Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
๐น Periapt of Health
uncommon
DDHC-JRC-03 The Fiend of Hollow Mine
Show
โ Pearl of Power
uncommon
DDHC-JRC-08 In the Mists of Manivarsha
Show
๐น Nolzur's Marvelous Pigments
very_rare
DDHC-JRC-10 Shadow of the Sun
Show
๐ฒ Ninuno's Mark
unique
DDHC-JRC-09 Between Tangled Roots
Show
Notes:
This charm allows you to cast either augury or speak with plants once per day. Once used three times, this charm vanishes from you.
โ Necklace of Prayer Beads
rare
DDHC-JRC-09 Between Tangled Roots
Show
Notes:
2x Wind Walk, 2x Curing, 1x Favor
โ Necklace of Adaption
uncommon
DDHC-JRC-09 Between Tangled Roots
Show
๐ต Mystery Key
common
FR-DC-IGC-TOMI Tomb of Minor Inconvenience
Show
๐ฒ Memory of the Ancestors
unique
DDHC-JRC-05 Sins of Our Elders
Show
Notes:
This charm calls the spirit of one of your ancestors to inhabit one weapon of your choice and watch over you. A weapon in your possession becomes a weapon of warning for the next 9 days. The charm then vanishes from you, and the weapon returns to normal.
๐ Keoghtom's Ointment
uncommon
DDHC-JRC-13 Orchids of the Invisible Mountain
Show
โ Ioun Stone of Leadership
very_rare
DDHC-JRC-10 Shadow of the Sun
Show
๐น Heward's Handy Haversack
uncommon
DDHC-JRC-02 Written in Blood
Show
Notes:
Wondrous item, rare
This backpack has a central pouch and two side pouches, each of which is an extradimensional space. Each side pouch can hold up to 20 pounds of material, not exceeding a volume of 2 cubic feet. The large central pouch can hold up to 8 cubic feet or 80 pounds of material. The backpack always weighs 5 pounds, regardless of its contents.
Placing an object in the haversack follows the normal rules for interacting with objects. Retrieving an item from the haversack requires you to use an action. When you reach into the haversack for a specific item, the item is always magically on top.
The haversack has a few limitations. If it is overloaded, or if a sharp object pierces it or tears it, the haversack ruptures and is destroyed. If the haversack is destroyed, its contents are lost forever, although an artifact always turns up again somewhere. If the haversack is turned inside out, its contents spill forth, unharmed, and the haversack must be put right before it can be used again. If a breathing creature is placed within the haversack, the creature can survive for up to 10 minutes, after which time it begins to suffocate.
Placing the haversack inside an extradimensional space created by a bag of holding, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and canโt be reopened.
โ Hat of Disguise
uncommon
DDHC-JRC-10 Shadow of the Sun
Show
๐ฒ Guidance of the Remembered
unique
DDHC-JRC-03 The Fiend of Hollow Mine
Show
Notes:
A deceased ancestor or loved one provides you with guidance, granting you insight via a charm (a type of supernatural gift detailed in the Dungeon Master's Guide). You can cast speak with dead during a long rest to contact the spirit of a friend or family member without that spirit's corpse. The spirit's answers to your questions manifest as whispers only you can hear. The charm does not function if the spirit you try to contact is Undead or was the target of speak with dead within the last 10 days. Once you use this charm, it vanishes from you.
โ Gem of Seeing
rare
DDHC-TYP Tales from the Yawning Portal: Against the Giants: Hall of the Fire Giant King
Show
โ Emerald Pen
uncommon
DDHC-RoT Rise of Tiamat
Show
๐ Elemental Gem (Earth)
uncommon
WBW-DC-BX-01 War of the Trees
Show
โ Driftglobe
uncommon
DDHC-JRC-11 The Nightsea's Succor
Show
โ Dragon Wing Bow (Longbow)
rare
DRWEP03 When the Lights went out at Candlekeep
Show
Notes:
Choose a weapon for the form of this dragon wing bow from the following list. The damage type is linked to the weapon choice.
