Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
☐ Faerie Dragon’s Favor (Mantle of Spell Resistance)
rare
Additonal Item due to Service Awards
Show
Notes:
This cloak appears as scintillating faerie dragon winds. While wearing this cloak, you understand written and spoken Draconic.
This item functions as if a mantle of spell resistance (see the Dungeon Master’s Guide).
☐ Fabric of Time (Guardian Mantle of Spell Resistance)
rare
WBW-DC-MOM-01 One Moment
Show
Notes:
Wondrous item, rare (requires Attunement)
You have advantage on saving throws against spells while you wear this cloak.
This silvery scrap fashioned from a piece of Momentum itself struggles to contain history within the length of its fabric, and the ever-fraying threads of the mantle are never quite the same from moment to moment. The strands pull free of each other before eventually knitting back together, but the exquisite workmanship of this vintage cloak remains intact.
Minor Property (Guardian)
The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Quirk (Frail)
The item crumbles, frays, chips, or cracks slightly when wielded, worn, or activated. This quirk has no effect on its properties, but if the item has seen much use, it looks decrepit.
☐ Eschantrii Staff (Staff of Adornment)
common
SJ-DC-MONSTER-01 Phoenix
Show
Notes:
Staff, common
If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staff’s tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.
“This item is warm to the touch, crafted from plane-touched fire trees. Sigils of flames cover its surface. Shades of red and orange are the prominent colors. ”
Sentinel. The staff is sensitive to the presence of elementals. This item glows faintly when such creatures are within 120 feet of it.
☐ Eschantrii Rope (Compass Rope of Mending)
common
SJ-DC-MONSTER-02 Leviathan
Show
Notes:
“This item is cool to the touch, crafted from magic-infused kelp and seaweed, and reinforced with colorful seashells.”
🗵 Enlightenment (Wand of Pyrotechnics)
common
WBW-DC-MOM-01 One Moment
Show
Notes:
Wand, common
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.
Formed out of glowing lines of light that constantly shift into new configurations, this orange wand is compact and fits neatly in the palm of your hand. The lines occasionally form into runic symbols from some long-dead language, but these seem impossible to decipher.
Minor Property (Language - Loross*)
The bearer can speak and understand a language of the DM’s choice while the item is on the bearer’s person.
*As the Domain of Delight of Momentum is formed from major and minor historical moments, Loross is suggested as a suitably ancient language for this Minor Property.
Quirk (Metamorphic)
The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use.
☐ Dimensional Shackles
rare
CCC-SKULL01-03 Who Pulls the Strings
Show
☐ Defender Scimitar
legendary
DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors
Show
☐ Decanter of Endless Water
uncommon
CCC-SDREAM-01-01 From Every Winter, Spring
Show
Notes:
This fey-craft mithral flask is crafted with attention to minute detail. Water taken from this flask glows softly in the moonlight, casting dim light within 5 feet. This effect wears off quickly. In addition, while drinking water from this flask, imbibers often hear mutters of things long forgotten. This effect can be useful on rare occasions, but is more likely to be discomforting.
☐ Daphnaie Armor (Hide +3)
very_rare
DDEX2-7 Bounty in the Bog
Show
Notes:
This armor is made of pliant material from worn, laurel tree bark with stylized carvings of dancing dryads burnt into it. Small bits of green moss accentuate the wood, allowing the wearer to gain advantage on Dexterity (Stealth) checks when in a forest.
This item functions as +3 armor (hide) (see the Dungeon Master’s Guide).
☐ Daern's Instant Fortress
common
BWM-07-03 - The Beast Unleashed
Show
Notes:
When both in cube form and tower form, it has the color and shape of a grinning goblin head. Runes over the doorway read "This is not a weapon."
☐ Cube of Force
very_rare
DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors
Show
🗵 Clockwork Amulet
common
CCC-BWM-07-01 The Beast Beneath
Show
Notes:
Wondrous item, common
This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.
When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.
Bulkawa’s Benevolence (Staff of the Python)
uncommon
CCC-GSP02-02 Stygia Untamed
Show
Notes:
Staff, uncommon (requires attunement by a cleric, druid, or warlock)
You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake (see the Monster Manual for statistics) under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.
On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.
If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
The body of the staff is made out of wood from a narra tree. The curved head is shaped like a snake made out of copper. The staff is a symbol of Bulkawa’s kindness and its effort to make sure that you will never face the challenges life throws at you alone.
Bulkawa, the giant constrictor snake summoned has copper scales and eyes filled with blue light. A black tattoo of a five-leaf clover can be seen near its tail.
🗵 Bulaga Wizard Hat (Hat of Vermin)
common
CCC-GSP02-01 Minauros Unchained
Show
Notes:
Wondrous Item, Common
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn't under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn.
The hat looks like a pointy wizard hat with three swirly color design (red, blue, and yellow). Each beast represents a shard a wizard’s soul trapped in the hat. When the bat is summoned, it always leaves a trail of red glitter. The frog’s skin is shiny yellow, and the rat has dark blue eyes and teeth.
