Adventure Logsheet
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Starting Log PHB+1 = TCE CUSTOMIZING YOUR ORIGIN IN D&D Shadar-kai: Source: Dex +2, Con +1 Chose: Dex +2, Con +1 Ability Score Point Buy: Str 8, Dex 15, Con 15, Int 8, Wis 10, Cha 14 Equipment: from Background: (Spy) A crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 gp from Class: (Rogue) a rapier, a shortbow and quiver of 20 arrows, a burglar's pack, Leather armor, two daggers, and thieves' tools Sold: Rapier (12,5gp) Bought: Scimitar (25gp)
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Spieler: - Johannes G. - Fortan - Halfling - Sorcerer 1 / Bard 1 (2) (1. Durchlauf) - KanadeTachibana - Woapah - Firbolg -Life Cleric 3 - none (1. Durchlauf) - Lars H. - Harkon Rodiak - VHuman - Rogue (4) - Zhentarim (2. Durchlauf) - Baelfire - Lharsa Dhun - V.Human - Cleric(Arcana)1/ Wizard 1-3 - none (2. Durchlauf) - Dawn - Schnee - Wood-Elf - Ranger 1 (bis dann Level 4) (2. Durchlauf) - Maluku Seito - Quasiel - Aasimar - Grave Cleric 4 (2. Durchlauf) - Dreistein - Anduin - Wood Elf - Moon Druid 4 - EE (1. Durchlauf)
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Spieler: - Maluku Seito - Quasiel - Aasimar - Grave Cleric 3 - OotG - Alex.P - Zorodir - Dragonborn - Paladin 3 - Lars H. - Harkon Rodiak - VHuman - Rogue 3 - Zhentarim - Baelfire - Lharsa Dhun - V. Human - Cleric (Arcana)1/ Wizard2 - none - Dawn - Schnee - Wood-Elf - Ranger 2 - Picci - Zoola - Halb-Ork - Ranger 3
Adventure Logsheet
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sold: Shortbow (12,5gp), Leather Armor bought: Longbow (50gp), 20 Arrows (1gp), Scimitar (25gp), Studded Leather Armor (45gp)
bought: 10 Rations, Axe Beak & Saddle (62,5 gp)
Missions: Town Hall Capers, A Beatiful Mine
Adventure Logsheet
Chapter 2: Mission: Cave of the Berserkers
Mission: Lost Spire of Netheril
-5 gp Bribe for the Bartender joined the Emerald Enclave Missions: Karkolohk & Black Cabin
Adventure Logsheet
Chapter 3: Sunblight gained: Greater Potion of Healing, Inspiration bought: Diamond (300gp) LevelUp nach 2 Stunden
Chapter 3: Sunblight
Adventure Logsheet
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thrown away...
Loot: Potion of Cold Resistance bought: Diamond (300 gp) 20 Arrows (1 gp)
Loot: Heart of an Ice Troll (Blizzard 8h, Regeneration 24h)
Adventure Logsheet
Loot: Blessing of the Frostmaiden Your eyes become as cold as ice. You gain immunity to cold damage. In addition, you can cast the cone of cold spell (save DC 15) once. You regain the ability to cast this spell when you finish a long rest.
bought: 1x Diamond (300 gp)
Caves of Hunger
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thrown away...
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Note: died, but took the rewards after Ressurrection used: 1 Diamond (300 gp) Loot: Scroll of Tarrasque Summoning Scroll, legendary Using an action to read the scroll causes the tarrasque to appear in an unoccupied space you can see within 1 mile of you. The tarrasque disappears when it drops to 0 hit points and is hostile toward all creatures other than itself.
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Rebuild Migration from Season 10 to Historic Race: still Shadar-kai Background: still Spy Stats: Changed from 8, 15, 15, 8, 14, 10 to 13, 15, 15, 8, 8, 12 Increases: Dex +2, Con + 1 => STR 13, DEX 17, CON 16, INT 8, WIS 8, CHA 12 Class: Still 6 Levels of Phantom Rogue changed 5 Levels of Beast Master Ranger to Ancestral Guardian Barbarian anything else stayed the same.
Adventure Logsheet
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changed
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traded with Tommy Gunn (https://www.adventurersleaguelog.com/users/9980/characters/40738)
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DEADWOOD Chapter 2: Foul Soil Players & Characters: Brennjie (Chaakti) Peter C. (Ignatius) DuskL/Basti (Thenon) Smokycloud (Greed "Grolf" Olf) Annika (Schlaue Maus) (Syndra)
Adventure Logsheet
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bought: 2 Diamonds (600 gp), 3 Diamond Dust (300 gp), 2 Potions of Superior Healing (1000 gp)
used: 1 Potion of Superior Healing
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traded with Tommy Gunn (https://www.adventurersleaguelog.com/users/9980/characters/40738)
Adventure Logsheet
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bought: 4 x Potion of Superior Healing (2000 gp)****
Potion of Vitality When you drink this potion, it removes any exhaustion you are suffering and cures any disease or poison affecting you. For the next 24 hours, you regain the maximum number of hit points for any Hit Die you spend. The potion's crimson liquid regularly pulses with dull light, calling to mind a heartbeat. Elixier of Health When you drink this potion, it cures any diseases afflicting you, and it removesthe blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it. Potion of Heroism For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required).
