Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
☐ Chime of opening
rare
DDAL10-06 The Fallen Star
Show
Notes:
This squat, black rod has a matte fnish and a couple of flat switches and dials at one end.
This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens.
The chime can be used ten times. After the tenth time it cracks and becomes useless
☐ Wand of Pyrotechnics
common
DDAL10-05 A Blight in the Darkness
Show
Notes:
Wand, common
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.
☐ Darkshard Amulet
common
DDAL10-07 Into Darkness
Show
Notes:
Wondrous item, common (requires attunement)
This amulet is made of ice that never melts and is engraved with the Draconic word vorelrasvym, meaning “beautiful treasure.”
This amulet is fashioned from a single shard of resilient extraplanar material. While you are wearing it, you gain the following benefts:
• You can use the amulet as a spellcasting focus for your warlock spells.
• You can try to cast a cantrip that you don’t know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you fnish a long rest.
☐ Ruby of the War Mage
common
DDAL10-09 Recipe for Retribution
Show
Notes:
This ruby is a roughly fashioned chunk of blood-red crystal. The red color pulses gently.
🗹 Portable Hole
rare
DDAL10-09 Recipe for Retribution
Show
Notes:
Dry, blisteringly hot air carrying embers and ashes blows from within the portable hole whenever it’s opened.
🗹 Bracers of Defense
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🏲 Blessing of Protection
unique
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Ring of Spell Storing
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🗵 Clockwork Amulet
common
DDAL10-08 Volatile Thoughts
Show
Notes:
Wondrous item, common
This amulet is a silver dragon’s head encircled by a brass ring studded with ten tiny diamonds that twinkle like stars when the amulet is activated.
☐ Boots of Levitation
rare
DDAL10-08 Volatile Thoughts
Show
Notes:
Wondrous item, rare (requires attunement)
These hard leather boots are festooned with switches, wiring, and transparent crystal conduits filled with glowing, green liquid. Tiny jets of blue flame emit from ports on the boots’ soles when activated.
☐ Shortsword +2
rare
DDAL00-13
Show
Notes:
Weapon (shortsword), rare
The shortsword is made from the claw of a polar bear, with a white blade and a black tip. The wielder, when happy, growls
☐ Hectola´s Vicious Spear
common
DDAL00-13
Show
Notes:
Simple weapon, rare
This weapon is made from a polished narwale tusk and carved with symbols of slaughter and bloodshed. By wielding it publicly, you may get strange looks. It may also mark you as someone involved in the killing of one of the evil Wolf Tribe marauders.
When you roll a 20 with this magic weapon, the target takes an extra 2d6 piercing damage.
☐ Necklace of Prayer Beads
rare
DDAL00-13
Show
Notes:
This necklace has three beads of blessing and two beads of curing.
☐ Winter Wolf Cloak (Hell Hound Cloak)
rare
DDAL00-13
Show
Notes:
Wondrous item, rare (requires attunement)
This dark cloak is made of cured winter wolf hide. As an action, you can command the cloak to transform you into a winter wolf for up to 1 hour. The transformation otherwise functions as the polymorph spell, but you can use a bonus action to revert to your normal form.
Curse
This cloak is cursed with the essence of a winter wolf, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the cloak, keeping it within reach at all times.
🗹 +1 Bloodwell Vial
uncommon
Purchase Log
Show
☐ Wand of the War Mage +3
very_rare
DDEP10-02 A Song of Spears
Show
Notes:
The shaft of this wand is made of blackened bone covered in flecks of a strange, unidentifiable metal.
☐ Splint +2
very_rare
DDEP10-02 A Song of Spears
Show
Notes:
This armor is made of magically treated remorhaz hide and is trimmed with black fur and decorated with feathers and beads.
☐ Staff of Striking
very_rare
DDAL10-10 Burying the Past
Show
Notes:
This staff is made of a single piece of unmelting, dark-green ice. While its exact form can’t be discerned, a dark shape running the length of the staff writhes within.
This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.
The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d6 force damage. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.
☐ Clockwork Amulet
common
DDAL10-10 Burying the Past
Show
Notes:
A miniature mechanical dragonborn wielding a two-handed sword encrusted with small garnets is nestled in the center of an intricate bronze sphere hanging from a translucent green chain. Pressing a button causes the mechanical warrior to go through an elaborate series of thrusts and parries within the confines of the sphere.
When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ Chime of opening | rare | DDAL10-06 The Fallen Star | Show | |||
Notes:
This squat, black rod has a matte fnish and a couple of flat switches and dials at one end. |
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☐ Wand of Pyrotechnics | common | DDAL10-05 A Blight in the Darkness | Show | |||
Notes:
Wand, common |
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☐ Darkshard Amulet | common | DDAL10-07 Into Darkness | Show | |||
Notes:
Wondrous item, common (requires attunement) |
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☐ Ruby of the War Mage | common | DDAL10-09 Recipe for Retribution | Show | |||
Notes:
This ruby is a roughly fashioned chunk of blood-red crystal. The red color pulses gently. |
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🗹 Portable Hole | rare | DDAL10-09 Recipe for Retribution | Show | |||
Notes:
Dry, blisteringly hot air carrying embers and ashes blows from within the portable hole whenever it’s opened. |
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🗹 Bracers of Defense | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🏲 Blessing of Protection | unique | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Ring of Spell Storing | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🗵 Clockwork Amulet | common | DDAL10-08 Volatile Thoughts | Show | |||
Notes:
Wondrous item, common |
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☐ Boots of Levitation | rare | DDAL10-08 Volatile Thoughts | Show | |||
Notes:
Wondrous item, rare (requires attunement) |
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☐ Shortsword +2 | rare | DDAL00-13 | Show | |||
Notes:
Weapon (shortsword), rare |
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☐ Hectola´s Vicious Spear | common | DDAL00-13 | Show | |||
Notes:
Simple weapon, rare |
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☐ Necklace of Prayer Beads | rare | DDAL00-13 | Show | |||
Notes:
This necklace has three beads of blessing and two beads of curing. |
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☐ Winter Wolf Cloak (Hell Hound Cloak) | rare | DDAL00-13 | Show | |||
Notes:
Wondrous item, rare (requires attunement) |
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🗹 +1 Bloodwell Vial | uncommon | Purchase Log | Show | |||
☐ Wand of the War Mage +3 | very_rare | DDEP10-02 A Song of Spears | Show | |||
Notes:
The shaft of this wand is made of blackened bone covered in flecks of a strange, unidentifiable metal. |
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☐ Splint +2 | very_rare | DDEP10-02 A Song of Spears | Show | |||
Notes:
This armor is made of magically treated remorhaz hide and is trimmed with black fur and decorated with feathers and beads. |
||||||
☐ Staff of Striking | very_rare | DDAL10-10 Burying the Past | Show | |||
Notes:
This staff is made of a single piece of unmelting, dark-green ice. While its exact form can’t be discerned, a dark shape running the length of the staff writhes within. This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d6 force damage. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff. |
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☐ Clockwork Amulet | common | DDAL10-10 Burying the Past | Show | |||
Notes:
A miniature mechanical dragonborn wielding a two-handed sword encrusted with small garnets is nestled in the center of an intricate bronze sphere hanging from a translucent green chain. Pressing a button causes the mechanical warrior to go through an elaborate series of thrusts and parries within the confines of the sphere. |