Show Log Entry

Adventure Title
SJ-DC-YZ–02–01 – Where the path may lead us
Session
1
Date Played
2022-10-22 12:00:00 UTC
Levels Gained
1
GP +/-
770
Downtime +/-
10.0
Location Played
Discord
DM Name
Yaidz
DM DCI Number
#6859
Notes
+Potion of Greater Healing +Smokepowder +Potion of Growth

Magic Items

Name Rarity Location Table Result Counts?
🗵 Pocket Watch (Talking Doll) Common false
*Wondrous item, common (requires attunement)* While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. The pocket watch may say one of the following sentences: Roll 1d8 1 Click Clack. You should hurry! 2 I wish I would be a real clock tower. 3 It`s killing time! 4 Which animal always knows the time? A watch dog! 5 They always say: "Time waits for no one.". But i guess i can wait for you. 6 The best thing you can do is to let the clock work. 7 I wonder if a clever clock is called clockwise. 8 Oh no, my gears are breaking! HEHE Just a joke.
☐ Wooden Greatsword +2 Rare false
**Beacon**. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional10 feet, or to extinguish the light.