Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
☐ Instrument of the Bards (Cli Lyre) rare DDHC-KGV-13 Fire and Darkness Show
☐ Mace of Terror rare DDHC-KGV-13 Fire and Darkness Show
🗹 +2 Moon Sickle rare DC-WBW-Mal01 Bakers Revenge Show
☐ Lantern of Revealing uncommon CCC-CONMAR 01-01 Helping Hands Show
Notes:

Wondrous item, uncommon
While lit, this lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible if they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. This item can be found in the Magic Item Table B in the Dungeon Master’s Guide. This lantern bears an etched writing in Sylvan. When read by a character who can read Sylvan, the word says: “When you light a light, you also cast a shadow”. The inscription has no mechanical effect.

☐ Ordine Sage’s Robes (Robe of Useful Items) uncommon CCC-TAROT-0101 Awakening of Fates Show
Notes:

Wondrous Item, uncommon
This Robe of Useful Items has silk patches of various shapes covering it.
While wearing the ro be, you can use an action to detach one of the patches, causing it to become the object or creature it represents.
Once the last patch is removed, the robe becomes an ordinary garment.
It has patches for the following:
• a dagger
• steel mirror
• 10 ft. pole
• 50 ft. hempen rope
• a riding horse (mechanical in nature, otherwise the same)
• 4 potions of healing
• a 1st level spell scroll
• a bag of 100 gp
This white robe has gold detailing, and all of its patterns look very orderly. The robe itself gives its wearer a sense of assuredness, as if there is a purpose to every action taken and seen. This item can be found in the Dungeon Master’s Guide.

🗹 Alchemy Jug (Blue) uncommon DDHC-CM-11 Zikran's Zephryan Tome Show
Notes:

The blue jug can produce 1 quart of boiling hot tea, while the orange jug can produce 1 gallon of soy sauce, in addition to their other properties.

☐ Alchemy Jug (Orange) uncommon DDHC-CM-11 Zikran's Zephryan Tome Show
Notes:

The blue jug can produce 1 quart of boiling hot tea, while the orange jug can produce 1 gallon of soy sauce, in addition to their other properties.

☐ +1 Shield uncommon Purchase Log Show
Notes:

Level 5 Item

☐ Stone of Good Luck uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Pearl of Power uncommon CCC-THENT-0101 Beneath the Surface Show
Notes:

Wondrous item, uncommon (requires attunement by a spellcaster)
While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn.
The pearl’s brilliant nacreous quality fades to almost black after being used, only to waken at the following dawn.

☐ Insignia of Claws uncommon DDAL-EB-05 A Century of Ashes Show
🎕 Bead of Force uncommon CCC-CONMAR 01-02 Finding Linric Show
Notes:

Wondrous Item, rare
This small black sphere measures 3/4 of an inch in diameter and weighs an ounce.
You can use an action to throw the bead up to 60 feet. The bead explodes on impact and is destroyed.
Each creature within a 10-foot radius of where the bead landed must succeed on a DC 15 Dexterity saving throw or take 5d4 force damage.
A sphere of transparent force then encloses the area for 1 minute.
Any creature that failed the save and is completely within the area is trapped inside this sphere.
Creatures that succeeded on the save, or are partially within the area, are pushed away from the center of the sphere until they are no longer inside it.
Only breathable air can pass through the sphere's wall. No attack or other effect can. An enclosed creature can use its action to push against the sphere's wall, moving the sphere up to half the creature's walking speed.
The sphere can be picked up, and its magic causes it to weigh only 1 pound, regardless of the weight of creatures inside.

☐ Boots of Winterlands uncommon DDHC-CM-11 Zikran's Zephryan Tome Show
☐ Helm of Comprehending Languages uncommon DDHC-CM Mazfroth's Mighty Digressions Show
Notes:

Wondrous item, uncommon
While wearing this helm, you can use an action to cast the comprehend languages spell from it at will.

☐ Decanter of Endless Water uncommon CCC-ARCON01-03 Pharmacist Wanted Show
Notes:

Wondrous Item, uncommon
This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.
You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn.
Choose from the following options:
"Stream" produces 1 gallon of water.
"Fountain" produces 5 gallons of water.
"Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
This item is found in Magic Item Table C in the Dungeon Master’s Guide.
Around the edge are framed pictures of female humans and the words A Circle of Life Treats Everyone Alike.

☐ Lantern of Revealing uncommon CCC-ARCON01-02 A Whale of a Tale Show
Notes:

Wondrous Item, uncommon
While lit, this Hooded Lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30 foot radius and dim light in an additional 30 feet. Invisible creatures and Objects are visible as long as they are in the lantern’s bright light.
You can use an action to lower the hood, reducing the light to dim light in a 5 feet radius.

🗵 Pot of Awakening common CCC-CONMAR 01-02 Finding Linric Show
Notes:

Wondrous Item, common
If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an awakened shrub at the end of that time.
When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is friendly toward you. Absent commands from you, it does nothing.
The pot is made of brown clay and looks very normal. The shrub that grows from it is a thyme bush, which will provide spice if asked nicely and generally smell delightfully.

🗵 Commemorative Clockwork Amulet (Clockwork Amulet) common PS-DC-PHP-CKA2-TEST Qubicorubikonomicon Show
Notes:

This clockwork amulet was created to commemorate the last Great Modron March. It is a very common item being sold in shops in the Gate-Town of Automata.

Hidden Message. A small button can be found on the right side of the clock. When pressed, the clock glows and a small voice will count the number of years remaining until the next Great Modron March.

🗵 Enduring Spellbook common DC-PoA-DCAF03 Sputtering Out Show