Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
☐ Ring of Protection rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Spell Storing rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Armor of Vulnerability (slashing) rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ +1 Chain Mail rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Waterborne Boots of Speed rare WBW-DC-AUG-01 Last Hour Show
☐ Traveler's Hearth (Stone of Controlling Earth Elementals) rare CCC-SFBAY-02-04 Under Earth & Stone Show
Notes:

The Traveler’s Heart is a perfectly smooth sphere the size of a small shotput or orange, forged of meteorite iron. The person possessing the Traveler’s Heart has the Delver ability while holding the stone: While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.
If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds.

☐ Ebon Lash (Language Lash of Immolation: Thayan) rare FR-DC-THAY-01 Crazy Lich Thayans Show
Notes:

Curls of flame gild the lines of this darkly glowing whip.

🗹 Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Maestro's Power (+3 Bloodwell Vial) very_rare WBW-DC-AUG-01 Last Hour Show
Notes:

This crystal vial is filled with bright red liquid and can't be opened while your attunement to it lasts. You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a +3 bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells.
In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5
sorcery points. This property of the vial can't be used again until the next dawn.
Owning this vial grants you a tiny portion of control as a guardian of Sersa. The level of the red liquid inside indicates if all is well with Maestro’s guardianship.
You can shake the bottle and see the tiny form of the efreeti Assai bobbing in the red liquid. He is not pleased.

🏲 Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show