inner arch—visible only when the boots are turned upside down—are Old Waterdhavian runes invoking safe passage, steady footing, and warmth against unforgiving winds."

These furred boots are snug and feel warm. While wearing them, you gain the following benefits.
Cold Resistance. You have Resistance to Cold damage and can tolerate temperatures of 0 degrees Fahrenheit or lower without any additional protection.
Winter Strider. You ignore Difficult Terrain created by ice or snow.

Plate Armor of Vulnerability (Slashing) rare DDHC-TYP White Plume Mountain Show
Chain Mail Armor +1 rare DDHC-TYP White Plume Mountain Show
Ring of Protection rare DDHC-TYP White Plume Mountain Show
Ring of Spell Storing rare DDHC-TYP White Plume Mountain Show
Cloak of Displacement rare Trade Log Show
Scale mail +1 rare DDHC-KftGV-08 Vidorant's Vault Show
Ring of Evasion rare DDHC-KftGV-08 Vidorant's Vault Show

Unlocked Magic Items