Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
☐ Horn of Blasting rare DDHC-CM Alkazaar's Appendix Show
☐ Staff of Withering rare DDHC-CM Alkazaar's Appendix Show
☐ Lash of Immolation rare DDHC-GSF Giants of the Star Forge Show
☐ Instrument of the Bards (Cli Lyre) rare DDHC-KGV-13 Fire and Darkness Show
☐ Figurine of Wondrous Power (bronze griffon) rare DDHC-KGV-13 Fire and Darkness Show
☐ Mace of Terror rare DDHC-KGV-13 Fire and Darkness Show
🗹 Ring of Force Resistance rare Trade Log Show
☐ Bracers of Defense rare DDAL-DRWEP02 Wings of Death Show
☐ Rooster (Wand of Wonder) rare DDAL00-03 Those That Came Before Show
Notes:

Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand.

☐ +1 Amulet of the Devout uncommon Purchase Log Show
☐ Iron Bands of Billaro uncommon DDHC-CM-11 Zikran's Zephyrean Tome Show
Notes:

This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands.
Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more.
A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed.
Once the bands are used, they can’t be used again until the next dawn.

☐ Serpent Scale Armor uncommon DDHC-CM Book of Cylinders Show
Notes:

Armor (scale mail), uncommon
This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

☐ Bracers of Archery uncommon DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep Show
Notes:

These dark-red bracers with golden trim bear the seal of Candlekeep’s Gatewarden.

🗹 Martial Attack Techniques (Flail +1) uncommon DDHC-CM The Joy of Extradimensional Spaces Show
Notes:

Weapon (flail), uncommon
You have a +1 bonus to attack and damage rolls made with this weapon.
One of its books breaks free with a length of chain still attached and functions as a +1 flail. The book is entitled Martial Attack Techniques.

☐ Boots of Striding and Springing uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Alchemy Jug (Orange) uncommon DDHC-CM-11 Zikran's Zephyrean Tome Show
Notes:

Wondrous item, uncommon
(This jug functions as an Alchemy Jug, except that it neither produces acid or poison. It can produce 1 gallon of soy sauce instead.)
This ceramic jug appears to be able to hold a gallon of liquid and weighs 12 pounds whether full or empty. Sloshing sounds can be heard from within the jug when it is shaken, even if the jug is empty.
You can use an action and name one liquid from the table below to cause the jug to produce the chosen liquid. Afterward, you can uncork the jug as an action and pour that liquid out, up to 2 gallons per minute. The maximum amount of liquid the jug can produce depends on the liquid you named.
Once the jug starts producing a liquid, it can't produce a different one, or more of one that has reached its maximum, until the next dawn.
Liquid Max Amount
Soy Sauce 1 gallon
Beer 4 gallons
Honey 1 gallon
Mayonnaise 2 gallons
Oil 1 quart
Vinegar 2 gallons
Water, fresh 8 gallons
Water, salt 12 gallons
Wine 1 gallon

☐ Valin's diadem (Hat of Disguise) uncommon DDHC-CM The Canoptic Being Show
Notes:

Wondrous item, uncommon (requires attunement)
While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.

☐ Eyes of Minute Seeing uncommon DDHC-CM The Canoptic Being Show
Notes:

Wondrous item, uncommon
These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.

☐ Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🗹 +1 Dragonhide Belt uncommon Trade Log Show