Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
☐ Dwarven Plate very_rare DDHC-CM Alkazaar's Appendix Show
Crystal Ball of True Seeing legendary DDHC-CM The Canoptic Being Show
Notes:

Wondrous item, legendary (requires attunement)
The typical crystal ball, a very rare item, is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it.
While scrying with the crystal ball, you have truesight with a radius of 120 feet centered on the spell’s sensor.

🎕 Chime of Opening rare DDHC-CM Sarah of Yellowcrest Manor Show
🎕 Chime of Opening uncommon DDHC-CM Book of Cylinders Show
Notes:

Wondrous item, rare
This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens.
The chime can be used ten times. After the tenth time, it cracks and becomes useless.

🏲 Charm of the Mirage unique DDHC-CM Alkazaar's Appendix Show
🏲 Charm of Animal Conjuring unique DDHC-CM Lore of Lurue Show
Notes:

This charm allows you to cast the conjure animals spell (3rd-level version as an action. Once used three times, the charm vanishes from you.

☐ Censer of Controlling Air Elementals rare DDHC-CM-11 Zikran's Zephyrean Tome Show
Notes:

While incense is burning in this censer, you can use an action to speak the censer's command word and summon Azare-Gazam as an air elemental, as if you had cast the conjure elemental spell. The censer can't be used this way again until the next dawn.
This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. It weighs 1 pound.
AL guidance https://discord.com/channels/720382370141700156/746114049925972136/859172440339644426

☐ Brazier of Commanding Fire Elementals rare DDHC-KGV-13 Fire and Darkness Show
🗹 Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Bracers of Archery uncommon DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep Show
Notes:

These dark-red bracers with golden trim bear the seal of Candlekeep’s Gatewarden.

☐ Boots of the Winterlands uncommon DDHC-CM-11 Zikran's Zephyrean Tome Show
Notes:

Requires Attunement
These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits:
• You have resistance to cold damage.
• You ignore difficult terrain created by ice or snow.
• You can tolerate temperatures as low as -50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as -100 degrees Fahrenheit.

☐ Boots of Striding and Springing uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🏲 Blessing of Understanding unique DDHC-KGV-13 Fire and Darkness Show
🏲 Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🗹 Balagos' Belt (Harmonius +3 Dragonhide Belt) very_rare FR-DC-BG The Flying Flame Show
Notes:

This crimson belt has the appearance of a knight’s sash. It is made from the hide of Balagos’ wing.

🏲 Bahamut's Blessing (Blessing of Magic Resistance) unique FR-DC-BG The Flying Flame Show
☐ Bag of Holding rare DDHC-CM Shemshime's Bedtime Rhyme Show
☐ Arrow-Catching Shield rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep Show
Notes:

This gold-trimmed red shield is emblazoned with Candlekeep’s coat of arms.

☐ Animated Shield very_rare DDHC-CM Alkazaar's Appendix Show
☐ Alchemy Jug (Orange) uncommon DDHC-CM-11 Zikran's Zephyrean Tome Show
Notes:

Wondrous item, uncommon
(This jug functions as an Alchemy Jug, except that it neither produces acid or poison. It can produce 1 gallon of soy sauce instead.)
This ceramic jug appears to be able to hold a gallon of liquid and weighs 12 pounds whether full or empty. Sloshing sounds can be heard from within the jug when it is shaken, even if the jug is empty.
You can use an action and name one liquid from the table below to cause the jug to produce the chosen liquid. Afterward, you can uncork the jug as an action and pour that liquid out, up to 2 gallons per minute. The maximum amount of liquid the jug can produce depends on the liquid you named.
Once the jug starts producing a liquid, it can't produce a different one, or more of one that has reached its maximum, until the next dawn.
Liquid Max Amount
Soy Sauce 1 gallon
Beer 4 gallons
Honey 1 gallon
Mayonnaise 2 gallons
Oil 1 quart
Vinegar 2 gallons
Water, fresh 8 gallons
Water, salt 12 gallons
Wine 1 gallon