Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
☐ Quiver of the Centaurs (Quiver of Ehlonna) uncommon Additonal Item due to Service Awards Show
Notes:

Crafted from the black, chitinous hide of a giant spider with goldleaf etchings of centaur warriors, the quiver gives you advantage on social interaction checks to improve the attitude of centaurs.
This item functions as a quiver of Ehlonna (see the Dungeon Master’s Guide).

☐ Lathai’s Saddle uncommon DDAL-EB-03 Where the Dead Wait Show
Notes:

Constructed by sea elves and made of hardened seaweed and lily pads, this item allows the mount to understand you.
This item functions as a saddle of the cavalier (see the Dungeon Master’s Guide).

☐ Pixie Winged Boots uncommon Played Streamed Game: DDAL00-03 Those That Came Before Show
Notes:

These elegant, supple boots have iridescent, rainbow-colored pixie wings on their sides. When in use, the wings flutter and a trail of pixie dust sprinkles from their heels.
This item functions as winged boots (see the Dungeon Master’s Guide).

☐ Decanter of Endless Water uncommon CCC-SDREAM-01-01 From Every Winter, Spring Show
Notes:

This fey-craft mithral flask is crafted with attention to minute detail. Water taken from this flask glows softly in the moonlight, casting dim light within 5 feet. This effect wears off quickly. In addition, while drinking water from this flask, imbibers often hear mutters of things long forgotten. This effect can be useful on rare occasions, but is more likely to be discomforting.

🎕 The Heart of Baga (Elemental Gem, Red Corundum) uncommon CCC-GSP02-01 Minauros Unchained Show
Notes:

Wondrous item, uncommon
This gem contains a mote of elemental energy. When you use an action to break the gem, a fire elemental is summoned as if you had cast the conjure elemental spell, and the gem’s magic is lost.
A tiny shard of Baga’s soul is still inside the elemental gem, when you decide to use it, the fire elemental is shaped like a minotaur with a black five-leaf tattoo on the back of its right hand

☐ Nereid Shawl (Cloak of the Manta Ray) uncommon Played Streamed Game: CCC-BMG-13 PHLAN1-1 Sepulture Show
Notes:

The last vestige of a dying nereid, this delicate, white shawl made of shimmering seafoam is weightless when worn.
When underwater, you always know which direction the surface lies.
This item functions as a cloak of the manta ray (see the Dungeon Master’s Guide).

🗹 Headband of Intellect uncommon Trade Log Show
Notes:

Wondrous item, uncommon (requires attunement)
Your Intelligence score is 19 while you wear this headband. It has no effect on you if your Intelligence is already 19 or higher without it.

☐ Stone of Good Luck uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Bulkawa’s Benevolence (Staff of the Python) uncommon CCC-GSP02-02 Stygia Untamed Show
Notes:

Staff, uncommon (requires attunement by a cleric, druid, or warlock)
You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake (see the Monster Manual for statistics) under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.
On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.
If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
The body of the staff is made out of wood from a narra tree. The curved head is shaped like a snake made out of copper. The staff is a symbol of Bulkawa’s kindness and its effort to make sure that you will never face the challenges life throws at you alone.
Bulkawa, the giant constrictor snake summoned has copper scales and eyes filled with blue light. A black tattoo of a five-leaf clover can be seen near its tail.

☐ Wand of Magic Missiles uncommon CCC-SKULL01-02 Not All Who Are Lost Should Be Found Show
Notes:

Wand, uncommon
The entire length of this dark wood wand is laced in a thin line of silver.

🎕 Necklace of Fireballs (4 beads) uncommon DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
🗵 Rope of Mending common SJ-DC-TRIDEN-MYKE-02 - Every Move You Make Show
🗵 Heward's Handy Spice Pouch common SJ-DC-TRIDEN-MYKE-03, Every Bond You Break Show
☐ Daern's Instant Fortress common BWM-07-03 - The Beast Unleashed Show
Notes:

When both in cube form and tower form, it has the color and shape of a grinning goblin head. Runes over the doorway read "This is not a weapon."

🗵 The Vampire’s Die (Charlatan’s Die) common CCC-GSP02-03 Maladomini Unleashed Show
Notes:

Wondrous Item, Common (requires attunement)
Whenever you roll this six—sided die, you can control which number it rolls.
This crimson die with white pips feels heavier than those that can be purchased in the local market.

☐ Eschantrii Staff (Staff of Adornment) common SJ-DC-MONSTER-01 Phoenix Show
Notes:

Staff, common
If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staff’s tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.
“This item is warm to the touch, crafted from plane-touched fire trees. Sigils of flames cover its surface. Shades of red and orange are the prominent colors. ”
Sentinel. The staff is sensitive to the presence of elementals. This item glows faintly when such creatures are within 120 feet of it.

☐ Spear of Backbiting common DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Flute of Scribing (Instrument of Scribing) common CCC-BWM-07-02 The Beast Within Show
Notes:

This flute has 3 charges. While you are playing it, you can use an action to expend 1 charge from the flute and write a magical message on a nonmagical object or surface that you can see within 30 feet of you. The message can be up to six words long and is written in a language you know. If you are a bard, you can scribe an additional seven words and choose to make the message glow faintly, allowing it to be seen in nonmagical darkness. Casting dispel magic on the message erases it. Otherwise, the message fades away after 24 hours.
The flute regains all expended charges daily at dwan.

🗵 Clockwork Amulet common CCC-BWM-07-01 The Beast Beneath Show
Notes:

Wondrous item, common
This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.
When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.