Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
☐ Capicitor Wand (Strange Wand of Pyrotechnics) common WBW-DC-LEGIT-SV-06 The Calamity Jar Show
Notes:

Pyrotechnics doesn't seem to be what this strange metal component is meant for, but it serves just fine.

🗹 Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🎕 Blue Healing Salve (Keoghtam’s Ointment) uncommon SJ-DC-SS Sinaya's Song Show
Notes:

5 Charges
This blue salve smells faintly of turnips.

☐ Bluebee (Figurine of Wondrous Power, Ebony Fly) rare SJ-DC-SS Sinaya's Song Show
Notes:

Wondrous Item, rare

A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.

The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.

Ebony Fly. This ebony statuette is carved in the likeness of a horsefly. It can become a giant fly for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed. This item is found in the Dungeon Master’s Guide, pg. 169.

The figurine is a blue fist-sized Azure Crystal in the likeness of Bluebee. Rather than a giant fly, this figurine summons Bluebee. Bluebee does not have access to their multiple tools that were used to help Sinaya rework machinery and run experiments. Bluebee’s speech is in a mixture of bloops-and-beeps, coining the name “Bluebee.”

This figurine contains a copy of Sinaya’s sentience, for she wishes to feel the breeze of the Astral Sea in whatever capacity she can. Though she cannot project herself from it, she urges you to always do your best. As such, this figurine has the Conscientious minor property: When the bearer of this item contemplates or undertakes a malevolent act, the item enhances pangs of conscience.

🏲 Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Bat Burglar Cloak (Cloak of the Bat) rare SJ-DC-DWR-01 Dohwar Heist Show
Notes:

Wondrous Item, rare (requires attunement)
While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet.
If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed.
While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat.
While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores.
The cloak can't be used this way again until the next dawn.
This item is found in the Dungeon Masters Guide.
Special: This cloak is woven with supple jet black fabric that shimmers purple in the light with shifting patterns that resemble Wildspace. The cloak has the Guardian minor property, granting a +2 bonus to initiative if the bearer isn’t incapacitated.

☐ +1 Quarterstaff uncommon CCC-TRI-11 Flooded Dreams Show
Notes:

Weapon (quarterstaff), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
This quarterstaff is made from a copper dragon’s bones and blood, along with wood to make it look like a tree hit by lightning. The tree’s branches hold the wyrmling dragon’s head, which chatters and covers the staff with electric discharge with each kill made with this weapon.
This item can be found in the Dungeon Master’s Guide.

☐ +1 Chain Mail common Trade Log Show
🗹 +1 All Purpose Tool uncommon Purchase Log Show