Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▼ Source
Lantern of Tracking (Elementals) common DDHC-RotF Rime of the Frostmaiden DDHC-RotF Rime of the Frostmaiden Show
Notes:

Wondrous item, common

This hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet.

Each lantern of tracking is designed to track down a certain type of creature, which is determined by rolling on the Lantern of Tracking table. Once determined, this creature type can’t be changed. While the lantern is within 300 feet of any creature of that type, its flame turns bright green. The lantern doesn’t pinpoint the creature’s exact location, however.

Ring of Jumping uncommon DDHC-KftGV- 03 - Reach for the Stars DDHC-KftGV- 03 - Reach for the Stars Show
Notes:

Ring, uncommon (requires attunement)
While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so.

Wand of Magic Missiles uncommon DDHC-KftGV- 03 - Reach for the Stars DDHC-KftGV- 03 - Reach for the Stars Show
Notes:

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell's level by 1 for each additional charge you expend.

Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.