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traded with Götz von Plötz (https://www.adventurersleaguelog.com/users/9980/characters/73863)
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Rebuild Stats: Changed from 13, 15, 15, 8, 8, 12 to 8, 15, 15, 8, 10, 14 Increases: Dex +2, Con + 1 => STR 8, DEX 17, CON 16, INT 8, WIS 10, CHA 14 Class: changed 5 Levels of Ancestral Guardian Barbarian to Campion Fighter and 1 Levels of Ancestral Guardian Barbarian added to Phantom Rogue took Feats: Elven Accuracy, Grappler, Magic Initiate for Mobile, Tough, and Piercer anything else stayed the same.
used Potion of Cold Resistance to bribe a barbarian chieftain Loot: Scroll of Heal Story Award: Uthgardt Negotiator You successfully negotiated a peace with an Uthgardt chieftain before the battle of Hetford Orchard. Chieftain Grayfeather offers his expertise as an offer of good will, and will remain a valuable point of contact in the future.
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+10 Downtime Days
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Story Award: Option to Transform into a Yuan-Ti Pure Blood The Character´s blood is tainted, and they will always carry with them the scars of their adventure. If they like, at any future point, they can seek out the yuan-ti to exploit this connection and transform into a yuan-ti pureblood, keeping their ability scores but losing their current racial features and gaining: Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can´t discern color in darkness, only shades of grey. Innate Spellcasting: You know the poison spraw cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it you can´t do so again until you finish a long rest. Charisma is your spellcasting ability for these spells. Magic Resistance. You have advantage on saving throws against spells and other magical effects. Poison Immunity. You are immune to posion damage and the poisoned condition. Loot: Potion of Greater Healing Potion of Healing Scroll of Read Thoughts Scroll of Hypnotic Pattern
Story Award: Lessening Influence By breaking the gemstone and freeing the fiend within, you have stemmed the tide of the corruption. When one of your characters plays CCCGOC01-01, Tree Rot, you have the opportunity to convince a would-be enemy to not fight, and to help heal the forest instead. Story Award: No Mote In the Sky You have defeated the dracolich and Velvet’s emissary, and the Cloud Glider tribe survived to find a new place to call home. When one of your characters plays CCCGOC01-02, Cairns of Rot, the earthmote will not be seen in the sky
Adventure Logsheet
Loot: Spell Scroll of Wish 1672 gp bought Desert Clothes (2 gp), 4 Waterskins (8 sp)
Loot: Superior Healing Potion Scroll of Teleport 6666,67gp
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traded with Harrold "Blue Eyes" Swiftwhistle (https://www.adventurersleaguelog.com/users/9980/characters/42046)
Adventure Logsheet
Loot: Potion of Vitality Scroll of Teleportation Circle 10.000gp Story Award: Xorvintroth Base Security You secured or didn’t secure (delete as applicable) the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. In addition to the minimum preparations, you also did the following (cross out any that don’t apply): • Gave the magic-draining statues to the star spawn. Story Award: Bond of Fellowship You encountered three Harper agents during your time in Xorvintroth (cross out anyone who didn’t survive): • Amri Thistlebrick • Salros Eventide • Tua
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traded with Maria degli Angeli del Monte Celeste (https://www.adventurersleaguelog.com/users/9980/characters/70082)
Adventure Logsheet
Loot: - Potion of Heroism - Potion of Fire Giant Strength - Scroll
Rebuild Stats: Changed from 13, 15, 15, 8, 8, 12 to 8, 15, 15, 8, 10, 14 Increases: Dex +2, Con + 1 => STR 8, DEX 17, CON 15, INT 8, WIS 14, CHA 12 Class: changed 5 Levels of Campion Fighter to Phantom Rogue => 16 Levels of Phantom Rogue took ASIs & Feats for 4th, 8th, 10th, 12th and 16th Level: Elven Accuracy, +2 Dex, Ritual Caster: Wizard (Find Familiar, Tenser's Floating Disk), Magic Initiate Sorcerer (Booming Blade, Green-Flame Blade, Mage Armor), Resilient: Constitution anything else stayed the same.
bought: 10 Rations (5 gp) Loot: Consumables: potions of greater healing, one potion of force resistance, and an ivory tube containing spell scrolls of fire shield, hold monster, and prismatic spray. (Copied Spells (Ritual Caster) from Cat (https://www.adventurersleaguelog.com/users/30228/characters/73583): (nicht mehr gültig nach 2024er Regeländerungen) 1st: Detect Magic, Illusory Script, Identify, Alarm, Comprehend Languages (zusammen 250 gp) (5 DT-Days) 3th: Leomund's Tiny Hut, Phantom Steed, Water Breathing (zusammen 450 gp) (3 DT-Days) 5th: Rary's Telepathic Bond, (250 gp) (2 DT-Days))
Adventure Logsheet
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Magic Item, 10.000 Gold, and a Level Up.
