Adventure Logsheet
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82h+5h=>87h (used 70h+10h=80h, 7h left) Safety Tools Players: Geran(Jan), Lavinia(Steffi), Barash(Martin), Korgrash(Ben) +20dt
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Wildspacer Starting Gold (+10gp) Cast Find Familiar (-10gp) Spend Candy Corn to get Marzipan the Horse
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Drinks and Lodging
+Potion of Fire Resistance For the Greater Good Prioritizing the quest at hand, you are able to deliver more than enough fruits from the Nanamian Tree and save the residents of Masagana who are afflicted by the curse..
+Potion of Growth +Scroll of Shatter +Potion of Psychic Resistance Rode the Lightning You successfully mitigated the crashing of the JMCSS Decanter on the planet Ackeron. Restoring the ship to spelljamming capabilities will be much less difficult as a result.
Bought Potion of Water Breathing + Potion of Greater Healing + Potion of Hill Giant Strength Pioneer of Padayon (for the party) You have been offered to settle in Masagana in a budding village called Padayon. Fey Pact – Charm of Heroism This charm allows you to give yourself the benefit of a Potion of Heroism as an action. Once you do so, the charm vanishes from you.
+Scroll of Calm Emotions In Case of Emergency You have received a special necklace from Derek. While he has not mentioned what it contains, he hopes that it would serve useful should you ever come across his other crew members. This story award may have an effect in future adventures of the Lost Generations series.
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87h+3h=>90h (used 80h+10h=>90h, 0h left) +20dt Players: Arsenal (crispalot), Alaric(sailboat), Cid(madison), Sir Peregrine (mageofthesands), Merik(Sebo)
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58h+5h=>63h (used 40h+20h=>60h, 3h left) Safety Tools Players: @Ohi @Owlchimedes (Peter S) @Bona fides Table 5 Captain @Mlouden03 @Docnevyn @jamesferatu @Miia Vermillion
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90h+5h=>95h (used 90h+5h=>95h, 0h left) Safety Tools Players: Geran(Jan), Lavinia(Steffi), Barash(Martin), Korgrash(Ben) +10dt, +10 shots
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105h+5h=>110h (used 105h+5h=>110h, 0h left) Safety Tools Players: Geran(Jan), Lavinia(Steffi), Barash(Martin), Korgrash(Ben) +250gp
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100h+5h=>105h (used 100h+5h=>105h, 0h left) +10dt Safety Tools Players: @Death, "Hacker" of Candlekeep, @Lex, @Kiba, @Mlouden03, @Stoney | Bret M, @GishLife
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125h+5h=>130h (used 120h+10h=>130h used, 0h left) Players: Hex#7777, LedgeDoor#9954, SmallSnail#7829, Dan E. (he/him)#9905, Mlouden03#3940, gerge#7282, Rochard#6781 +2500gp Safety Tools
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135h+5h=>140h (used 130h+10h=>140h, 0h left) Players: : @φφAshuneraφφ @Kevin Sullivan (he/him) @RoguishPineapple @Adamant(Nathan), @Circe's Revenge @Ben A. Safety Tools +2500gp
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140h+5h=>145h (used 140h+5h=>145h, 0h left) Safety Tools Players: Geran(Jan), Lavinia(Steffi), Barash(Martin), Korgrash(Ben) +250gp
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145h+5h=>150h (used 145h+5h=>150h, 0h left) Players: @Mlouden03,@Dadurkan,@Ken B. (Mikenangelos) (he/him),@BladelockJoe,@🅼🆈🅺🅴🅼🆈🅺🅴 (Triden Admin) Safety Tools +250gp
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245h+5h=>250h (used 210h+40h, 0h left) Safety Tools Players: Arsenal (crispalot), Alaric(sailboat), Cid(madison), Sir Peregrine (mageofthesands), Merik(Sebo) +50k Gold
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Service Award Stuff
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10xScrolls of Animate Dead
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77h+5h=>82h (used 60h+10h=>70h, 12h left) Players: @Barrage aka "Splicer" @Kuta @Lex @Nick @steelcity (Trasi) +20dt.
Used Scroll of Animate Dead to get a Skeleton You Look Like That One Person Occasionally, people confuse you with a more famous hero. It can be annoying. This story award is only applicable while you are tier 1.
Bought Cold Weather Gear in black with an enterprise insignia on it. +Oil of Slipperiness Primary Dose (replace In Case of Emergency) You learn that the contents of the necklace given by Derek are crucial to helping their crewmate Ken with his condition. This story award will have an effect in future adventures of the Lost Generations series.
