Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
☐ Breastplate of Fungal Spores uncommon FR-DC-GHG-02 Owlbear Ascension Show
Notes:

While wearing this armor, you can take a bonus action to make the armor emit poisonous spores, which fill a 10-foot-radius sphere centered on yourself. Each creature in that area must succeed on a DC 15 Constitution saving throw or have the poisoned condition until the end of your next turn. Once this property is used, it can’t be used again until the next dawn.

☐ Brooch of Shielding common SJ-DC-TKM-01 Lost Stars Show
Notes:

While wearing this brooch, you have resistance to force damage, and you have immunity from the magic missile spell. This item can be found in the Dungeon Master’s Guide.
This brooch is made of a shiny teal aluminum material, shaped like a downward facing arrowhead outlined by gold trimmings. While not activated, this brooch has an innate cloaking functionality that blends into whatever you pin it against.
In addition, the brooch has the Guardian minor property. When worn, the item gently vibrates, granting a +2 bonus to Initiative if the bearer isn’t incapacitated.

☐ Cap of Water Breathing uncommon DDHC-KGV Prisoner 13 Show
🗵 Carmine Coveralls (Waterborne Clothes of Mending) common SJ-DC-TRIDEN-HEM-01 Raining Blood Show
Notes:

This surveyor’s uniform for the Jovilroy Mining Consortium is made from a durable and water-resistant fabric that is able to withstand the harsh conditions of wildspace travel. It has been dyed a deep red.

☐ Chain Mail +1 rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Charlatan's Die common CCC-GHC-BK2-1 Shadows of Rith Keep Show
🏲 Charm of Heroism unique WBW-DC-PHP-TCOM3 - Of Death and Dawn Show
☐ Chauncey’s Codbone Cosherer (Immovable Rod) uncommon CCC-COTN-01-01 By the Seashore: A Red War Tale Show
Notes:

This gnarled stick is the warped mix of bramble, vine and birchwood, twisted around the spine of a humongous Moonsea Cod. Druidic runes are etched in the handle, their meaning, lost through the seasons. The fish spine permits threading of a line down to a crude reel made of a sea chub’s skull.
While activated, if there are any fish-like beasts within 10ft. of the rod, it will shake, and the skull will excitedly exclaim, “You got a bite! You got a bite!”.

🗵 Cloak of Billowing common DDHC-XGE-01 Rats of Waterdeep Show
Notes:

This magnificent sable cloak is inlaid with stitched alchemical formulae and smells of turpentine

🗵 Cloak of Many Fashions common CCC-QUAKE-01 Red War: Thayan Peace Keeper Show
Notes:

When not worn, the cloak’s default setting is a perfectly authentic Red Wizard cloak

🗵 Corsair’s Star (Orb of Direction) common CCC-COTN-01-01 By the Seashore: A Red War Tale Show
Notes:

This palm-sized, masterwork compass was once the property of a Thayan ship captain. Housed within its polished silver case is an expertly-crafted compass rose, whose bone-finger points stand out from behind intricately-carved storm clouds and lightning bolts. A diminutive opal orb suffused with a part of the Thayan’s soul sets at its center. While in use, the wielder hears the sound of waves crashing along with a ship’s hull creaking. A haunting voice calls, “Bring it back …bring it back to me...”.

☐ Draconic Eye (Language Goggles of Night) uncommon SJ-DC-TKM-02 - Tink, Tink, Boom! Show
Notes:

Wondrous Item, uncommon
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
These goggles come in the form of a tinkerer’s welding goggles, fashioned to have the features of a clockwork dragon.
In addition, the googles have the Language minor property. The bear can speak and understand Draconic while the item is on the bearer’s person.

☐ Dread Helm common CCC-GLIP-0103 Citadel of Vlaakith Show
🎕 Dust of Disappearance uncommon CCC-KUMORI-03-02 The Millwright of Gond Show
Notes:

This glittery, translucent dust fills a small glass vial. The vial has a painting of a laughing sprite on the cork.

☐ Eagle Whistle rare DDEP1 Corruption in Kryptgarden Show
☐ Fish Suit very_rare DDEP00-01 The Red War Show
☐ Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🗵 Green Wizard Hat common Purchase Log Show
Notes:

This hat features stylish embroidery of the symbol of the school of necromancy in a color that always seem to match the rest of the bearer's outfit.

Trinket (treat as if a common magic item)
This green, floppy, conical wizard’s hat magically contains six different items. Once a day a
character can pull an item out of the hat. Which of the items that appears is determined
randomly using a d6 and the list below. The item lasts for 1 hour.
1. a bouquet that smells like anxiety,
2. cotton candy that envelops and obscures the closest tiny object until the candy is eaten away (no nutritional value),
3. a single mosquito that prefers to feed on oozes,
4. a watering can ϐilled with sand,
5. a glowing severed head identical to the head of a living creature closest to the hat’s holder,
6. a 20 ft long-5 ft wide rainbow beam of light that lasts one hour or until dismissed

☐ Harmonious Gloves of Swimming and Climbing uncommon FR-DC-GHG-01 The Griffons of Longsaddle Show
Notes:

This pair of webbed leather gloves has a small clockwork piston built into it. A small plate on the back of the gloves labels these as “Gnomengarde Explorer’s Gloves” in gnomish.

☐ Harmonius Shadowfell Brand Tattoo rare PO-BK-3-10 Hymn of Love Show
Notes:

Produced by a special needle, this magic tattoo is dark in color and abstract. When light is cast upon the needle, the following sentence can be made out from the shadows of the needle.
“We work in the Dark, to serve the Light. We are Assassins.”