Show Log Entry
Adventure Title
SJ-DC-FLUMPH-02 Frightmare of the Flux
SJ-DC-FLUMPH-02 Frightmare of the Flux
Session
1
1
Date Played
2023-08-27 10:00:00 UTC
2023-08-27 10:00:00 UTC
Levels Gained
1
1
GP +/-
600
600
Downtime +/-
10.0
10.0
Location Played
Tabletop Scotland
Tabletop Scotland
DM Name
John H.
John H.
DM DCI Number
Notes
**Pact of the Flow** The Flux grants a character a giant-sized space guppy mount that can be summoned as an action for eight hours once per dawn. Characters can also summon a tiny-sized space guppy as a familiar if casting the find familiar spell. **Blessing of the Flux II** The Flux blesses you with a small essence of the Flux. Characters with this blessing may use it as a special action to add a 1d4 to one roll per dawn while in Fluxspace. If your character has completed the adventure FLUMPH-01, the roll is increased to a d8 once per dawn while in Fluxspace. **Fiend of the Flumphs II** Characters gain the gratitude of the super-cloisters of flumphs. Characters gain advantage on all Charisma ability checks against flumphs and space guppies. **Symphony of Madness** You have heard the music of the Symphony of Madness of the Abolethic Sovereignty and survived. You gain a psionic resistance if 1d4 to any saving throw that would intend to dominate or charm your mind and body made by aberrations, especially aboleths.
**Pact of the Flow** The Flux grants a character a giant-sized space guppy mount that can be summoned as an action for eight hours once per dawn. Characters can also summon a tiny-sized space guppy as a familiar if casting the find familiar spell. **Blessing of the Flux II** The Flux blesses you with a small essence of the Flux. Characters with this blessing may use it as a special action to add a 1d4 to one roll per dawn while in Fluxspace. If your character has completed the adventure FLUMPH-01, the roll is increased to a d8 once per dawn while in Fluxspace. **Fiend of the Flumphs II** Characters gain the gratitude of the super-cloisters of flumphs. Characters gain advantage on all Charisma ability checks against flumphs and space guppies. **Symphony of Madness** You have heard the music of the Symphony of Madness of the Abolethic Sovereignty and survived. You gain a psionic resistance if 1d4 to any saving throw that would intend to dominate or charm your mind and body made by aberrations, especially aboleths.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
☐ Flux Capacitor (Songcraft Astromancy Archive) | Rare | false | |||
The ancient disc is infused with psionic energy from the far realm, as well as the song of the Flux. The song weaves between madness and harmony. |