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Magic Item, 10.000 Gold, and a Level Up.
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traded with Captain Nelson McGriffith (https://www.adventurersleaguelog.com/users/9980/characters/91587)
Adventure Logsheet
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5 x Potion of Supreme Healing (10.000), 1 Diamond (500 gp), 5x Material Components for 'Find Familiar' (50 gp), Component Pouch (25 gp), and a Pearl (100 gp)
Loot: Scroll of Teleport Scroll of Antimagic Field Scroll of Project Image Potion of Speed Story Award: Death´s End You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06- 03 Hecatomb) Downtime Activity: Hall of Mirth used Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Downtime Activity: Hallo of Honor Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation Downtime Activity: Hall of Omens Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.
Added the Magic Initiate Feat as Level 1 Feat. Therefore changed Magic Initiate at level 12 to Mobile.
Adventure Logsheet
used Scroll of Wish for Force Resistance Story Awards: The Zulkir’s offer is sincere: he wishes to place any that accept this offer into a position of minor power as a low-ranking noble of Mulmaster. Those that accept may enjoy the benefits of a Wealthy lifestyle for 2 gp per day while in Mulmaster, and once per rest receives advantage on a Charisma-based interaction with another character or NPC in Mulmaster. Thisdoes not confer any specific title or other privileges. Ally of Thay You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay. Scroll of Wish was used by Belvar [Morti16] Result 22, 79% (1-33% Chance to never cast Wish again) to gain: Force Resistance Loot: Potion of Superior Healing Scroll of Comprehand Languages 3500 gp
Story Award Favor of Candlekeep used Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource. Loot: 8000 gp Potion of Supreme Healing
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traded with Lyneth Maddox (https://www.adventurersleaguelog.com/users/9980/characters/78562)
Adventure Logsheet
Story Award Favored of the Worm: Any character that became worm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly.
Loot: - Scroll of Heal - Scroll of Antilife Shell - Scroll of Geas - 12500 gp
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traded with Nathylafae Auvrindar (https://www.adventurersleaguelog.com/users/9980/characters/68456)
Adventure Logsheet
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traded with Nathylafae Auvrindar (https://www.adventurersleaguelog.com/users/9980/characters/68456)
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bought: 3 Potions of Speed
Adventure Logsheet
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traded with Zakkaathkovir the Vanquisher (https://www.adventurersleaguelog.com/users/9980/characters/68456)
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traded with Feyoncé (https://www.adventurersleaguelog.com/users/9980/characters/40738)
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Bought: 2x Potion of Invulnerability (each 500gp) 2x Oil of Slipperyness (each 100gp) 2x Potion of Comprehension (each 50gp) 2x Potion of Water Breathing (each 50gp)
Adventure Logsheet
Storyawards: Friend of Faunel With the choice to go against the great modron crusade you protected Faunel and its inhabitants. Your deeds are known throughout the beastlands and inhabitants from there regard you with great respect as fellow hunters and wild hearts. The choices you made this day might have unforseen consequences in the future. The Forgotten Giant Long forgotten and created by Ubtao this gigantic colossus guarded the gate of desire which lead to one of the first keystones needed to find the wishing well. Since you managed to peacefully pass the test of the colossus it lost it's purpose and thus gave you a spark of its essence. With this story award you are able to summon the spectral form of the colossus once in time of great need for three combat rounds. Afterwards the essence wanes and fades into oblivion. (This story award can only be used once by one player in each PS-DC-TWW adventure.) Heaven's Blessing You declined Calizus Nox offer to make a contract and pleased the Solar Azriel with your honorable deeds. He grants you his personal blessing and swears to you that he will support you in your quest to find the wishing well. With this decision you made yourself quite the target for a certain devil and that can never be good. But you made your choice. Supernatural Gift (Blessing) You have Advantage on saving throws against spells and other magical effects. This blessing was granted by either the Solar Azriel or the Devil Calizus Nox. Depending on from which source it comes the recipient is protected by either heavenly or hellish powers.
Consumables Potions: 1 Potion of Healing 3 Potion of Greater Healing 6 Potion of Superior Healing 5 Potion of Supreme Healing 3 Potion of Speed 1 Potion of Force Resistance 1 Potion of Heroism 1 Elixier of Health 1 Potion of Vitality 2x Potion of Invulnerability 2x Oil of Slipperyness 2x Potion of Comprehension 2x Potion of Water Breathing Scrolls: 1 Scroll of Antilife Shell 1 Scrolls of Fire Shield 1 Scroll of Geas 2 Scrolls of Heal 1 Scroll of Hold Monster 1 Scroll of Hypnotic Pattern 1 Scroll of Read Thoughts 1 Scroll of Teleport 1 Scroll of Prismatic Spray