☐ Brazier of Commanding Fire Elementals
rare
DDHC-KGV-13 Fire and Darkness
Show
Notes:
Its command word, ilkath keri (Ignan for “blaze brightly”), is inscribed along the brazier’s inside rim
☐ Brass Horn of Valhalla
very_rare
CCC-GSP02-03 Maladomini Unleashed
Show
Notes:
The spirits summoned by the horn look like earth genasi warriors with stone flesh, wearing gold armor. Each spirit has a black five-leaf clover tattoo at the back of their right hand.
🗹 Bracers of Defense
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🏲 Blessing of Understanding
unique
DDHC-KGV-13 Fire and Darkness
Show
🏲 Blessing of Protection
unique
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🏲 Blessing of Aethar (Magic Resistance)
unique
SJ-DC-MONSTER-04 Tempest
Show
Notes:
Everytime the blessing activates, your eyes glow as you tap into the four elements and energies of Aether.
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ Faerie Dragon’s Favor (Mantle of Spell Resistance) | rare | Additonal Item due to Service Awards | Show | |||
Notes:
This cloak appears as scintillating faerie dragon winds. While wearing this cloak, you understand written and spoken Draconic. |
||||||
☐ Fabric of Time (Guardian Mantle of Spell Resistance) | rare | WBW-DC-MOM-01 One Moment | Show | |||
Notes:
Wondrous item, rare (requires Attunement) Minor Property (Guardian) Quirk (Frail) |
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☐ Eschantrii Staff (Staff of Adornment) | common | SJ-DC-MONSTER-01 Phoenix | Show | |||
Notes:
Staff, common |
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☐ Eschantrii Rope (Compass Rope of Mending) | common | SJ-DC-MONSTER-02 Leviathan | Show | |||
Notes:
“This item is cool to the touch, crafted from magic-infused kelp and seaweed, and reinforced with colorful seashells.” |
||||||
🗵 Enlightenment (Wand of Pyrotechnics) | common | WBW-DC-MOM-01 One Moment | Show | |||
Notes:
Wand, common Minor Property (Language - Loross*) Quirk (Metamorphic) |
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☐ Dimensional Shackles | rare | CCC-SKULL01-03 Who Pulls the Strings | Show | |||
☐ Defender Scimitar | legendary | DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors | Show | |||
☐ Decanter of Endless Water | uncommon | CCC-SDREAM-01-01 From Every Winter, Spring | Show | |||
Notes:
This fey-craft mithral flask is crafted with attention to minute detail. Water taken from this flask glows softly in the moonlight, casting dim light within 5 feet. This effect wears off quickly. In addition, while drinking water from this flask, imbibers often hear mutters of things long forgotten. This effect can be useful on rare occasions, but is more likely to be discomforting. |
||||||
☐ Daphnaie Armor (Hide +3) | very_rare | DDEX2-7 Bounty in the Bog | Show | |||
Notes:
This armor is made of pliant material from worn, laurel tree bark with stylized carvings of dancing dryads burnt into it. Small bits of green moss accentuate the wood, allowing the wearer to gain advantage on Dexterity (Stealth) checks when in a forest. |
||||||
☐ Daern's Instant Fortress | common | BWM-07-03 - The Beast Unleashed | Show | |||
Notes:
When both in cube form and tower form, it has the color and shape of a grinning goblin head. Runes over the doorway read "This is not a weapon." |
||||||
☐ Cube of Force | very_rare | DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors | Show | |||
🗵 Clockwork Amulet | common | CCC-BWM-07-01 The Beast Beneath | Show | |||
Notes:
Wondrous item, common |
||||||
Bulkawa’s Benevolence (Staff of the Python) | uncommon | CCC-GSP02-02 Stygia Untamed | Show | |||
Notes:
Staff, uncommon (requires attunement by a cleric, druid, or warlock) |
||||||
🗵 Bulaga Wizard Hat (Hat of Vermin) | common | CCC-GSP02-01 Minauros Unchained | Show | |||
Notes:
Wondrous Item, Common |
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☐ Brazier of Commanding Fire Elementals | rare | DDHC-KGV-13 Fire and Darkness | Show | |||
Notes:
Its command word, ilkath keri (Ignan for “blaze brightly”), is inscribed along the brazier’s inside rim |
||||||
☐ Brass Horn of Valhalla | very_rare | CCC-GSP02-03 Maladomini Unleashed | Show | |||
Notes:
The spirits summoned by the horn look like earth genasi warriors with stone flesh, wearing gold armor. Each spirit has a black five-leaf clover tattoo at the back of their right hand. |
||||||
🗹 Bracers of Defense | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🏲 Blessing of Understanding | unique | DDHC-KGV-13 Fire and Darkness | Show | |||
🏲 Blessing of Protection | unique | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🏲 Blessing of Aethar (Magic Resistance) | unique | SJ-DC-MONSTER-04 Tempest | Show | |||
Notes:
Everytime the blessing activates, your eyes glow as you tap into the four elements and energies of Aether. |