Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
☐ Bag of Holding rare DDHC-CM Shemshime's Bedtime Rhyme Show
🎕 Chime of Opening rare DDHC-CM Sarah of Yellowcrest Manor Show
☐ Ioun Stone of Awareness rare DDHC-CM The Canoptic Being Show
Notes:

Wondrous item, rare (requires attunement)
An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
Awareness (Rare). You can’t be surprised while this dark blue rhomboid orbits your head.

🗹 Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Spell Storing rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Notes:

4x Shield, 1x Absorb Elements

☐ Ring of Spell Storing rare DDHC-CM The Canoptic Being Show
Notes:

A ring of spell storing that holds the spells bless and revivify.

☐ Sun Blade rare DDHC-CM The Canoptic Being Show
Notes:

Weapon (longsword), rare (requires attunement)
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade.
You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.
The sword’s luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.

🗹 Balagos' Belt (Harmonius +3 Dragonhide Belt) very_rare FR-DC-BG The Flying Flame Show
Notes:

This crimson belt has the appearance of a knight’s sash. It is made from the hide of Balagos’ wing.

🗹 Robe of Scintillating Colors very_rare DDHC-CM Sarah of Yellowcrest Manor Show
☐ Ring of Telekinesis very_rare DDHC-CM Kandlekeep Dekonstruktion Show
Notes:

While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren’t being worn or carried.

🗹 Tome of Understanding very_rare Trade Log Show
🗹 Manual of Quickness of Action very_rare CCC-BMG-37 Weakness of Rock Show
☐ Staff of Fate very_rare DDHC-CM The Canoptic Being Show
Notes:

Staff, very rare (requires attunement)
This transparent crystal staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.
Altered Outcome. The staff has 6 charges. As a bonus action, you can expend 1 of the staff’s charges to give yourself or one other creature that you can see a d4. The recipient can roll this d4 and add the number rolled to one ability check, attack roll, damage roll, or saving throw it makes before the start of your next turn. If this extra die is not used before then, it is lost.
If you expend the staff’s last charge, roll a d20. On a roll of 9 or lower, the staff becomes a nonmagical quarterstaff that breaks the first time it scores a hit and deals damage. On a roll of 10 or higher, the staff regains 1d6 of its expended charges.

☐ Watchful Helm very_rare DDHC-CM The Canoptic Being Show
Notes:

Wondrous item, very rare (requires attunement)
While you wear this helm, you gain a +1 bonus to AC and remain aware of your surroundings even while you’re asleep, and you have advantage on Wisdom (Perception) checks that rely on sight.
As a bonus action, you can cast the see invisibility spell from the helm. Once this property of the helm is used, it can’t be used again until the next dawn.

A shiny steel helm embossed with lidless eyes.

☐ Staff of Striking very_rare DDHC-CM The Book of Inner Alchemy Show
☐ Animated Shield very_rare DDHC-CM Alkazaar's Appendix Show
☐ Longbow +2 very_rare DDHC-CM Alkazaar's Appendix Show
☐ Wand of Polymorph very_rare DDHC-CM Alkazaar's Appendix Show
🗹 +3 Wraps of Unarmed Power very_rare Trade Log Show
☐ Spellguard Shield very_rare DDAL-DRWEP02 Wings of Death Show