+Potion Resistance (Cold) Faro’s Song You have spent time in the company of the constable of Stonedock, moreso that you can mimic the song Faro is known for humming. This song may sooth the fear-filled hearts and instill hope to those in despair. This innocent homage to this well-loved man may move the displaced and hopeless to action, possibly effecting the Red War or future Con of the North Convention-Created Content. Stink of Thanks As a token of gratitude, the fishermen of Stonedock gift you a bucket of their special stinkbait. Each batch of this offal-smelling muck is a local mixture of rotten food staples, dead beast viscera, warm-bubbling, vile fluids and a special ingredient that its maker adds to it! The bait’s stench is so putrid that many may avoid you while you have it, you might lure beings that enjoy this gut-churning grub to it, or it could serve you in other ways in future Con of the North Convention-Created Content.
In Your Debt You have successfully rescued the bodies of four unfortunate adventurers: • Yowen Kar of Clan Vallahir is a hill dwarf warpriest who acts suspicious of elves. He hides his care for others behind a hard demeanor. His current companions complain of his surliness. • Darius Dawnguard is a squire of the reborn Order of Dawnfire, a sect of Lathandar. He has made an oath to search for dangerous artifacts and dispose of them. • Vellona the Orphan made a pact with a mysterious entity after she fled into a forest after the destruction of her village. She seeks to unlock the magic in her blood to sunder this bargain. • Lalitha Dae’Danin is an elf noble and druid who dresses as a man to hide from an arranged marriage with a tyrannical and powerful high elf aristocrat. They express their enduring gratitude to you, some with tears and hugs, others (the grumpy dwarf) with a practical, gruff thank you of a job well done. Should you die during any Glip Dak adventure, these heroes will tirelessly search for you and have Raise Dead cast upon your body. You pay only the material component cost (as per the acolyte background). Once you are rescued once, the debt is paid, but the friendship remains. Vadd Narkoz, “Strong Warrior” In this public proclamation, the hobgoblins of Glip Dakacknowledge outsiders as worthy allies. +Potion of Healing
Summoned Steve the Skeleton Savior of Parnast You are always welcome in Parnast, while in town you will not spend any gold on food or lodging (lifestyle must still be paid for any downtime days spent). Giant Horde Breaker! The tale of your defense of Parnast has spread far and wide. You have advantage on Charisma checks when dealing with goodly folk who have had trouble with giants in the past. Similarly, any Charisma (Deception, Intimidation, or Persuasion) check you make against a non-good-aligned giant is made with disadvantage. Giant Toenails If the characters scavenged toe nails from Bad Fruul, SEER brews a potion of hill giant strength. A few ingredients are needed and require the adventures to spend 10 downtime days (and associated living expense costs).
+Potion of Healing Heroes of the Quivering Forest You stand amongst the trees of the Quivering Forest; the rustling of leaves is peaceful, soothing. Birds cheerily sing, sunbeams dapple your skin, and a cool breeze tickles your ears. With the Quivering Forest’s current tranquility it might be easy to forget the recent conflicts, destruction, and chaos. If the woods here do have any awareness, its presence seems to be one of contentment and gratitude for your assistance in bringing natural order back to the land.
+Scroll of Fog Cloud
+Potion of Healing
+Scroll Armor of Agathys +Scroll Arms of Hadar +Scroll of Bane +Scroll of Dimension Door +Scroll of Crown of Madness +Scroll of Sleep +Potion of Healing +Potion of Gaseous Form +Far Realm Potion +Oil of Slipperiness
Glockeberg Hunter's License The holder of this license is an authorized member of the Glockeberg Hunter's Guild, eligible to execute bounties on behalf of the guild.
Officer of the Militia You have spent a significant amount of time in the town of The Stop aiding the locals. With tensions high in the town, the new militia may not be accepted by everyone. If you spend five downtime days advocating, recruiting and training for the new militia, you become a member of their ranks and may always stay at the militia barracks free of charge. Any character that holds the Boon of Bitterwood, (from DDEX03-05 Bane of the Tradeways), story award, need only spend three downtime days. +Scroll of Raise Dead +Potion of Healing
+Spellwrought Tattoo (Animal Friendship) +Potion of Climbing +5 Walloping Arrow +Hide Armor made of thick bird furs
+Potion of Healing +Potion of Greater Healing +Spell Scroll of Bless
+Potion of Healing
+Spell Scroll of Bless +Potion of Healing The Ring of a Raptor The players recovered an Immovable Rod and ornate ring still on a skeletal hand trapped under a cave in. Further inspection revealed the sigil of a waterbound Raptor with a dagger in its jaws. Perhaps the owner is still out there? Have your characters mark this story award on their log sheet.
