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Adventure Title
DDEP08-02 Stardock Under Siege
Session
1
Date DMed
2021-06-27 02:00
Session Length (Hours)
Avg Party Level
Location DMed
XP Gained
GP +/-
Downtime +/-
Renown
Missions
Date Assigned
Character to Apply Rewards
Notes

Magic Items

Character Name Rarity Location Table Result Counts?
Chime of Opening Rare true
*Wondrous Item, rare* This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can't reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. This item can be found on Magic Item Table C in the Dungeon Master’s Guide.
Mantle of Spell Resistance Rare true
*Wondrous Item, rare (requires attunement)* You have advantage on saving throws against spells while you wear this cloak. This item can be found on Magic Item Table G in the Dungeon Master’s Guide.
Periapt of Wound Closure Uncommon true
*Wondrous Item, uncommon (requires attunement)* While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. This item can be found on Magic Item Table F in the Dungeon Master’s Guide.
Ring of Water Walking Uncommon true
*Ring, uncommon* While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground. This item can be found on Magic Item Table F in the Dungeon Master’s Guide.