โ Hand crossbow (poison)
โ Heavy crossbow (thunder)
โ Light crossbow (fire)
๐น Longbow (lightning)
โ Shortbow (acid)
This item is described in Fizbanโs Treasury of Dragons.
โ Dragon Scale Mail (Bronze)
very_rare
CCC-TRI-24 Knight Errand
Show
โ Dimensional Shackles
rare
DDHC-JRC-13 Orchids of the Invisible Mountain
Show
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
๐น Periapt of Health | uncommon | DDHC-JRC-03 The Fiend of Hollow Mine | Show | |||
โ Pearl of Power | uncommon | DDHC-JRC-08 In the Mists of Manivarsha | Show | |||
๐น Nolzur's Marvelous Pigments | very_rare | DDHC-JRC-10 Shadow of the Sun | Show | |||
๐ฒ Ninuno's Mark | unique | DDHC-JRC-09 Between Tangled Roots | Show | |||
Notes:
This charm allows you to cast either augury or speak with plants once per day. Once used three times, this charm vanishes from you. |
||||||
โ Necklace of Prayer Beads | rare | DDHC-JRC-09 Between Tangled Roots | Show | |||
Notes:
2x Wind Walk, 2x Curing, 1x Favor |
||||||
โ Necklace of Adaption | uncommon | DDHC-JRC-09 Between Tangled Roots | Show | |||
๐ต Mystery Key | common | FR-DC-IGC-TOMI Tomb of Minor Inconvenience | Show | |||
๐ฒ Memory of the Ancestors | unique | DDHC-JRC-05 Sins of Our Elders | Show | |||
Notes:
This charm calls the spirit of one of your ancestors to inhabit one weapon of your choice and watch over you. A weapon in your possession becomes a weapon of warning for the next 9 days. The charm then vanishes from you, and the weapon returns to normal. |
||||||
๐ Keoghtom's Ointment | uncommon | DDHC-JRC-13 Orchids of the Invisible Mountain | Show | |||
โ Ioun Stone of Leadership | very_rare | DDHC-JRC-10 Shadow of the Sun | Show | |||
๐น Heward's Handy Haversack | uncommon | DDHC-JRC-02 Written in Blood | Show | |||
Notes:
Wondrous item, rare |
||||||
โ Hat of Disguise | uncommon | DDHC-JRC-10 Shadow of the Sun | Show | |||
๐ฒ Guidance of the Remembered | unique | DDHC-JRC-03 The Fiend of Hollow Mine | Show | |||
Notes:
A deceased ancestor or loved one provides you with guidance, granting you insight via a charm (a type of supernatural gift detailed in the Dungeon Master's Guide). You can cast speak with dead during a long rest to contact the spirit of a friend or family member without that spirit's corpse. The spirit's answers to your questions manifest as whispers only you can hear. The charm does not function if the spirit you try to contact is Undead or was the target of speak with dead within the last 10 days. Once you use this charm, it vanishes from you. |
||||||
โ Gem of Seeing | rare | DDHC-TYP Tales from the Yawning Portal: Against the Giants: Hall of the Fire Giant King | Show | |||
โ Emerald Pen | uncommon | DDHC-RoT Rise of Tiamat | Show | |||
๐ Elemental Gem (Earth) | uncommon | WBW-DC-BX-01 War of the Trees | Show | |||
โ Driftglobe | uncommon | DDHC-JRC-11 The Nightsea's Succor | Show | |||
โ Dragon Wing Bow (Longbow) | rare | DRWEP03 When the Lights went out at Candlekeep | Show | |||
Notes:
Choose a weapon for the form of this dragon wing bow from the following list. The damage type is linked to the weapon choice. |
||||||
โ Dragon Scale Mail (Bronze) | very_rare | CCC-TRI-24 Knight Errand | Show | |||
โ Dimensional Shackles | rare | DDHC-JRC-13 Orchids of the Invisible Mountain | Show |