+Bottled Breath +Potion of Waterbreathing +Potion of Greater Healing
+Potion of Greater Healing
+Potion of Gaseous Form +Potion of Advantage +Spell Scroll of Lightning Bolt Captured Shining Seas Captain You have captured a captain from the Shining Seas Mercantile League. The captured captain is in the custody of the Pirate Fleet now, but he can provide information on Commodore Jenkins and fleet logistics in and around the Shining Sea and Chult
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Bought at Trading Post
Marco’s Respect Through charisma and gold, you’ve earned Marco’s respect. His name and this coin might grant you favor with the Sea Raptors. Kick Jenkins out of Port Nyanzaru Spilled Tej delivers the evidence to the other merchant princes of Jenkins’ treachery, putting Kwayothé in hot water and eliminating Jenkins from Port Nyanzaru. +Feather Token (Fan) +Potion of Heroism +Potion of Healing (Superior)
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Merc's Pay
+Za’Ruul’s Journal (Scroll of Remove Curse) The small, stained leather book contains the personal thoughts of the Minions of Midnight leader sent here to excavate the Temple of the Sunken Sovereign. Scrawled on the last page of the book is the single use spell of Remove Curse. The unremovable stains carry the smell of kaeth and rot. +Shivvy’s Scribbly Scrit (Scroll of Animal Friendship) These hand-sized manuals contain notes from Seaboss Shivvy on subjects deemed important to The Sea Raptors. The spell’s writing is on the last page. Upon use. that page crumbles into dust. When the book’s pages are flipped rapidly, they create a beast-like chirring that may attract velociraptors +Jetsam Juicy (Potion of Greater Healing) Discovered in floating flotsam and jetsam, the potion’s vial is caught in the death grip of a withered, amputated hand, whose rigor has caused its thumb to provide a tight seal over the vial top
+Potion of Flying +Potion of Greater Healing +Potion of Mind Reading +Scroll of Protection (Fiends) +Spell Scroll: Magic Mouth [2nd level] +Spell Scroll: Hold Person [2nd level] +Spell Scroll: Fear [3rd level] +Spell Scroll: Dispel Magic [3rd level] +Spell Scroll: Conjure Minor Elementals [4th level] 3 Weapons returned +2x Scroll of Greater Restoration +2xScroll of Revivify +Scroll of Raise Dead
+Potion of Fire Giant Strength +Scroll of Greater Restoration +Scroll of Destructive Wave Blowing Up Arkeio Congratulations. You blew a hole in the middle of the island when you defeated its defender and namesake. This area is now a lake inside the caldera of a now-dormant volcano. Well done, you landscaper!
+Scroll of Holy Weapon +Elixer of Health +Potion of Invulnerability
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+Wish Resistance to Force (Pact) A Pact of Ice and Cream I have entered into a fey pact with the Archfey of Tiry Dewin Hyfeniâ, Terry Balando. He has revealed to me that the name roughly translates to “The Land of the Ice Wizard”. +Potion of Greater Healing +Oil of Slipperiness +Spell Scroll of Snilloc's Snowball Swarm Greater Fey Pact: In the event that Terry survives the adventure, he bestows on the party the opportunity to make a greater fey pact, offering either a Wish OR a copy of his spell book (A Tome of Clear Thought) Wishes are still subject to guidance from the ALFAQ but as a rule of thumb, all options presented on the bulleted list carry past the session. In the event of the party chooses to the take the spell book: Upon first inspection, the spell book appears to be a recipe book for the different flavours of ice-cream, however after studying the book for 48 hours, you can gain the insight that these are simply just recipes for ice-cream and nothing more. (It also confers the magical properties of the tome.) Breaking the Pact In the event that a character fails to eat ice-cream as part of their morning meal for three days in a row, these benefits are lost, in the case of the Wish it is removed from the character, in the case of the tome, the book is rendered blank, and all knowledge gained is forgotten. Magical Gift: Arcana Training Any Character that died in the final combat received the opportunity to be resurrected using the power of the domain. Any that accepted also were suffused with magical power. A Character can expend 100gp and 100 downtime days to explore this power that has suffused their person and gain proficiency in the Arcana skill. MAGICAL GIFT: TRAINING NOTE A character may only possess one magical gift from an Archfey at a time; if another Archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.
WBW-DC-PHP-02 A Compendium of Curious Curiosities Level Up: At Your Own Discretion Downtime: 10 Gold: 1000 GP each Consumable - 1 x Crossbow Bolts +2 (5 Pieces) Treasures Amulet of Health (Sharael’s Amulet) Wondrous Item, rare (requires attunement) Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it. This item is found in the Dungeon Master’s Guide. This gold heart shaped amulet of elven design bears the text "S&C" in Elvish and was meant to be given by Sharael to Collin before his early passing. This amulet carries the hopes of having it's wearer live a long fulfilling life. Armor of Gleaming (Scale) Armor (medium), common This armor never gets dirty.