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Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
☐ Piwafi (Cloak of Elvenkind) uncommon DDHC-DMM Dungeon of the Mad Mage: Muiral's Gauntlet Show
☐ Wand of War Mage +1 uncommon DDHC-DMM Dungeon of the Mad Mage: Muiral's Gauntlet Show
🗵 Chest of Preserving common DDHC-DMM Dungeon of the Mad Mage: Muiral's Gauntlet Show
☐ The Dragon’s Gullet (Bag of Devouring) very_rare CCC-SEA-01-03 Stargazing on the Albatross Show
Notes:

Wondrous item, Very Rare
This Bag of Devouring is linked to the stomach of an ancient white dragon. Cold air flows from this bag when it is open. A harmless 5 ft radius wave of frigid sea water splashes out of the bag whenever a creature is pulled in. Turning the bag inside out closes the orifice.
The dragon attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed.
Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into Avernus, the first layer of the Nine Hells. The DM determines the time.
If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane.

☐ Wand of the War Mage +2 rare CCC-ROZK-0101 Binder’s Torment Show
Notes:

This foot-long, twisted iron spike emits a faint coppery scent when channeling magical energies.

☐ Tome of Leadership and Influence very_rare CCC-ROZK-0102 Zhentarim’s Lament Show
Notes:

The red leather that covers this tome ist embossed with a smiling man with a third eye
This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

☐ Periapt of Health uncommon Trade Log Show
☐ Spellguard Shield very_rare CCC-ROZK-0103 Necromancer’s Ascent Show
Notes:

Armor (shield), very rare (requires attunement)
This steel shield is embossed with a longsword wrapped in thorny vines which end in roses in full bloom. The enamel coloring the roses is still vibrant. While holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you.

☐ Scintilmourn (Sun Blade) rare DDHC-DMM Dungeon of the Mad Mage: Level 18 Vanrakdoom Show
☐ Mithral Chain Shirt rare DDHC-DMM Dungeon of the Mad Mage: Level 18 Vanrakdoom Show
Notes:

Gives Darkvision 60ft.

☐ Cloak of the Bat rare DDHC-DMM Dungeon of the Mad Mage: Level 18 Vanrakdoom Show
☐ Skyfist (Dwarven Thrower) very_rare DDEP04 Reclamation of Phlan Show
Notes:

The striking surface of this hammer has been forged into the shape of a gauntleted fist. The haft is a rod of heavy, black adamantine and wrapped in what appears to be spongy, green leather. Affixed to an iron ring on the pommel is a strip of tattered (though indestructible), blood‐stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon. A description of this item can be found in the Dungeon Master’s Guide.

☐ Staff of Power very_rare DDEP04 Reclamation of Phlan Show
Notes:

This staff is carved from a single piece of an unusual, purple wood and topped with a clenched, mithral claw. The claw clutches a green dragon scale the size of a small plate engraved with the elven word for “Oblivion”. The rune glows with a pale, green light and emits wisps of choking, caustic mist. Whoever is attuned the staff is able to speak, read, and write Draconic. A description of this item can be found in the Dungeon Master’s Guide.

☐ Beacon Pole of Collapsing common SJ-DC-PHP-OWS-01 - A Rift In Reality Show
☐ Guardian Scimitar of Speed very_rare SJ-DC-PHP-OWS-01 - A Rift In Reality Show
Notes:

When you use this scimitar while you are rolling initiative (getting a +2 to it from guardian minor property) a third eye opens on your forehead.

🗵 Farenor's Cloak of Many Fashions common SJ-DC-DWR-02 Last Flight of the Orca Show
Notes:

Wondrous Item, common
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties.
Special: This beautifully crafted cloak was given to Farenor by his mother Faraea when he followed in her footsteps and first began to search Wildspace for forgotten gods. Some small part of the man he once was remains lingering in the magical weave of this cloak and its wearer gains the ability to speak and understand the Elvish language.

☐ Noot Suit (Fish Suit) very_rare SJ-DC-DWR-02 Last Flight of the Orca Show
Notes:

Wondrous Item, very rare
This bulky suit, which fully encases your head and body, takes 1 minute to don or doff. While worn, it enables you to breathe in an airless environment and renders you immune to the harmful effects of any gas that surrounds you. The suit also grants you a swimming speed equal to your walking speed while underwater, or a flying speed equal to your walking speed in an environment with no gravity.
Special: This suit is fashioned to resemble a large pudgy dohwar in your choice of bright color. The beak houses arcane machinery which produces air and the flippers propel the wearer in water and space, leaving small bubbles behind them.
The suit has the Temperate minor property, the bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

☐ Dread Cutlass (Scimitar of Speed) very_rare SJ-DC-DWR-03 Red Flag of Dread Show
Notes:

You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns.

☐ Blade of Aaqa (Delver Frost Brand Longsword) very_rare SJ-DC-AUG-09 Tyrants & Dragons Show
Notes:

Considered a sacred relic by the lizardfolk hunters of the gas giant planet Coliar, the Blade of Aaqa is initially freezing to the touch but the wielder’s hand quickly acclimates, and it feels as if the all-metal grip becomes one with flesh.

☐ Harmonius Absorbing Tatto (Acid) common SJ-DC-AUG-10 Prisoner of Prioxa: Tales of the Beholder Corps Show