Show Log Entry
Adventure Title
WBW-DC-PHP-POLAR-01
WBW-DC-PHP-POLAR-01
Session
Date Played
2025-01-01 19:00:00 UTC
2025-01-01 19:00:00 UTC
Levels Gained
1
1
GP +/-
1000
1000
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Marcelinho
Marcelinho
DM DCI Number
0000000
0000000
Notes
**Loot:** Potion of Greater Healing 1000 gp Spell Scroll of Simulacrum ### Story Awards: **Cold Sweat** You gave some of your life essence, tenacity, and perseverance in an attempt to bring Sage back. You are slightly cold to the touch and every first breath you make upon waking is frost filled (This bears not mechanical benefits and is purely for role play purposes). **Caught Ilfyr’s Eye** Ilfyr, the Archfey of the Acre Wood, was thoroughly entertained by your performance in Ermyar’s experiment, and has left you with a little gift. He will be keeping an eye out for you should you find yourself in his domain again in the future.****
**Loot:** Potion of Greater Healing 1000 gp Spell Scroll of Simulacrum ### Story Awards: **Cold Sweat** You gave some of your life essence, tenacity, and perseverance in an attempt to bring Sage back. You are slightly cold to the touch and every first breath you make upon waking is frost filled (This bears not mechanical benefits and is purely for role play purposes). **Caught Ilfyr’s Eye** Ilfyr, the Archfey of the Acre Wood, was thoroughly entertained by your performance in Ermyar’s experiment, and has left you with a little gift. He will be keeping an eye out for you should you find yourself in his domain again in the future.****
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Shard of Snow Ice (Ioun Stone of Protection) | Rare | WBW-DC-PHP-POLAR-01 | true | ||
Wondrous item rare (requires attunement) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. **Protection.** You gain a +1 bonus to AC while this dusty rose prism orbits your head. This item is found in the Dungeon Master’s Guide. This small shard of everlasting crystal ice appears to be a chipped off fragment from the control crystal of Ermyar’s Tower. In addition, this stone has the **Temperate minor property:** The bearer suffers no harm in temperatures as cold as -20 degrees Farhenheit. |