Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
sword of vengeance
common
DDHC-CM-16 Alkazaar's Appendix
Show
Velahr´Kerym (Flame Tongue Longsword)
rare
DDAL 00-02d - Echoes of the Weeping War
Trade Log
Show
Notes:
Weapon, rare (requires attunement)
This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard.
You can use a Bonus Action to speak this magic sword’s Command word, causing flames to erupt from the blade.
These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits.
The flames last until you use a Bonus Action to speak the Command word again or until you drop or sheathe the sword.
wand of polymorph
common
DDHC-CM-16 Alkazaar's Appendix
Show
wand of secrets
common
DDHC-CM-16 Alkazaar's Appendix
Show
Wand of Web
uncommon
CCC-UNITE-05 House of Moonlight
Show
Notes:
Wand, Uncommon, Requires Attunement by a Spellcaster.
This wand has 7 Charges. While holding it, you can use an action to expend 1 of its Charges to cast the web spell (save DC 15) from it.
The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
sword of vengeance | common | DDHC-CM-16 Alkazaar's Appendix | Show | |||
Velahr´Kerym (Flame Tongue Longsword) | rare | DDAL 00-02d - Echoes of the Weeping War | Trade Log | Show | ||
Notes:
Weapon, rare (requires attunement) This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. You can use a Bonus Action to speak this magic sword’s Command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a Bonus Action to speak the Command word again or until you drop or sheathe the sword. |
||||||
wand of polymorph | common | DDHC-CM-16 Alkazaar's Appendix | Show | |||
wand of secrets | common | DDHC-CM-16 Alkazaar's Appendix | Show | |||
Wand of Web | uncommon | CCC-UNITE-05 House of Moonlight | Show | |||
Notes:
Wand, Uncommon, Requires Attunement by a Spellcaster. This wand has 7 Charges. While holding it, you can use an action to expend 1 of its Charges to cast the web spell (save DC 15) from it. The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |